文件名称:Face
- 所属分类:
- GDI/图象编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.3mb
- 下载次数:
- 0次
- 提 供 者:
- yang*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
OpenGL™ 是行业领域中最为广泛接纳的 2D/3D 图形 API, 其自诞生至今已催生了各种计算机平台及设备上的数千优秀应用程序。OpenGL™ 是独立于视窗操作系统或其它操作系统的,亦是网络透明的。在包含CAD、内容创作、能源、娱乐、游戏开发、制造业、制药业及虚拟现实等行业领域中,OpenGL™ 帮助程序员实现在 PC、工作站、超级计算机等硬件设备上的高性能、极具冲击力的高视觉表现力图形处理软件的开发。
-OpenGL ™ is the industry' s most widely accepted field of 2D/3D graphics API, it has been since the birth of the birth of a variety of computer platforms and equipment on thousands of outstanding applications. OpenGL ™ are independent of the Windows operating system or other operating system is also network transparent. Contains at CAD, content creation, energy, entertainment, game development, manufacturing, pharmaceutical industry and virtual reality industries field, OpenGL ™ help programmers achieve at PC, workstations, super computers and other hardware devices on the high-performance, highly with high impact visual performance graphics processing software development.
-OpenGL ™ is the industry' s most widely accepted field of 2D/3D graphics API, it has been since the birth of the birth of a variety of computer platforms and equipment on thousands of outstanding applications. OpenGL ™ are independent of the Windows operating system or other operating system is also network transparent. Contains at CAD, content creation, energy, entertainment, game development, manufacturing, pharmaceutical industry and virtual reality industries field, OpenGL ™ help programmers achieve at PC, workstations, super computers and other hardware devices on the high-performance, highly with high impact visual performance graphics processing software development.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
FaceMesh
........\FaceMesh
........\........\DlgAUTicker.cpp
........\........\DlgAUTicker.h
........\........\DlgMoodMatrix.cpp
........\........\DlgMoodMatrix.h
........\........\FaceMesh.aps
........\........\FaceMesh.cpp
........\........\FaceMesh.dsp
........\........\FaceMesh.dsw
........\........\FaceMesh.h
........\........\FaceMesh.ncb
........\........\FaceMesh.opt
........\........\FaceMesh.plg
........\........\FaceMesh.rc
........\........\FaceMeshDoc.cpp
........\........\FaceMeshDoc.h
........\........\FaceMeshView.cpp
........\........\FaceMeshView.h
........\........\MainFrm.cpp
........\........\MainFrm.h
........\........\ReadMe.txt
........\........\Release
........\........\.......\DlgAUTicker.obj
........\........\.......\DlgAUTicker.sbr
........\........\.......\DlgMoodMatrix.obj
........\........\.......\DlgMoodMatrix.sbr
........\........\.......\FaceMesh.bsc
........\........\.......\FaceMesh.exe
........\........\.......\FaceMesh.obj
........\........\.......\FaceMesh.pch
........\........\.......\FaceMesh.res
........\........\.......\FaceMesh.sbr
........\........\.......\FaceMeshDoc.obj
........\........\.......\FaceMeshDoc.sbr
........\........\.......\FaceMeshView.obj
........\........\.......\FaceMeshView.sbr
........\........\.......\MainFrm.obj
........\........\.......\MainFrm.sbr
........\........\.......\StdAfx.obj
........\........\.......\StdAfx.sbr
........\........\.......\vc60.idb
........\........\res
........\........\...\FaceMesh.rc2
........\........\...\icon_fac.ico
........\........\Resource.h
........\........\StdAfx.cpp
........\........\StdAfx.h
........\FaceMesh
........\........\DlgAUTicker.cpp
........\........\DlgAUTicker.h
........\........\DlgMoodMatrix.cpp
........\........\DlgMoodMatrix.h
........\........\FaceMesh.aps
........\........\FaceMesh.cpp
........\........\FaceMesh.dsp
........\........\FaceMesh.dsw
........\........\FaceMesh.h
........\........\FaceMesh.ncb
........\........\FaceMesh.opt
........\........\FaceMesh.plg
........\........\FaceMesh.rc
........\........\FaceMeshDoc.cpp
........\........\FaceMeshDoc.h
........\........\FaceMeshView.cpp
........\........\FaceMeshView.h
........\........\MainFrm.cpp
........\........\MainFrm.h
........\........\ReadMe.txt
........\........\Release
........\........\.......\DlgAUTicker.obj
........\........\.......\DlgAUTicker.sbr
........\........\.......\DlgMoodMatrix.obj
........\........\.......\DlgMoodMatrix.sbr
........\........\.......\FaceMesh.bsc
........\........\.......\FaceMesh.exe
........\........\.......\FaceMesh.obj
........\........\.......\FaceMesh.pch
........\........\.......\FaceMesh.res
........\........\.......\FaceMesh.sbr
........\........\.......\FaceMeshDoc.obj
........\........\.......\FaceMeshDoc.sbr
........\........\.......\FaceMeshView.obj
........\........\.......\FaceMeshView.sbr
........\........\.......\MainFrm.obj
........\........\.......\MainFrm.sbr
........\........\.......\StdAfx.obj
........\........\.......\StdAfx.sbr
........\........\.......\vc60.idb
........\........\res
........\........\...\FaceMesh.rc2
........\........\...\icon_fac.ico
........\........\Resource.h
........\........\StdAfx.cpp
........\........\StdAfx.h