文件名称:Introduction_To_3D_Game_Programming_With_DirectX_9

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  • DirextX编程
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  • [C/C++] [源码]
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  • 2012-11-26
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一个经典的游戏制作书籍,有着游戏界龙书的美誉,初学者必看!-A classic game books, the game industry has long reputation as a book, for beginners a must-see!
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Introduction_To_3D_Game_Programming_With_DirectX_9.0__2003_.pdf

龙书源码

........\Appendix A Code

........\...............\Hello World

........\...............\...........\hello.cpp

........\Part II Code

........\............\Chapter 1

........\............\.........\D3D9 Init



........\............\.........\.........\d3dInit.cpp

........\............\.........\.........\d3dUtility.cpp

........\............\.........\.........\d3dUtility.h

........\............\Chapter 2

........\............\.........\no samples for chap2.txt

........\............\Chapter 3

........\............\.........\Cube



........\............\.........\....\cube.cpp

........\............\.........\....\d3dUtility.cpp

........\............\.........\....\d3dUtility.h

........\............\.........\D3DXCreate



........\............\.........\..........\d3dUtility.cpp

........\............\.........\..........\d3dUtility.h

........\............\.........\..........\d3dxcreate.cpp

........\............\.........\Teapot



........\............\.........\......\d3dUtility.cpp

........\............\.........\......\d3dUtility.h

........\............\.........\......\teapot.cpp

........\............\.........\Triangle



........\............\.........\........\d3dUtility.cpp

........\............\.........\........\d3dUtility.h

........\............\.........\........\triangle.cpp

........\............\Chapter 4

........\............\.........\Colore Triangle



........\............\.........\...............\colorTriangle.cpp

........\............\.........\...............\d3dUtility.cpp

........\............\.........\...............\d3dUtility.h

........\............\Chapter 5

........\............\.........\directional light



........\............\.........\.................\d3dUtility.cpp

........\............\.........\.................\d3dUtility.h

........\............\.........\.................\directionalLight.cpp

........\............\.........\lit pyramid



........\............\.........\...........\d3dUtility.cpp

........\............\.........\...........\d3dUtility.h

........\............\.........\...........\litPyramid.cpp

........\............\.........\point light



........\............\.........\...........\d3dUtility.cpp

........\............\.........\...........\d3dUtility.h

........\............\.........\...........\pointLight.cpp

........\............\.........\spotlight



........\............\.........\.........\d3dUtility.cpp

........\............\.........\.........\d3dUtility.h

........\............\.........\.........\spotLight.cpp

........\............\Chapter 6

........\............\.........\AddressModes

........\............\.........\............\addressModes.cpp



........\............\.........\............\d3dUtility.cpp

........\............\.........\............\d3dUtility.h



........\............\.........\TexCube





........\............\.........\.......\cube.cpp

........\............\.........\.......\cube.h

........\............\.........\.......\d3dUtility.cpp

........\............\.........\.......\d3dUtility.h

........\............\.........\.......\texCube.cpp

........\............\.........\.......\vertex.h

........\............\.........\TexQuad



........\............\.........\.......\d3dUtility.cpp

........\............\.........\.......\d3dUtility.h



........\............\.........\.......\texQuad.cpp

........\............\Chapter 7

........\............\.........\MtrlAlpha





........\............\.........\.........\d3dUtility.cpp

........\............\.........\.........\d3dUtility.h

........\............\.........\.........\mtrlAlpha.cpp

........\............\.........\texAlpha







........\............\.........\........\cratewalpha.dds

........\............\.........\........\cube.cpp

........\............\.........\........\cube.h

........\............\.........\........\d3dUtility.cpp

........\............\.........\........\d3dUtility.h

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