文件名称:llk
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Flash Actionscr ipt3.0编写的连连看小游戏,非常值得学习。-Flash Actionscr ipt3.0 Lianliankan prepared game, well worth learning.
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......\biaoshi.as
......\ButtonDisplayState.as
......\CustomSimpleButton.as
......\FireIndex.as
......\fl
......\..\motion
......\..\......\easing
......\..\......\......\Linear.as
......\GAMEAS
......\......\aswingUI
......\......\........\backpack
......\......\........\........\BackpackDispatcher.as
......\......\........\........\BackpackEvent.as
......\......\........\........\BackpackModel.as
......\......\coreAS
......\......\......\HCAttackFun.as
......\......\......\HCGlobalFunction.as
......\......\......\TweenLite.as
......\......\globalAS
......\......\........\HCAPI.as
......\......\........\HCConstant.as
......\......\........\HCEvent.as
......\......\........\HCLayerManager.as
......\......\........\MsgSender.as
......\......\........\Stats.as
......\......\........\Tracing.as
......\......\magicAS
......\......\.......\apeakCircle.as
......\......\.......\apeakElectric.as
......\......\.......\electricShock.as
......\......\.......\fingerLight.as
......\......\.......\fire.as
......\......\.......\fireFlag.as
......\......\.......\flatlyCircle.as
......\......\.......\iceLolly.as
......\......\.......\lightBoll.as
......\......\.......\lightCircle.as
......\......\.......\lightRound.as
......\......\.......\Magic.as
......\......\.......\magicConst.as
......\......\.......\MagicStaticFunction.as
......\......\.......\othersBeUsed
......\......\.......\............\light.as
......\......\mapAS
......\......\.....\PKScene.as
......\......\.....\SmallGridController.as
......\......\npcAS
......\......\.....\gamesome
......\......\.....\........\GameConstant.as
......\......\.....\........\GameEvent.as
......\......\.....\........\GameFrame.as
......\......\.....\........\GameParent.as
......\......\.....\........\LLKFile.as
......\......\.....\........\others
......\......\.....\........\......\hua.as
......\......\.....\........\......\kuai.as
......\......\.....\NPCStaticFun.as
......\......\ogreAS
......\......\......\HCOgre.as
......\......\......\HCOgreData.as
......\......\......\HCOgreManager.as
......\......\playerAS
......\......\........\AnimalData.as
......\......\........\AnimalPlayer.as
......\......\........\HCAnimalManager.as
......\......\........\HCHeroData.as
......\......\........\HCPlayer.as
......\......\........\HCPlayerData.as
......\......\........\HCPlayerManager.as
......\......\........\HeroPetData.as
......\......\........\PKPlayer.as
......\......\........\sayCloud.as
......\......\skillAS
......\......\.......\HCSkill.as
......\......\toolAS
......\......\......\ColorChange.as
......\......\......\ColorUints.as
......\iceIndex.as
......\KeyAction.as
......\llk.fla
......\llk.flp
......\llk.swf
......\llk_fla
......\.......\Symbol11_1.as
......\.......\Symbol1_3.as
......\.......\Symbol4_8.as
......\.......\Symbol5_7.as
......\.......\tiao_4.as
......\org
......\...\aswing
......\...\......\AbstractButton.as
......\...\......\ASColor.as
......\...\......\ASFont.as
......\...\......\ASFontAdvProperties.as
......\...\......\AsWingConstants.as
......\...\......\AsWingManager.as
......\...\......\AsWingUtils.as
......\...\......\AWSprite.as
......\...\......\border
......\biaoshi.as
......\ButtonDisplayState.as
......\CustomSimpleButton.as
......\FireIndex.as
......\fl
......\..\motion
......\..\......\easing
......\..\......\......\Linear.as
......\GAMEAS
......\......\aswingUI
......\......\........\backpack
......\......\........\........\BackpackDispatcher.as
......\......\........\........\BackpackEvent.as
......\......\........\........\BackpackModel.as
......\......\coreAS
......\......\......\HCAttackFun.as
......\......\......\HCGlobalFunction.as
......\......\......\TweenLite.as
......\......\globalAS
......\......\........\HCAPI.as
......\......\........\HCConstant.as
......\......\........\HCEvent.as
......\......\........\HCLayerManager.as
......\......\........\MsgSender.as
......\......\........\Stats.as
......\......\........\Tracing.as
......\......\magicAS
......\......\.......\apeakCircle.as
......\......\.......\apeakElectric.as
......\......\.......\electricShock.as
......\......\.......\fingerLight.as
......\......\.......\fire.as
......\......\.......\fireFlag.as
......\......\.......\flatlyCircle.as
......\......\.......\iceLolly.as
......\......\.......\lightBoll.as
......\......\.......\lightCircle.as
......\......\.......\lightRound.as
......\......\.......\Magic.as
......\......\.......\magicConst.as
......\......\.......\MagicStaticFunction.as
......\......\.......\othersBeUsed
......\......\.......\............\light.as
......\......\mapAS
......\......\.....\PKScene.as
......\......\.....\SmallGridController.as
......\......\npcAS
......\......\.....\gamesome
......\......\.....\........\GameConstant.as
......\......\.....\........\GameEvent.as
......\......\.....\........\GameFrame.as
......\......\.....\........\GameParent.as
......\......\.....\........\LLKFile.as
......\......\.....\........\others
......\......\.....\........\......\hua.as
......\......\.....\........\......\kuai.as
......\......\.....\NPCStaticFun.as
......\......\ogreAS
......\......\......\HCOgre.as
......\......\......\HCOgreData.as
......\......\......\HCOgreManager.as
......\......\playerAS
......\......\........\AnimalData.as
......\......\........\AnimalPlayer.as
......\......\........\HCAnimalManager.as
......\......\........\HCHeroData.as
......\......\........\HCPlayer.as
......\......\........\HCPlayerData.as
......\......\........\HCPlayerManager.as
......\......\........\HeroPetData.as
......\......\........\PKPlayer.as
......\......\........\sayCloud.as
......\......\skillAS
......\......\.......\HCSkill.as
......\......\toolAS
......\......\......\ColorChange.as
......\......\......\ColorUints.as
......\iceIndex.as
......\KeyAction.as
......\llk.fla
......\llk.flp
......\llk.swf
......\llk_fla
......\.......\Symbol11_1.as
......\.......\Symbol1_3.as
......\.......\Symbol4_8.as
......\.......\Symbol5_7.as
......\.......\tiao_4.as
......\org
......\...\aswing
......\...\......\AbstractButton.as
......\...\......\ASColor.as
......\...\......\ASFont.as
......\...\......\ASFontAdvProperties.as
......\...\......\AsWingConstants.as
......\...\......\AsWingManager.as
......\...\......\AsWingUtils.as
......\...\......\AWSprite.as
......\...\......\border