文件名称:gamepool
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.51mb
- 下载次数:
- 0次
- 提 供 者:
- liub*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个Directx编写的桌球游戏源代码,在立体的把握上非常的不错.游戏也很耐玩.-DirectX prepared a table tennis game source code, in the three-dimensional grasp very well. The game is also very Nai Wan.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
pool
....\pool
....\....\Common
....\....\......\Include
....\....\......\.......\d3dapp.h
....\....\......\.......\d3denumeration.h
....\....\......\.......\d3dfile.h
....\....\......\.......\d3dfont.h
....\....\......\.......\d3dres.h
....\....\......\.......\d3dsaver.h
....\....\......\.......\d3dsettings.h
....\....\......\.......\d3dutil.h
....\....\......\.......\ddutil.h
....\....\......\.......\didevimg.h
....\....\......\.......\diutil.h
....\....\......\.......\dmutil.h
....\....\......\.......\dsutil.h
....\....\......\.......\dxutil.h
....\....\......\.......\netclient.h
....\....\......\.......\netclientres.h
....\....\......\.......\netconnect.h
....\....\......\.......\netconnectres.h
....\....\......\.......\netvoice.h
....\....\......\.......\SessionInfo.h
....\....\......\Src
....\....\......\...\d3dapp.cpp
....\....\......\...\d3denumeration.cpp
....\....\......\...\d3dfile.cpp
....\....\......\...\d3dfont.cpp
....\....\......\...\d3dsaver.cpp
....\....\......\...\d3dsettings.cpp
....\....\......\...\d3dutil.cpp
....\....\......\...\ddutil.cpp
....\....\......\...\didevimg.cpp
....\....\......\...\diutil.cpp
....\....\......\...\dmutil.cpp
....\....\......\...\dsutil.cpp
....\....\......\...\dxutil.cpp
....\....\......\...\netclient.cpp
....\....\......\...\netconnect.cpp
....\....\......\...\netvoice.cpp
....\....\......\...\SessionInfo.cpp
....\....\pool
....\....\....\Debug
....\....\....\direct.cpp
....\....\....\directx.cpp
....\....\....\directx.h
....\....\....\GameControl.cpp
....\....\....\GameControl.h
....\....\....\gamemain.cpp
....\....\....\GameRes Readme.txt
....\....\....\meshs
....\....\....\.....\sphere.x
....\....\....\.....\sphere07.x
....\....\....\.....\sphere08.x
....\....\....\.....\table.x
....\....\....\.....\tablebin.x
....\....\....\phy_ref.CPP
....\....\....\Pick.manifest
....\....\....\pool.dsp
....\....\....\pool.dsw
....\....\....\pool.exe
....\....\....\pool.ncb
....\....\....\pool.opt
....\....\....\pool.plg
....\....\....\pool.positions
....\....\....\resource.h
....\....\....\snooker.ncb
....\....\....\Sounds
....\....\....\......\Bimpacting0.WAV
....\....\....\......\Bimpacting1.wav
....\....\....\......\FallInHole.wav
....\....\....\......\HitBar.wav
....\....\....\......\HitCue0.wav
....\....\....\......\HitCue1.wav
....\....\....\sprites
....\....\....\.......\13.bmp
....\....\....\.......\14.bmp
....\....\....\.......\15.bmp
....\....\....\.......\2.bmp
....\....\....\.......\3.bmp
....\....\....\.......\4.bmp
....\....\....\.......\5.bmp
....\....\....\.......\6.bmp
....\....\....\.......\7.bmp
....\....\....\.......\8.bmp
....\....\....\.......\9.bmp
....\....\....\.......\bar.bmp
....\....\....\.......\controlintro.bmp
....\....\....\.......\intro.bmp
....\pool
....\....\Common
....\....\......\Include
....\....\......\.......\d3dapp.h
....\....\......\.......\d3denumeration.h
....\....\......\.......\d3dfile.h
....\....\......\.......\d3dfont.h
....\....\......\.......\d3dres.h
....\....\......\.......\d3dsaver.h
....\....\......\.......\d3dsettings.h
....\....\......\.......\d3dutil.h
....\....\......\.......\ddutil.h
....\....\......\.......\didevimg.h
....\....\......\.......\diutil.h
....\....\......\.......\dmutil.h
....\....\......\.......\dsutil.h
....\....\......\.......\dxutil.h
....\....\......\.......\netclient.h
....\....\......\.......\netclientres.h
....\....\......\.......\netconnect.h
....\....\......\.......\netconnectres.h
....\....\......\.......\netvoice.h
....\....\......\.......\SessionInfo.h
....\....\......\Src
....\....\......\...\d3dapp.cpp
....\....\......\...\d3denumeration.cpp
....\....\......\...\d3dfile.cpp
....\....\......\...\d3dfont.cpp
....\....\......\...\d3dsaver.cpp
....\....\......\...\d3dsettings.cpp
....\....\......\...\d3dutil.cpp
....\....\......\...\ddutil.cpp
....\....\......\...\didevimg.cpp
....\....\......\...\diutil.cpp
....\....\......\...\dmutil.cpp
....\....\......\...\dsutil.cpp
....\....\......\...\dxutil.cpp
....\....\......\...\netclient.cpp
....\....\......\...\netconnect.cpp
....\....\......\...\netvoice.cpp
....\....\......\...\SessionInfo.cpp
....\....\pool
....\....\....\Debug
....\....\....\direct.cpp
....\....\....\directx.cpp
....\....\....\directx.h
....\....\....\GameControl.cpp
....\....\....\GameControl.h
....\....\....\gamemain.cpp
....\....\....\GameRes Readme.txt
....\....\....\meshs
....\....\....\.....\sphere.x
....\....\....\.....\sphere07.x
....\....\....\.....\sphere08.x
....\....\....\.....\table.x
....\....\....\.....\tablebin.x
....\....\....\phy_ref.CPP
....\....\....\Pick.manifest
....\....\....\pool.dsp
....\....\....\pool.dsw
....\....\....\pool.exe
....\....\....\pool.ncb
....\....\....\pool.opt
....\....\....\pool.plg
....\....\....\pool.positions
....\....\....\resource.h
....\....\....\snooker.ncb
....\....\....\Sounds
....\....\....\......\Bimpacting0.WAV
....\....\....\......\Bimpacting1.wav
....\....\....\......\FallInHole.wav
....\....\....\......\HitBar.wav
....\....\....\......\HitCue0.wav
....\....\....\......\HitCue1.wav
....\....\....\sprites
....\....\....\.......\13.bmp
....\....\....\.......\14.bmp
....\....\....\.......\15.bmp
....\....\....\.......\2.bmp
....\....\....\.......\3.bmp
....\....\....\.......\4.bmp
....\....\....\.......\5.bmp
....\....\....\.......\6.bmp
....\....\....\.......\7.bmp
....\....\....\.......\8.bmp
....\....\....\.......\9.bmp
....\....\....\.......\bar.bmp
....\....\....\.......\controlintro.bmp
....\....\....\.......\intro.bmp