文件名称:tanke
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.54mb
- 下载次数:
- 0次
- 提 供 者:
- 邹**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
是个坦克大战的游戏,游戏做得很精致,是个学习vc的好例子,对类的用法很精髓-Is a Tankedaizhan game, games make it very elegant, it is a good example of vc study of types of usage are the essence of
(系统自动生成,下载前可以参看下载内容)
下载文件列表
坦克大战
........\BattleCity.aps
........\BattleCity.dsp
........\BattleCity.dsw
........\BattleCity.ncb
........\BattleCity.opt
........\BattleCity.plg
........\BattleCity.rc
........\Debug
........\.....\BattleCity.exe
........\.....\BattleCity.ilk
........\.....\BattleCity.pch
........\.....\BattleCity.pdb
........\.....\BattleCity.res
........\.....\Game.obj
........\.....\Input.obj
........\.....\Plane.obj
........\.....\Sound.obj
........\.....\Sprite.obj
........\.....\vc60.idb
........\.....\vc60.pdb
........\.....\wavread.obj
........\Game.cpp
........\Game.h
........\graphics
........\........\explode1.bmp
........\........\explode2.bmp
........\........\flag.bmp
........\........\gameover.bmp
........\........\misc.bmp
........\........\num.bmp
........\........\player1.bmp
........\........\player2.bmp
........\........\shield.bmp
........\........\splash.bmp
........\........\tile.bmp
........\Input.cpp
........\Input.h
........\map
........\...\level1.map
........\...\level10.map
........\...\level11.map
........\...\level12.map
........\...\level13.map
........\...\level14.map
........\...\level15.map
........\...\level16.map
........\...\level17.map
........\...\level18.map
........\...\level19.map
........\...\level2.map
........\...\level20.map
........\...\level3.map
........\...\level4.map
........\...\level5.map
........\...\level6.map
........\...\level7.map
........\...\level8.map
........\...\level9.map
........\Plane.cpp
........\Plane.h
........\Release
........\res
........\resource.h
........\sound
........\.....\Bang.wav
........\.....\Fanfare.wav
........\.....\Gunfire.wav
........\.....\hit.wav
........\.....\Peow.wav
........\Sound.cpp
........\Sound.h
........\Sprite.cpp
........\Sprite.h
........\wavread.cpp
........\wavread.h
........\BattleCity.aps
........\BattleCity.dsp
........\BattleCity.dsw
........\BattleCity.ncb
........\BattleCity.opt
........\BattleCity.plg
........\BattleCity.rc
........\Debug
........\.....\BattleCity.exe
........\.....\BattleCity.ilk
........\.....\BattleCity.pch
........\.....\BattleCity.pdb
........\.....\BattleCity.res
........\.....\Game.obj
........\.....\Input.obj
........\.....\Plane.obj
........\.....\Sound.obj
........\.....\Sprite.obj
........\.....\vc60.idb
........\.....\vc60.pdb
........\.....\wavread.obj
........\Game.cpp
........\Game.h
........\graphics
........\........\explode1.bmp
........\........\explode2.bmp
........\........\flag.bmp
........\........\gameover.bmp
........\........\misc.bmp
........\........\num.bmp
........\........\player1.bmp
........\........\player2.bmp
........\........\shield.bmp
........\........\splash.bmp
........\........\tile.bmp
........\Input.cpp
........\Input.h
........\map
........\...\level1.map
........\...\level10.map
........\...\level11.map
........\...\level12.map
........\...\level13.map
........\...\level14.map
........\...\level15.map
........\...\level16.map
........\...\level17.map
........\...\level18.map
........\...\level19.map
........\...\level2.map
........\...\level20.map
........\...\level3.map
........\...\level4.map
........\...\level5.map
........\...\level6.map
........\...\level7.map
........\...\level8.map
........\...\level9.map
........\Plane.cpp
........\Plane.h
........\Release
........\res
........\resource.h
........\sound
........\.....\Bang.wav
........\.....\Fanfare.wav
........\.....\Gunfire.wav
........\.....\hit.wav
........\.....\Peow.wav
........\Sound.cpp
........\Sound.h
........\Sprite.cpp
........\Sprite.h
........\wavread.cpp
........\wavread.h