文件名称:TEST
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.46mb
- 下载次数:
- 0次
- 提 供 者:
- t**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
苏腊卡塔尔棋
本软件是基于Windows操作系统下运行的苏腊卡塔尔棋博弈软件,可独立运行,具有人机博弈、人人对战等博弈方式。启动游戏后可进入如图1所示的人机交互界面。
这时用户可以通过右上角的按钮选择对战方式。若选择“人机对战”则玩家与计算机进行博弈,若选择“人人对战”则可进行两名玩家之间的博弈。由于编写软件的目的主要是为了实现苏腊卡塔尔棋博弈系统的机器博弈,因此软件应默认为“人机对战”模式。
考虑到苏腊卡塔尔棋的普及程度较低,用户大多对规则不太熟悉。为此在界面上需要为用户提供必要的规则信息。用户可以点击“规则信息”按钮进行规则确认。这时会弹出Word程序打开本软件的Readme.doc,里面有苏腊卡塔尔棋的行走规则、吃子规则与胜负判断等等详细的规则信息的介绍。
-Qatar Chess Surabaya
This software is based on the Windows operating system running under Surabaya Qatar Chess Game software can be run independently, with man-machine game, everybody play the game the way and so on. After the Games start as shown in Figure 1 can enter the human-computer interaction interface.
Then the user can select button the upper right corner of the way the war. If you selected the "war machine" is a computer game player and, if you choose "all war" can be carried out of the game between two players. Because the main purpose of writing software in order to achieve the Soviet Union are the Prince of Qatar chess game game machine system, so software should default to "man-machine war" mode.
So the Prince of Qatar, taking into account the popularity of chess less, users are mostly not very familiar with the rules. To this end at the interface required to provide users with information necessary rules. Users can click on the "rules of information" button to confirm
本软件是基于Windows操作系统下运行的苏腊卡塔尔棋博弈软件,可独立运行,具有人机博弈、人人对战等博弈方式。启动游戏后可进入如图1所示的人机交互界面。
这时用户可以通过右上角的按钮选择对战方式。若选择“人机对战”则玩家与计算机进行博弈,若选择“人人对战”则可进行两名玩家之间的博弈。由于编写软件的目的主要是为了实现苏腊卡塔尔棋博弈系统的机器博弈,因此软件应默认为“人机对战”模式。
考虑到苏腊卡塔尔棋的普及程度较低,用户大多对规则不太熟悉。为此在界面上需要为用户提供必要的规则信息。用户可以点击“规则信息”按钮进行规则确认。这时会弹出Word程序打开本软件的Readme.doc,里面有苏腊卡塔尔棋的行走规则、吃子规则与胜负判断等等详细的规则信息的介绍。
-Qatar Chess Surabaya
This software is based on the Windows operating system running under Surabaya Qatar Chess Game software can be run independently, with man-machine game, everybody play the game the way and so on. After the Games start as shown in Figure 1 can enter the human-computer interaction interface.
Then the user can select button the upper right corner of the way the war. If you selected the "war machine" is a computer game player and, if you choose "all war" can be carried out of the game between two players. Because the main purpose of writing software in order to achieve the Soviet Union are the Prince of Qatar chess game game machine system, so software should default to "man-machine war" mode.
So the Prince of Qatar, taking into account the popularity of chess less, users are mostly not very familiar with the rules. To this end at the interface required to provide users with information necessary rules. Users can click on the "rules of information" button to confirm
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下载文件列表
苏腊卡塔尔棋
............\ChessRule.cpp
............\ChessRule.h
............\Debug
............\.....\StdAfx.obj
............\.....\Test4.exe
............\.....\Test4.ilk
............\.....\Test4.obj
............\.....\Test4.pch
............\.....\Test4.pdb
............\.....\Test4.res
............\.....\Test4Dlg.obj
............\.....\vc60.idb
............\.....\vc60.pdb
............\ReadMe.txt
............\Release
............\.......\StdAfx.obj
............\.......\Test4.exe
............\.......\Test4.obj
............\.......\Test4.pch
............\.......\Test4.res
............\.......\Test4Dlg.obj
............\.......\vc60.idb
............\res
............\...\bitmap1.bmp
............\...\bitmap2.bmp
............\...\bitmapb.bmp
............\...\bitmapw .bmp
............\...\bstoneb.bmp
............\...\bstonew.bmp
............\...\ReadMe.doc
............\...\Test4.ico
............\...\Test4.rc2
............\resource.h
............\StdAfx.cpp
............\StdAfx.h
............\Test4.aps
............\Test4.clw
............\Test4.cpp
............\Test4.dsp
............\Test4.dsw
............\Test4.h
............\Test4.ncb
............\Test4.opt
............\Test4.plg
............\Test4.rar
............\Test4.rc
............\Test4Dlg.cpp
............\Test4Dlg.h
............\ChessRule.cpp
............\ChessRule.h
............\Debug
............\.....\StdAfx.obj
............\.....\Test4.exe
............\.....\Test4.ilk
............\.....\Test4.obj
............\.....\Test4.pch
............\.....\Test4.pdb
............\.....\Test4.res
............\.....\Test4Dlg.obj
............\.....\vc60.idb
............\.....\vc60.pdb
............\ReadMe.txt
............\Release
............\.......\StdAfx.obj
............\.......\Test4.exe
............\.......\Test4.obj
............\.......\Test4.pch
............\.......\Test4.res
............\.......\Test4Dlg.obj
............\.......\vc60.idb
............\res
............\...\bitmap1.bmp
............\...\bitmap2.bmp
............\...\bitmapb.bmp
............\...\bitmapw .bmp
............\...\bstoneb.bmp
............\...\bstonew.bmp
............\...\ReadMe.doc
............\...\Test4.ico
............\...\Test4.rc2
............\resource.h
............\StdAfx.cpp
............\StdAfx.h
............\Test4.aps
............\Test4.clw
............\Test4.cpp
............\Test4.dsp
............\Test4.dsw
............\Test4.h
............\Test4.ncb
............\Test4.opt
............\Test4.plg
............\Test4.rar
............\Test4.rc
............\Test4Dlg.cpp
............\Test4Dlg.h