文件名称:MyCal3d
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 9.53mb
- 下载次数:
- 0次
- 提 供 者:
- mon***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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下载文件列表
MyCal3d
.......\cal3d
.......\.....\animation.cpp
.......\.....\animation.h
.......\.....\animation_action.cpp
.......\.....\animation_action.h
.......\.....\animation_cycle.cpp
.......\.....\animation_cycle.h
.......\.....\animcallback.h
.......\.....\bone.cpp
.......\.....\bone.h
.......\.....\buffersource.cpp
.......\.....\buffersource.h
.......\.....\cal3d.dsp
.......\.....\cal3d.h
.......\.....\cal3d.rc
.......\.....\cal3d_wrapper.cpp
.......\.....\cal3d_wrapper.h
.......\.....\coreanimation.cpp
.......\.....\coreanimation.h
.......\.....\corebone.cpp
.......\.....\corebone.h
.......\.....\corekeyframe.cpp
.......\.....\corekeyframe.h
.......\.....\corematerial.cpp
.......\.....\corematerial.h
.......\.....\coremesh.cpp
.......\.....\coremesh.h
.......\.....\coremodel.cpp
.......\.....\coremodel.h
.......\.....\coremorphanimation.cpp
.......\.....\coremorphanimation.h
.......\.....\coreskeleton.cpp
.......\.....\coreskeleton.h
.......\.....\coresubmesh.cpp
.......\.....\coresubmesh.h
.......\.....\coresubmorphtarget.cpp
.......\.....\coresubmorphtarget.h
.......\.....\coretrack.cpp
.......\.....\coretrack.h
.......\.....\datasource.h
.......\.....\error.cpp
.......\.....\error.h
.......\.....\global.cpp
.......\.....\global.h
.......\.....\hardwaremodel.cpp
.......\.....\hardwaremodel.h
.......\.....\loader.cpp
.......\.....\loader.h
.......\.....\Makefile.am
.......\.....\Makefile.in
.......\.....\matrix.cpp
.......\.....\matrix.h
.......\.....\mesh.cpp
.......\.....\mesh.h
.......\.....\mixer.cpp
.......\.....\mixer.h
.......\.....\model.cpp
.......\.....\model.h
.......\.....\morphtargetmixer.cpp
.......\.....\morphtargetmixer.h
.......\.....\physique.cpp
.......\.....\physique.h
.......\.....\platform.cpp
.......\.....\platform.h
.......\.....\quaternion.cpp
.......\.....\quaternion.h
.......\.....\refcounted.h
.......\.....\refptr.h
.......\.....\renderer.cpp
.......\.....\renderer.h
.......\.....\resource.h
.......\.....\saver.cpp
.......\.....\saver.h
.......\.....\SConscript
.......\.....\skeleton.cpp
.......\.....\skeleton.h
.......\.....\springsystem.cpp
.......\.....\springsystem.h
.......\.....\streamsource.cpp
.......\.....\streamsource.h
.......\.....\submesh.cpp
.......\.....\submesh.h
.......\.....\tinyxml.cpp
.......\.....\tinyxml.h
.......\.....\tinyxmlerror.cpp
.......\.....\tinyxmlparser.cpp
.......\.....\transform.h
.......\.....\vector.cpp
.......\.....\vector.h
.......\cal3d.dll
.......\cal3d.lib
.......\camera.cpp
.......\camera.h
.......\coremodel.cpp
.......\coremodel.h
.......\data
.......\....\cal3d
.......\....\.....\bad_guy.tga
.......\....\.....\BODYb.CMF
.......\cal3d
.......\.....\animation.cpp
.......\.....\animation.h
.......\.....\animation_action.cpp
.......\.....\animation_action.h
.......\.....\animation_cycle.cpp
.......\.....\animation_cycle.h
.......\.....\animcallback.h
.......\.....\bone.cpp
.......\.....\bone.h
.......\.....\buffersource.cpp
.......\.....\buffersource.h
.......\.....\cal3d.dsp
.......\.....\cal3d.h
.......\.....\cal3d.rc
.......\.....\cal3d_wrapper.cpp
.......\.....\cal3d_wrapper.h
.......\.....\coreanimation.cpp
.......\.....\coreanimation.h
.......\.....\corebone.cpp
.......\.....\corebone.h
.......\.....\corekeyframe.cpp
.......\.....\corekeyframe.h
.......\.....\corematerial.cpp
.......\.....\corematerial.h
.......\.....\coremesh.cpp
.......\.....\coremesh.h
.......\.....\coremodel.cpp
.......\.....\coremodel.h
.......\.....\coremorphanimation.cpp
.......\.....\coremorphanimation.h
.......\.....\coreskeleton.cpp
.......\.....\coreskeleton.h
.......\.....\coresubmesh.cpp
.......\.....\coresubmesh.h
.......\.....\coresubmorphtarget.cpp
.......\.....\coresubmorphtarget.h
.......\.....\coretrack.cpp
.......\.....\coretrack.h
.......\.....\datasource.h
.......\.....\error.cpp
.......\.....\error.h
.......\.....\global.cpp
.......\.....\global.h
.......\.....\hardwaremodel.cpp
.......\.....\hardwaremodel.h
.......\.....\loader.cpp
.......\.....\loader.h
.......\.....\Makefile.am
.......\.....\Makefile.in
.......\.....\matrix.cpp
.......\.....\matrix.h
.......\.....\mesh.cpp
.......\.....\mesh.h
.......\.....\mixer.cpp
.......\.....\mixer.h
.......\.....\model.cpp
.......\.....\model.h
.......\.....\morphtargetmixer.cpp
.......\.....\morphtargetmixer.h
.......\.....\physique.cpp
.......\.....\physique.h
.......\.....\platform.cpp
.......\.....\platform.h
.......\.....\quaternion.cpp
.......\.....\quaternion.h
.......\.....\refcounted.h
.......\.....\refptr.h
.......\.....\renderer.cpp
.......\.....\renderer.h
.......\.....\resource.h
.......\.....\saver.cpp
.......\.....\saver.h
.......\.....\SConscript
.......\.....\skeleton.cpp
.......\.....\skeleton.h
.......\.....\springsystem.cpp
.......\.....\springsystem.h
.......\.....\streamsource.cpp
.......\.....\streamsource.h
.......\.....\submesh.cpp
.......\.....\submesh.h
.......\.....\tinyxml.cpp
.......\.....\tinyxml.h
.......\.....\tinyxmlerror.cpp
.......\.....\tinyxmlparser.cpp
.......\.....\transform.h
.......\.....\vector.cpp
.......\.....\vector.h
.......\cal3d.dll
.......\cal3d.lib
.......\camera.cpp
.......\camera.h
.......\coremodel.cpp
.......\coremodel.h
.......\data
.......\....\cal3d
.......\....\.....\bad_guy.tga
.......\....\.....\BODYb.CMF