文件名称:openglload
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.53mb
- 下载次数:
- 0次
- 提 供 者:
- 燕*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是一个opengl模型载入的实例,包含两个:一个是3D文件载入,一个是md2C文件载入-This is an example of loading opengl model, contains two: one is the 3D file to load, a document md2C are loading
(系统自动生成,下载前可以参看下载内容)
下载文件列表
第8章
.....\3DSLoader
.....\.........\3DSFile.cpp
.....\.........\3DSFile.h
.....\.........\3DSLoader.cpp
.....\.........\3DSLoader.exe
.....\.........\3DSLoader.h
.....\.........\3DSLoader.ncb
.....\.........\3DSLoader.sln
.....\.........\3DSLoader.vcproj
.....\.........\Camera.cpp
.....\.........\Camera.h
.....\.........\CBMPLoader.cpp
.....\.........\CBMPLoader.h
.....\.........\data
.....\.........\....\box.tga
.....\.........\....\Desktop_.ini
.....\.........\....\right.BMP
.....\.........\....\terrain.BMP
.....\.........\....\terrain.raw
.....\.........\....\top.BMP
.....\.........\Debug
.....\.........\.....\3DSFile.obj
.....\.........\.....\3DSLoader.obj
.....\.........\.....\BuildLog.htm
.....\.........\.....\Camera.obj
.....\.........\.....\CBMPLoader.obj
.....\.........\.....\Font.obj
.....\.........\.....\GLFrame.obj
.....\.........\.....\GLWindow.obj
.....\.........\.....\SkyBox.obj
.....\.........\.....\stdafx.obj
.....\.........\.....\vc70.idb
.....\.........\.....\vc70.pdb
.....\.........\.....\Vector.obj
.....\.........\Font.cpp
.....\.........\Font.h
.....\.........\GLFrame.cpp
.....\.........\GLFrame.h
.....\.........\GLWindow.cpp
.....\.........\GLWindow.h
.....\.........\model.3ds
.....\.........\SkyBox.cpp
.....\.........\SkyBox.h
.....\.........\stdafx.cpp
.....\.........\stdafx.h
.....\.........\Terrain.cpp
.....\.........\Terrain.h
.....\.........\Vector.cpp
.....\.........\Vector.h
.....\MD2File
.....\.......\Camera.cpp
.....\.......\Camera.h
.....\.......\CBMPLoader.cpp
.....\.......\CBMPLoader.h
.....\.......\data
.....\.......\....\Desktop_.ini
.....\.......\....\right.BMP
.....\.......\....\terrain.BMP
.....\.......\....\terrain.raw
.....\.......\....\top.BMP
.....\.......\Debug
.....\.......\.....\BuildLog.htm
.....\.......\.....\Camera.obj
.....\.......\.....\CBMPLoader.obj
.....\.......\.....\Font.obj
.....\.......\.....\GLFrame.obj
.....\.......\.....\GLWindow.obj
.....\.......\.....\MD2File.exe
.....\.......\.....\MD2File.obj
.....\.......\.....\MD2File.pdb
.....\.......\.....\MD2Loader.obj
.....\.......\.....\SkyBox.obj
.....\.......\.....\stdafx.obj
.....\.......\.....\Terrain.obj
.....\.......\.....\vc70.pdb
.....\.......\.....\Vector.obj
.....\.......\Font.cpp
.....\.......\Font.h
.....\.......\GLFrame.cpp
.....\.......\GLFrame.h
.....\.......\GLWindow.cpp
.....\.......\GLWindow.h
.....\.......\hobgoblin.MD2
.....\.......\MD2File.cpp
.....\.......\MD2File.exe
.....\.......\MD2File.h
.....\.......\MD2File.ncb
.....\3DSLoader
.....\.........\3DSFile.cpp
.....\.........\3DSFile.h
.....\.........\3DSLoader.cpp
.....\.........\3DSLoader.exe
.....\.........\3DSLoader.h
.....\.........\3DSLoader.ncb
.....\.........\3DSLoader.sln
.....\.........\3DSLoader.vcproj
.....\.........\Camera.cpp
.....\.........\Camera.h
.....\.........\CBMPLoader.cpp
.....\.........\CBMPLoader.h
.....\.........\data
.....\.........\....\box.tga
.....\.........\....\Desktop_.ini
.....\.........\....\right.BMP
.....\.........\....\terrain.BMP
.....\.........\....\terrain.raw
.....\.........\....\top.BMP
.....\.........\Debug
.....\.........\.....\3DSFile.obj
.....\.........\.....\3DSLoader.obj
.....\.........\.....\BuildLog.htm
.....\.........\.....\Camera.obj
.....\.........\.....\CBMPLoader.obj
.....\.........\.....\Font.obj
.....\.........\.....\GLFrame.obj
.....\.........\.....\GLWindow.obj
.....\.........\.....\SkyBox.obj
.....\.........\.....\stdafx.obj
.....\.........\.....\vc70.idb
.....\.........\.....\vc70.pdb
.....\.........\.....\Vector.obj
.....\.........\Font.cpp
.....\.........\Font.h
.....\.........\GLFrame.cpp
.....\.........\GLFrame.h
.....\.........\GLWindow.cpp
.....\.........\GLWindow.h
.....\.........\model.3ds
.....\.........\SkyBox.cpp
.....\.........\SkyBox.h
.....\.........\stdafx.cpp
.....\.........\stdafx.h
.....\.........\Terrain.cpp
.....\.........\Terrain.h
.....\.........\Vector.cpp
.....\.........\Vector.h
.....\MD2File
.....\.......\Camera.cpp
.....\.......\Camera.h
.....\.......\CBMPLoader.cpp
.....\.......\CBMPLoader.h
.....\.......\data
.....\.......\....\Desktop_.ini
.....\.......\....\right.BMP
.....\.......\....\terrain.BMP
.....\.......\....\terrain.raw
.....\.......\....\top.BMP
.....\.......\Debug
.....\.......\.....\BuildLog.htm
.....\.......\.....\Camera.obj
.....\.......\.....\CBMPLoader.obj
.....\.......\.....\Font.obj
.....\.......\.....\GLFrame.obj
.....\.......\.....\GLWindow.obj
.....\.......\.....\MD2File.exe
.....\.......\.....\MD2File.obj
.....\.......\.....\MD2File.pdb
.....\.......\.....\MD2Loader.obj
.....\.......\.....\SkyBox.obj
.....\.......\.....\stdafx.obj
.....\.......\.....\Terrain.obj
.....\.......\.....\vc70.pdb
.....\.......\.....\Vector.obj
.....\.......\Font.cpp
.....\.......\Font.h
.....\.......\GLFrame.cpp
.....\.......\GLFrame.h
.....\.......\GLWindow.cpp
.....\.......\GLWindow.h
.....\.......\hobgoblin.MD2
.....\.......\MD2File.cpp
.....\.......\MD2File.exe
.....\.......\MD2File.h
.....\.......\MD2File.ncb