文件名称:es3d-0.4.2
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下载文件列表
es3d-0.4.2
..........\CVSROOT
..........\Data
..........\....\attacker.esad
..........\....\axe.tga
..........\....\clouds.tga
..........\....\cube.ms3d
..........\....\defender.esad
..........\....\detailmap.tga
..........\....\dwarf1.esad
..........\....\dwarf1.ms3d
..........\....\dwarf1.tga
..........\....\dwarf2.ms3d
..........\....\dwarf2.tga
..........\....\ground.tga
..........\....\heightmap-centered.tga
..........\....\heightmap.tga
..........\....\highestTile.tga
..........\....\highTile.tga
..........\....\lowestTile.tga
..........\....\lowTile.tga
..........\....\ninja_blue.ms3d
..........\....\ninja_idle.esad
..........\....\ninja_red.ms3d
..........\....\nskinbl.tga
..........\....\nskinrd.tga
..........\ES3D
..........\....\AnimationLoaderf.cpp
..........\....\AnimationLoaderf.h
..........\....\AnimationLoaderx.cpp
..........\....\AnimationLoaderx.h
..........\....\BoundingSpheref.cpp
..........\....\BoundingSpheref.h
..........\....\BoundingSpherex.cpp
..........\....\BoundingSpherex.h
..........\....\Cameraf.cpp
..........\....\Cameraf.h
..........\....\Camerax.cpp
..........\....\Camerax.h
..........\....\DistanceMethodsf.cpp
..........\....\DistanceMethodsf.h
..........\....\DistanceMethodsx.cpp
..........\....\DistanceMethodsx.h
..........\....\DynamicBoundingSpheref.cpp
..........\....\DynamicBoundingSpheref.h
..........\....\DynamicBoundingSpherex.cpp
..........\....\DynamicBoundingSpherex.h
..........\....\Error.h
..........\....\ES3Df.h
..........\....\ES3Dx.h
..........\....\FixedPointMathx.cpp
..........\....\FixedPointMathx.h
..........\....\FixedPointx.cpp
..........\....\FixedPointx.h
..........\....\GameBase.cpp
..........\....\GameBase.h
..........\....\GameTime.cpp
..........\....\GameTime.h
..........\....\GluSubsetf.cpp
..........\....\GluSubsetf.h
..........\....\GluSubsetx.cpp
..........\....\GluSubsetx.h
..........\....\IntersectionMethodsf.cpp
..........\....\IntersectionMethodsf.h
..........\....\IntersectionMethodsx.cpp
..........\....\IntersectionMethodsx.h
..........\....\Lightf.cpp
..........\....\Lightf.h
..........\....\Lightx.cpp
..........\....\Lightx.h
..........\....\List.h
..........\....\Loader.cpp
..........\....\Loader.h
..........\....\Map.h
..........\....\ModelCoref.cpp
..........\....\ModelCoref.h
..........\....\ModelCoreLoaderf.cpp
..........\....\ModelCoreLoaderf.h
..........\....\ModelCoreLoaderMS3Df.cpp
..........\....\ModelCoreLoaderMS3Df.h
..........\....\ModelCoreLoaderMS3Dx.cpp
..........\....\ModelCoreLoaderMS3Dx.h
..........\....\ModelCoreLoaderx.cpp
..........\....\ModelCoreLoaderx.h
..........\....\ModelCorex.cpp
..........\....\ModelCorex.h
..........\....\Modelf.cpp
..........\....\Modelf.h
..........\....\ModelManagerf.cpp
..........\....\ModelManagerf.h
..........\....\ModelManagerx.cpp
..........\....\ModelManagerx.h
..........\....\Modelx.cpp
..........\....\Modelx.h
..........\....\Primitivesf.cpp
..........\....\Primitivesf.h
..........\....\Primitivesx.cpp
..........\....\Primitivesx.h
..........\....\QuaternionMathf.cpp
