文件名称:jh
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 6.3mb
- 下载次数:
- 0次
- 提 供 者:
- ddddd*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
用DirectX 9.0C 实现平面阴影-DirectX 9.0C 实现平面阴影
(系统自动生成,下载前可以参看下载内容)
下载文件列表
平面阴影
........\bin
........\...\ball.X
........\...\MechWarrior.exe
........\...\MechWarrior.ilk
........\...\MechWarrior.pdb
........\...\texture.dds
........\...\wood.dds
........\Intermediate
........\............\MechWarrior
........\............\...........\Debug
........\............\...........\.....\BuildLog.htm
........\............\...........\.....\Camera.obj
........\............\...........\.....\Game.obj
........\............\...........\.....\MechWarrior.exe.embed.manifest
........\............\...........\.....\MechWarrior.exe.embed.manifest.res
........\............\...........\.....\MechWarrior.exe.intermediate.manifest
........\............\...........\.....\MechWarrior.obj
........\............\...........\.....\MechWarrior.pch
........\............\...........\.....\MechWarrior.res
........\............\...........\.....\mt.dep
........\............\...........\.....\Quad.obj
........\............\...........\.....\StaticMesh.obj
........\............\...........\.....\stdafx.obj
........\............\...........\.....\Utility.obj
........\............\...........\.....\vc80.idb
........\............\...........\.....\vc80.pdb
........\............\...........\.....\vfxdebug.obj
........\............\...........\.....\vfxmemory.obj
........\MechWarrior
........\...........\ball.X
........\...........\Camera.cpp
........\...........\Camera.h
........\...........\Game.cpp
........\...........\Game.h
........\...........\MechWarrior.cpp
........\...........\MechWarrior.h
........\...........\MechWarrior.ncb
........\...........\MechWarrior.ncb (无法打开)
........\...........\MechWarrior.rc
........\...........\MechWarrior.sln
........\...........\MechWarrior.vcproj
........\...........\MechWarrior.vcproj.BING.lenovo.user
........\...........\MechWarrior.vcproj.ROCKYMAIVIA.Louis Wong.user
........\...........\Quad.cpp
........\...........\Quad.h
........\...........\ReadMe.txt
........\...........\Resource.h
........\...........\StaticMesh.cpp
........\...........\StaticMesh.h
........\...........\stdafx.cpp
........\...........\stdafx.h
........\...........\texture.dds
........\...........\UpgradeLog.XML
........\...........\Utility.cpp
........\...........\Utility.h
........\...........\vfxdebug.cpp
........\...........\vfxdebug.h
........\...........\vfxmemory.cpp
........\...........\vfxmemory.h
........\...........\wood.dds
........\...........\_UpgradeReport_Files
........\...........\....................\UpgradeReport.css
........\...........\....................\UpgradeReport.xslt
........\...........\....................\UpgradeReport_Minus.gif
........\...........\....................\UpgradeReport_Plus.gif
........\MechWarrior.suo
........\bin
........\...\ball.X
........\...\MechWarrior.exe
........\...\MechWarrior.ilk
........\...\MechWarrior.pdb
........\...\texture.dds
........\...\wood.dds
........\Intermediate
........\............\MechWarrior
........\............\...........\Debug
........\............\...........\.....\BuildLog.htm
........\............\...........\.....\Camera.obj
........\............\...........\.....\Game.obj
........\............\...........\.....\MechWarrior.exe.embed.manifest
........\............\...........\.....\MechWarrior.exe.embed.manifest.res
........\............\...........\.....\MechWarrior.exe.intermediate.manifest
........\............\...........\.....\MechWarrior.obj
........\............\...........\.....\MechWarrior.pch
........\............\...........\.....\MechWarrior.res
........\............\...........\.....\mt.dep
........\............\...........\.....\Quad.obj
........\............\...........\.....\StaticMesh.obj
........\............\...........\.....\stdafx.obj
........\............\...........\.....\Utility.obj
........\............\...........\.....\vc80.idb
........\............\...........\.....\vc80.pdb
........\............\...........\.....\vfxdebug.obj
........\............\...........\.....\vfxmemory.obj
........\MechWarrior
........\...........\ball.X
........\...........\Camera.cpp
........\...........\Camera.h
........\...........\Game.cpp
........\...........\Game.h
........\...........\MechWarrior.cpp
........\...........\MechWarrior.h
........\...........\MechWarrior.ncb
........\...........\MechWarrior.ncb (无法打开)
........\...........\MechWarrior.rc
........\...........\MechWarrior.sln
........\...........\MechWarrior.vcproj
........\...........\MechWarrior.vcproj.BING.lenovo.user
........\...........\MechWarrior.vcproj.ROCKYMAIVIA.Louis Wong.user
........\...........\Quad.cpp
........\...........\Quad.h
........\...........\ReadMe.txt
........\...........\Resource.h
........\...........\StaticMesh.cpp
........\...........\StaticMesh.h
........\...........\stdafx.cpp
........\...........\stdafx.h
........\...........\texture.dds
........\...........\UpgradeLog.XML
........\...........\Utility.cpp
........\...........\Utility.h
........\...........\vfxdebug.cpp
........\...........\vfxdebug.h
........\...........\vfxmemory.cpp
........\...........\vfxmemory.h
........\...........\wood.dds
........\...........\_UpgradeReport_Files
........\...........\....................\UpgradeReport.css
........\...........\....................\UpgradeReport.xslt
........\...........\....................\UpgradeReport_Minus.gif
........\...........\....................\UpgradeReport_Plus.gif
........\MechWarrior.suo