文件名称:demo_devstudio
- 所属分类:
- GIS编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 28.78mb
- 下载次数:
- 0次
- 提 供 者:
- li***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
本系统为消防系统,主要实现以下功能:
(1)利用计算机软、硬件系统建立区域内地理信息的数据库和图形库,达到一定区域范围内地理信息资源共享的目的;
(2) 通过建立具有输入、存储、处理、输出等功能的软件系统,实现GIS的查询、检索、自动定位、定位等功能;
(3)为土地利用规划、不动产等提供科学的地理信息资料和决策的依据。-The system for fire safety systems, the main achievement of the following features: (1) using computer software and hardware systems within the establishment of a regional geographic information databases and graphics library, up to a certain region within the geographical scope of the purpose of sharing of information resources (2) through the establishment of importation, storage, processing, exporting and other functions of the software system, the realization of GIS query, retrieval, automatic positioning, positioning and other functions (3) for land use planning, real estate, such as geographic information to provide scientific information and decision-making.
(1)利用计算机软、硬件系统建立区域内地理信息的数据库和图形库,达到一定区域范围内地理信息资源共享的目的;
(2) 通过建立具有输入、存储、处理、输出等功能的软件系统,实现GIS的查询、检索、自动定位、定位等功能;
(3)为土地利用规划、不动产等提供科学的地理信息资料和决策的依据。-The system for fire safety systems, the main achievement of the following features: (1) using computer software and hardware systems within the establishment of a regional geographic information databases and graphics library, up to a certain region within the geographical scope of the purpose of sharing of information resources (2) through the establishment of importation, storage, processing, exporting and other functions of the software system, the realization of GIS query, retrieval, automatic positioning, positioning and other functions (3) for land use planning, real estate, such as geographic information to provide scientific information and decision-making.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
基于MapStudio的消防管理系统
...........................\code
...........................\....\demo_devstudio
...........................\....\..............\AttribArea.cpp
...........................\....\..............\AttribArea.h
...........................\....\..............\AttribBitmap.cpp
...........................\....\..............\AttribBitmap.h
...........................\....\..............\AttribIcon.cpp
...........................\....\..............\AttribIcon.h
...........................\....\..............\AttribLine.cpp
...........................\....\..............\AttribLine.h
...........................\....\..............\AttribText.cpp
...........................\....\..............\AttribText.h
...........................\....\..............\ChildFrm.cpp
...........................\....\..............\ChildFrm.h
...........................\....\..............\ClientSocket.cpp
...........................\....\..............\ClientSocket.h
...........................\....\..............\dbarchive.cpp
...........................\....\..............\DbArchive.h
...........................\....\..............\Debug
...........................\....\..............\Demo_DevStudio.aps
...........................\....\..............\Demo_DevStudio.dsp
...........................\....\..............\Demo_DevStudio.dsw
...........................\....\..............\Demo_DevStudio.ncb
...........................\....\..............\Demo_DevStudio.opt
...........................\....\..............\Demo_DevStudio.plg
...........................\....\..............\Dib.cpp
...........................\....\..............\Dib.h
...........................\....\..............\DlgAppInfo.cpp
...........................\....\..............\DlgAppInfo.h
...........................\....\..............\DlgEditFireplug.cpp
...........................\....\..............\DlgEditFireplug.h
...........................\....\..............\DlgEditLayer.cpp
...........................\....\..............\DlgEditLayer.h
...........................\....\..............\DlgEditUnit.cpp
...........................\....\..............\DlgEditUnit.h
...........................\....\..............\DlgFireUnit.cpp
...........................\....\..............\DlgFireUnit.h
...........................\....\..............\DlgFireUnitXQ.cpp
...........................\....\..............\DlgFireUnitXQ.h
...........................\....\..............\DlgGPS.cpp
...........................\....\..............\DlgGPS.h
...........................\....\..............\DlgImportGPS.cpp
...........................\....\..............\DlgImportGPS.h
...........................\....\..............\DlgLine.cpp
...........................\....\..............\DlgLine.h
...........................\....\..............\DlgPoint.cpp
...........................\....\..............\DlgPoint.h
...........................\....\..............\DlgRegion.cpp
...........................\....\..............\DlgRegion.h
...........................\....\..............\DlgRoadMaintain.cpp
...........................\....\..............\DlgRoadMaintain.h
...........................\....\..............\DlgSpecialArea.cpp
...........................\....\..............\DlgSpecialArea.h
...........................\....\..............\DlgTelArea.cpp
...........................\....\..............\DlgTelArea.h
...........................\....\..............\DlgTextTemp.cpp
...........................\....\..............\DlgTextTemp.h
...........................\....\..............\DlgUnitLocate.cpp
...........................\....\..............\DlgUnitLocate.h
...........................\....\..............\EID.cpp
...........................\....\..............\EID.h
...........................\....\..............\FindAddress.cpp
...........................\....\..............\FindAddress.h
...........................\....\..............\GDIResource.cpp
...........................\....\..............\GDIResource.h
...........................\....\..............
