文件名称:5542
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这个游戏可以两个人对战,为什么叫做泡泡堂战车呢?因为游戏中的炸弹就像泡泡堂中的泡泡一样。在这个游戏中,游戏者控制自己的坦克奋力进攻,以确保自己有活路。游戏中的坦克所遇到的障碍物主要有墙、炸弹(泡泡)。坦克的所到之处都可以留下炸弹,炸弹会在一定时间内爆炸,一旦对手被炸到,你就赢了~
-The game can be against two people, why is it called the chariot BNB? Because the game is like a bubble bomb bubble in the same parish. In this game, players control their own tanks to attack hard to ensure that they have a way out. Tanks game obstacles encountered by the main wall of the bomb (bubble). Can be tanks went left of the bomb would be exploded in a certain period of time, once the bombing of the opponent, you win ~
-The game can be against two people, why is it called the chariot BNB? Because the game is like a bubble bomb bubble in the same parish. In this game, players control their own tanks to attack hard to ensure that they have a way out. Tanks game obstacles encountered by the main wall of the bomb (bubble). Can be tanks went left of the bomb would be exploded in a certain period of time, once the bombing of the opponent, you win ~
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下载文件列表
一个类似泡泡堂的战车游戏
........................\bin
........................\...\17.jad
........................\...\MANIFEST.MF
........................\classes
........................\.......\BadSprite.class
........................\.......\Bomb.class
........................\.......\Client.class
........................\.......\GameMIDlet.class
........................\.......\MyGameWithColliCanvas.class
........................\.......\MyGameWithSpriteRotateCanvas.class
........................\.......\MyGameWithSpriteRotateCanvas2.class
........................\.......\MyGameWithSpriteRotateCanvas3.class
........................\.......\MyGameWithTiledLayerCanvas.class
........................\.......\MyGameWithTiledLayerCanvas.jad
........................\.......\Sender.class
........................\.......\Server.class
........................\.......\TankCanFireSprite.class
........................\.......\TankSprite.class
........................\.......\TankSprite2.class
........................\lib
........................\project.properties
........................\res
........................\...\pic
........................\...\...\readme.txt
........................\...\...\strick.png
........................\...\...\tank.png
........................\...\...\tank2.png
........................\...\...\tank3.png
........................\...\...\代码秀『源码下载交流』.htm
........................\...\...\使用说明.txt
........................\...\tank1.png
........................\src
........................\...\Bomb.java
........................\...\Client.java
........................\...\GameMIDlet.java
........................\...\MyGameWithTiledLayerCanvas.java
........................\...\Sender.java
........................\...\Server.java
........................\tmpclasses
........................\..........\BadSprite.class
........................\..........\Bomb.class
........................\..........\Client.class
........................\..........\GameMIDlet.class
........................\..........\MyGameWithColliCanvas.class
........................\..........\MyGameWithSpriteRotateCanvas.class
........................\..........\MyGameWithSpriteRotateCanvas2.class
........................\..........\MyGameWithSpriteRotateCanvas3.class
........................\..........\MyGameWithTiledLayerCanvas.class
........................\..........\Sender.class
........................\..........\Server.class
........................\..........\TankCanFireSprite.class
........................\..........\TankSprite.class
........................\..........\TankSprite2.class
........................\tmplib
........................\bin
........................\...\17.jad
........................\...\MANIFEST.MF
........................\classes
........................\.......\BadSprite.class
........................\.......\Bomb.class
........................\.......\Client.class
........................\.......\GameMIDlet.class
........................\.......\MyGameWithColliCanvas.class
........................\.......\MyGameWithSpriteRotateCanvas.class
........................\.......\MyGameWithSpriteRotateCanvas2.class
........................\.......\MyGameWithSpriteRotateCanvas3.class
........................\.......\MyGameWithTiledLayerCanvas.class
........................\.......\MyGameWithTiledLayerCanvas.jad
........................\.......\Sender.class
........................\.......\Server.class
........................\.......\TankCanFireSprite.class
........................\.......\TankSprite.class
........................\.......\TankSprite2.class
........................\lib
........................\project.properties
........................\res
........................\...\pic
........................\...\...\readme.txt
........................\...\...\strick.png
........................\...\...\tank.png
........................\...\...\tank2.png
........................\...\...\tank3.png
........................\...\...\代码秀『源码下载交流』.htm
........................\...\...\使用说明.txt
........................\...\tank1.png
........................\src
........................\...\Bomb.java
........................\...\Client.java
........................\...\GameMIDlet.java
........................\...\MyGameWithTiledLayerCanvas.java
........................\...\Sender.java
........................\...\Server.java
........................\tmpclasses
........................\..........\BadSprite.class
........................\..........\Bomb.class
........................\..........\Client.class
........................\..........\GameMIDlet.class
........................\..........\MyGameWithColliCanvas.class
........................\..........\MyGameWithSpriteRotateCanvas.class
........................\..........\MyGameWithSpriteRotateCanvas2.class
........................\..........\MyGameWithSpriteRotateCanvas3.class
........................\..........\MyGameWithTiledLayerCanvas.class
........................\..........\Sender.class
........................\..........\Server.class
........................\..........\TankCanFireSprite.class
........................\..........\TankSprite.class
........................\..........\TankSprite2.class
........................\tmplib