文件名称:siguojunqi

  • 所属分类:
  • 棋牌游戏
  • 资源属性:
  • [C/C++] [Windows] [Visual C] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 4.62mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • l***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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在开发网络游戏时,首先要建立底层的网络通信类,利用网络通信类连接构建客户服务器之间的TCP/IP连接,然后在该连接的基础上利用自设定的协议进行客户端登录、进行游戏等操作。在以上协议的基础上,根据不同的游戏编写不同的游戏逻辑处理类,在该逻辑处理类中实现了对应的游戏逻辑,如实例中的军棋,则实现相互之间的对弈等功能。同时在服务器端还需要和数据库服务器交互,用于读取或保存客户信息(如用户积分、密码、个人资料等数据)。-Abstract: This article introduces the design and realization of a network game named junqi in Chinese, which runs under the game hall architecture. The game can run on LAN with the functions playing game, chatting, score. And the program is made in the Windows and Visual C++6.0 environment.
相关搜索: 网络游戏

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下载文件列表

网络游戏-四国军棋

.................\客户端.exe

.................\数据库

.................\......\user_Data.MDF

.................\......\user_Log.LDF

.................\服务器.exe

.................\毕业论文说明书

.................\..............\中文封面.doc

.................\..............\中文摘要.doc

.................\..............\任务书.doc

.................\..............\文献综述.doc

.................\..............\文献综述封面.doc

.................\..............\答辩申请表.doc

.................\..............\网络游戏-四国军棋论文.doc

.................\..............\英文封面.doc

.................\..............\英文摘要.doc

.................\..............\评阅表.doc

.................\..............\鉴定意见表.doc

.................\源程序

.................\......\CGameHallFrame

.................\......\..............\CGameHallFrame.aps

.................\......\..............\CGameHallFrame.cpp

.................\......\..............\CGameHallFrame.dsp

.................\......\..............\CGameHallFrame.dsw

.................\......\..............\CGameHallFrame.h

.................\......\..............\CGameHallFrame.ncb

.................\......\..............\CGameHallFrame.opt

.................\......\..............\CGameHallFrame.plg

.................\......\..............\CGameHallFrame.rc

.................\......\..............\CGameHallFrameDoc.cpp

.................\......\..............\CGameHallFrameDoc.h

.................\......\..............\CGameHallFrameView.cpp

.................\......\..............\CGameHallFrameView.h

.................\......\..............\Client.cpp

.................\......\..............\Client.h

.................\......\..............\ClientProtocol.cpp

.................\......\..............\ClientProtocol.h

.................\......\..............\Debug

.................\......\..............\GameDlg.cpp

.................\......\..............\GameDlg.h

.................\......\..............\HtmlViewEx.cpp

.................\......\..............\HtmlViewEx.h

.................\......\..............\Login.cpp

.................\......\..............\Login.h

.................\......\..............\MainFrm.cpp

.................\......\..............\MainFrm.h

.................\......\..............\ReadMe.txt

.................\......\..............\Register1.cpp

.................\......\..............\Register1.h

.................\......\..............\Release

.................\......\..............\res











.................\......\..............\...\button_qh.bmp

.................\......\..............\...\button_tx.bmp

.................\......\..............\...\button_wcdd.bmp

.................\......\..............\...\CGameHallFrame.ico

.................\......\..............\...\CGameHallFrame.rc2

.................\......\..............\...\CGameHallFrameDoc.ico

.................\......\..............\...\chess











.................\......\..............\...\.....\qizi_lan_1024_3.bmp

.................\......\..............\...\.....\qizi_lv_1024_1.bmp

.................\......\..............\...\.....\qizi_lv_1024_2.bmp

.................\......\..............\...\.....\qizi_lv_1024_3.bmp

.................\......\..............\...\.....\qizi_zi_1024_1.bmp

.................\......\..............\...\.....\qizi_zi_1024_2.bmp

.................\......\..............\...\.....\qizi_zi_1024_3.bmp

.................\......\..............\...\gamehall.bmp

.................\......\..............\...\HAND.CUR

.................\......\..............\...\left.bmp

.................\......\..............\...\num.bmp

.................\......\..............\...\sound

.................\......\..............\...\.....\Begin.wav

.................\......\..............\...\.....\bomb.wav

.................\......\..............\...\.....\dead.wav

.................\......\..............\...\.....\eat.wav

.................\......\..............\...\.....\killed.wav

.................\......\..............\...\.....\move.wav

.................\......\..............\...\.....\Select.wav

.......

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