文件名称:Gouraud
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.17mb
- 下载次数:
- 0次
- 提 供 者:
- wy***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
转动的彩色立方体(1~2人)谭飞、吴颖颖
1) 绘制一个不停转动的彩色立体球,可以绕着任意方向旋转;
2) 采用一定的光照明技术,考虑环境光、反射光以及镜面光的作用;
3) 采用消隐算法,体现立方体表面的遮挡关系;
4) 具有较好的动画效果,消除闪烁现象;
5) 不可以采用OpenGL中的函数。
-Rotating color cube (1 ~ 2)谭飞,吴颖颖1) draw a non-stop rotation of the color three-dimensional ball, you can spin around in any direction 2) the use of certain lighting technology, consider the ambient light, reflected light and the mirror The role of surface light 3) the use of blanking algorithm, reflecting the relationship between cube block surface 4) has good animation effects, to eliminate flicker phenomenon 5) can not be used in a function of OpenGL.
1) 绘制一个不停转动的彩色立体球,可以绕着任意方向旋转;
2) 采用一定的光照明技术,考虑环境光、反射光以及镜面光的作用;
3) 采用消隐算法,体现立方体表面的遮挡关系;
4) 具有较好的动画效果,消除闪烁现象;
5) 不可以采用OpenGL中的函数。
-Rotating color cube (1 ~ 2)谭飞,吴颖颖1) draw a non-stop rotation of the color three-dimensional ball, you can spin around in any direction 2) the use of certain lighting technology, consider the ambient light, reflected light and the mirror The role of surface light 3) the use of blanking algorithm, reflecting the relationship between cube block surface 4) has good animation effects, to eliminate flicker phenomenon 5) can not be used in a function of OpenGL.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Gouraud
.......\DialogGL.001
.......\DialogGL.aps
.......\DialogGL.cpp
.......\DialogGL.dsp
.......\DialogGL.dsw
.......\DialogGL.h
.......\DialogGL.ncb
.......\DialogGL.opt
.......\DialogGL.plg
.......\DialogGL.rc
.......\DialogGLDlg.cpp
.......\DialogGLDlg.h
.......\ReadMe.txt
.......\Release
.......\res
.......\...\DialogGL.rc2
.......\resource.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\DialogGL.001
.......\DialogGL.aps
.......\DialogGL.cpp
.......\DialogGL.dsp
.......\DialogGL.dsw
.......\DialogGL.h
.......\DialogGL.ncb
.......\DialogGL.opt
.......\DialogGL.plg
.......\DialogGL.rc
.......\DialogGLDlg.cpp
.......\DialogGLDlg.h
.......\ReadMe.txt
.......\Release
.......\res
.......\...\DialogGL.rc2
.......\resource.h
.......\StdAfx.cpp
.......\StdAfx.h