...........................\code
...........................\....\demo_devstudio
...........................\....\..............\AttribArea.cpp
...........................\....\..............\AttribArea.h
...........................\....\..............\AttribBitmap.cpp
...........................\....\..............\AttribBitmap.h
...........................\....\..............\AttribIcon.cpp
...........................\....\..............\AttribIcon.h
...........................\....\..............\AttribLine.cpp
...........................\....\..............\AttribLine.h
...........................\....\..............\AttribText.cpp
...........................\....\..............\AttribText.h
...........................\....\..............\ChildFrm.cpp
...........................\....\..............\ChildFrm.h
...........................\....\..............\ClientSocket.cpp
...........................\....\..............\ClientSocket.h
...........................\....\..............\dbarchive.cpp
...........................\....\..............\DbArchive.h
...........................\....\..............\Debug
...........................\....\..............\Demo_DevStudio.aps
...........................\....\..............\Demo_DevStudio.dsp
...........................\....\..............\Demo_DevStudio.dsw
...........................\....\..............\Demo_DevStudio.ncb
...........................\....\..............\Demo_DevStudio.opt
...........................\....\..............\Demo_DevStudio.plg
...........................\....\..............\Dib.cpp
...........................\....\..............\Dib.h
...........................\....\..............\DlgAppInfo.cpp
...........................\....\..............\DlgAppInfo.h
...........................\....\..............\DlgEditFireplug.cpp
...........................\....\..............\DlgEditFireplug.h
...........................\....\..............\DlgEditLayer.cpp
...........................\....\..............\DlgEditLayer.h
...........................\....\..............\DlgEditUnit.cpp
...........................\....\..............\DlgEditUnit.h
...........................\....\..............\DlgFireUnit.cpp
...........................\....\..............\DlgFireUnit.h
...........................\....\..............\DlgFireUnitXQ.cpp
...........................\....\..............\DlgFireUnitXQ.h
...........................\....\..............\DlgGPS.cpp
...........................\....\..............\DlgGPS.h
...........................\....\..............\DlgImportGPS.cpp
...........................\....\..............\DlgImportGPS.h
...........................\....\..............\DlgLine.cpp
...........................\....\..............\DlgLine.h
...........................\....\..............\DlgPoint.cpp
...........................\....\..............\DlgPoint.h
...........................\....\..............\DlgRegion.cpp
...........................\....\..............\DlgRegion.h
...........................\....\..............\DlgRoadMaintain.cpp
...........................\....\..............\DlgRoadMaintain.h
...........................\....\..............\DlgSpecialArea.cpp
...........................\....\..............\DlgSpecialArea.h
...........................\....\..............\DlgTelArea.cpp
...........................\....\..............\DlgTelArea.h
...........................\....\..............\DlgTextTemp.cpp
...........................\....\..............\DlgTextTemp.h
...........................\....\..............\DlgUnitLocate.cpp
...........................\....\..............\DlgUnitLocate.h
...........................\....\..............\EID.cpp
...........................\....\..............\EID.h
...........................\....\..............\FindAddress.cpp
...........................\....\..............\FindAddress.h
...........................\....\..............\GDIResource.cpp
...........................\....\..............\GDIResource.h
...........................\....\..............