文件名称:UseSkinMeshClass
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 801kb
- 下载次数:
- 0次
- 提 供 者:
- 蓝*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Windows dx sdk 高级蒙皮骨骼动画网格模型的例子,本例子是关于蒙皮骨骼动画的计算方法的动画实例,可以帮助你更好的理解骨骼蒙皮动画计算-Senior Windows dx sdk skin mesh skeleton animation examples, this example is the skin on the calculation of the skeleton animation animated example, I can help you better understand the calculation of skinned mesh animation
(系统自动生成,下载前可以参看下载内容)
下载文件列表
10_UseSkinMeshClass
...................\AllocateHierarchy.cpp
...................\AllocateHierarchy.h
...................\Common
...................\......\dxstdafx.cpp
...................\......\dxstdafx.h
...................\......\DXUT.cpp
...................\......\DXUT.h
...................\......\DXUTenum.cpp
...................\......\DXUTenum.h
...................\......\DXUTgui.cpp
...................\......\DXUTgui.h
...................\......\DXUTMesh.cpp
...................\......\DXUTMesh.h
...................\......\DXUTmisc.cpp
...................\......\DXUTmisc.h
...................\......\DXUTRes.cpp
...................\......\DXUTRes.h
...................\......\DXUTSettingsDlg.cpp
...................\......\DXUTSettingsDlg.h
...................\......\DXUTsound.cpp
...................\......\DXUTsound.h
...................\......\DXUT_2003.sln
...................\......\DXUT_2003.vcproj
...................\......\DXUT_2005.sln
...................\......\DXUT_2005.vcproj
...................\resource.h
...................\SkinMesh.cpp
...................\SkinMesh.h
...................\tiny.x
...................\Tiny_skin.dds
...................\UseSkinMeshClass.cpp
...................\UseSkinMeshClass.exe
...................\UseSkinMeshClass.manifest
...................\UseSkinMeshClass.rc
...................\UseSkinMeshClass_2003.sln
...................\UseSkinMeshClass_2003.suo
...................\UseSkinMeshClass_2003.vcproj
...................\UseSkinMeshClass_2005.sln
...................\UseSkinMeshClass_2005.vcproj
...................\AllocateHierarchy.cpp
...................\AllocateHierarchy.h
...................\Common
...................\......\dxstdafx.cpp
...................\......\dxstdafx.h
...................\......\DXUT.cpp
...................\......\DXUT.h
...................\......\DXUTenum.cpp
...................\......\DXUTenum.h
...................\......\DXUTgui.cpp
...................\......\DXUTgui.h
...................\......\DXUTMesh.cpp
...................\......\DXUTMesh.h
...................\......\DXUTmisc.cpp
...................\......\DXUTmisc.h
...................\......\DXUTRes.cpp
...................\......\DXUTRes.h
...................\......\DXUTSettingsDlg.cpp
...................\......\DXUTSettingsDlg.h
...................\......\DXUTsound.cpp
...................\......\DXUTsound.h
...................\......\DXUT_2003.sln
...................\......\DXUT_2003.vcproj
...................\......\DXUT_2005.sln
...................\......\DXUT_2005.vcproj
...................\resource.h
...................\SkinMesh.cpp
...................\SkinMesh.h
...................\tiny.x
...................\Tiny_skin.dds
...................\UseSkinMeshClass.cpp
...................\UseSkinMeshClass.exe
...................\UseSkinMeshClass.manifest
...................\UseSkinMeshClass.rc
...................\UseSkinMeshClass_2003.sln
...................\UseSkinMeshClass_2003.suo
...................\UseSkinMeshClass_2003.vcproj
...................\UseSkinMeshClass_2005.sln
...................\UseSkinMeshClass_2005.vcproj