文件名称:MPI_Raytracer
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Descr iption: Implements a MPI ray tracing renderer. Uses preprocessor directives to allow for either MPI or non-MPI sequential functionality. By setting USE_MPI to zero, the program can be run in a non-MPI environment.-Descr iption: Implements a MPI ray tracing renderer. Uses preprocessor directives to allow for either MPI or non-MPI sequential functionality. By setting USE_MPI to zero, the program can be run in a non-MPI environment.
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下载文件列表
MPI_Raytracer
.............\CgMatrixMath.o
.............\CgVectorMath.o
.............\CgWorld.o
.............\include
.............\.......\CgMatrixMath.h
.............\.......\CgVectorMath.h
.............\.......\CgWorld.h
.............\.......\LinkedList.h
.............\.......\RayIntersection.h
.............\.......\RayTracerCore.h
.............\.......\RayTracerUI.h
.............\.......\RayTracerUtil.h
.............\.......\RayTracingRenderer.h
.............\.......\SequentialRayTracer.h
.............\LinkedList.o
.............\Makefile
.............\RayTracerCore.o
.............\RayTracerUI.o
.............\RayTracerUtil.o
.............\rt_bo.c
.............\CgMatrixMath.o
.............\CgVectorMath.o
.............\CgWorld.o
.............\include
.............\.......\CgMatrixMath.h
.............\.......\CgVectorMath.h
.............\.......\CgWorld.h
.............\.......\LinkedList.h
.............\.......\RayIntersection.h
.............\.......\RayTracerCore.h
.............\.......\RayTracerUI.h
.............\.......\RayTracerUtil.h
.............\.......\RayTracingRenderer.h
.............\.......\SequentialRayTracer.h
.............\LinkedList.o
.............\Makefile
.............\RayTracerCore.o
.............\RayTracerUI.o
.............\RayTracerUtil.o
.............\rt_bo.c