..........\....\QuaternionMathf.h
..........\CVSROOT
..........\Data
..........\....\attacker.esad
..........\....\axe.tga
..........\....\clouds.tga
..........\....\cube.ms3d
..........\....\defender.esad
..........\....\detailmap.tga
..........\....\dwarf1.esad
..........\....\dwarf1.ms3d
..........\....\dwarf1.tga
..........\....\dwarf2.ms3d
..........\....\dwarf2.tga
..........\....\ground.tga
..........\....\heightmap-centered.tga
..........\....\heightmap.tga
..........\....\highestTile.tga
..........\....\highTile.tga
..........\....\lowestTile.tga
..........\....\lowTile.tga
..........\....\ninja_blue.ms3d
..........\....\ninja_idle.esad
..........\....\ninja_red.ms3d
..........\....\nskinbl.tga
..........\....\nskinrd.tga
..........\ES3D
..........\....\AnimationLoaderf.cpp
..........\....\AnimationLoaderf.h
..........\....\AnimationLoaderx.cpp
..........\....\AnimationLoaderx.h
..........\....\BoundingSpheref.cpp
..........\....\BoundingSpheref.h
..........\....\BoundingSpherex.cpp
..........\....\BoundingSpherex.h
..........\....\Cameraf.cpp
..........\....\Cameraf.h
..........\....\Camerax.cpp
..........\....\Camerax.h
..........\....\DistanceMethodsf.cpp
..........\....\DistanceMethodsf.h
..........\....\DistanceMethodsx.cpp
..........\....\DistanceMethodsx.h
..........\....\DynamicBoundingSpheref.cpp
..........\....\DynamicBoundingSpheref.h
..........\....\DynamicBoundingSpherex.cpp
..........\....\DynamicBoundingSpherex.h
..........\....\Error.h
..........\....\ES3Df.h
..........\....\ES3Dx.h
..........\....\FixedPointMathx.cpp
..........\....\FixedPointMathx.h
..........\....\FixedPointx.cpp
..........\....\FixedPointx.h
..........\....\GameBase.cpp
..........\....\GameBase.h
..........\....\GameTime.cpp
..........\....\GameTime.h
..........\....\GluSubsetf.cpp
..........\....\GluSubsetf.h
..........\....\GluSubsetx.cpp
..........\....\GluSubsetx.h
..........\....\IntersectionMethodsf.cpp
..........\....\IntersectionMethodsf.h
..........\....\IntersectionMethodsx.cpp
..........\....\IntersectionMethodsx.h
..........\....\Lightf.cpp
..........\....\Lightf.h
..........\....\Lightx.cpp
..........\....\Lightx.h
..........\....\List.h
..........\....\Loader.cpp
..........\....\Loader.h
..........\....\Map.h
..........\....\ModelCoref.cpp
..........\....\ModelCoref.h
..........\....\ModelCoreLoaderf.cpp
..........\....\ModelCoreLoaderf.h
..........\....\ModelCoreLoaderMS3Df.cpp
..........\....\ModelCoreLoaderMS3Df.h
..........\....\ModelCoreLoaderMS3Dx.cpp
..........\....\ModelCoreLoaderMS3Dx.h
..........\....\ModelCoreLoaderx.cpp
..........\....\ModelCoreLoaderx.h
..........\....\ModelCorex.cpp
..........\....\ModelCorex.h
..........\....\Modelf.cpp
..........\....\Modelf.h
..........\....\ModelManagerf.cpp
..........\....\ModelManagerf.h
..........\....\ModelManagerx.cpp
..........\....\ModelManagerx.h
..........\....\Modelx.cpp
..........\....\Modelx.h
..........\....\Primitivesf.cpp
..........\....\Primitivesf.h
..........\....\Primitivesx.cpp
..........\....\Primitivesx.h
..........\....\QuaternionMathf.cpp
..........\....\QuaternionMathf.h