文件名称:plane
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别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
超级无敌战斗机游戏,类似雷电一样的疯狂射击游戏,游戏不大,很好玩,源码编写的时候比较早,因此对C++初学者比较有帮助,想研究的下载研究一番。
-Super invincible fighter game, similar to thunder and lightning like crazy shooting game, games not very fun, when the comparison source to prepare early, so C++ for beginners more help, want to download the study another round of study.
-Super invincible fighter game, similar to thunder and lightning like crazy shooting game, games not very fun, when the comparison source to prepare early, so C++ for beginners more help, want to download the study another round of study.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
............\A10战斗机及源代码
............\.................\A10.001
............\.................\A10.CPP
............\.................\A10.DSP
............\.................\A10.DSW
............\.................\A10.NCB
............\.................\A10.OPT
............\.................\A10.PLG
............\.................\a10.zip
............\.................\DDUTIL.CPP
............\.................\DDUTIL.H
............\.................\DEBUG
............\.................\.....\A.MID
............\.................\.....\A10.EXE
............\.................\.....\BOM1.BMP
............\.................\.....\BOM2.BMP
............\.................\.....\BULET0.BMP
............\.................\.....\BULET1.BMP
............\.................\.....\CENTER.BMP
............\.................\.....\ENEMY.BMP
............\.................\.....\FLAME.BMP
............\.................\.....\FLAMEDEAD.BMP
............\.................\.....\LEFT.BMP
............\.................\.....\MAP1.BMP
............\.................\.....\MAP2.BMP
............\.................\.....\MAP3.BMP
............\.................\.....\RIGHT.BMP
............\.................\ICON1.ICO
............\.................\Release
............\.................\RESOURCE.H
............\.................\SCRIPT1.APS
............\.................\SCRIPT1.RC
............\.................\A10.001
............\.................\A10.CPP
............\.................\A10.DSP
............\.................\A10.DSW
............\.................\A10.NCB
............\.................\A10.OPT
............\.................\A10.PLG
............\.................\a10.zip
............\.................\DDUTIL.CPP
............\.................\DDUTIL.H
............\.................\DEBUG
............\.................\.....\A.MID
............\.................\.....\A10.EXE
............\.................\.....\BOM1.BMP
............\.................\.....\BOM2.BMP
............\.................\.....\BULET0.BMP
............\.................\.....\BULET1.BMP
............\.................\.....\CENTER.BMP
............\.................\.....\ENEMY.BMP
............\.................\.....\FLAME.BMP
............\.................\.....\FLAMEDEAD.BMP
............\.................\.....\LEFT.BMP
............\.................\.....\MAP1.BMP
............\.................\.....\MAP2.BMP
............\.................\.....\MAP3.BMP
............\.................\.....\RIGHT.BMP
............\.................\ICON1.ICO
............\.................\Release
............\.................\RESOURCE.H
............\.................\SCRIPT1.APS
............\.................\SCRIPT1.RC