文件名称:VCollide201
介绍说明--下载内容均来自于网络,请自行研究使用
模型冲突检测,是VCollide的压缩文件。能够检测虚拟物体是否发生碰撞,并返回信息-Model of conflict detection is VCollide the compressed file. Can detect whether a collision between virtual objects, and return information
相关搜索: vcollide
(系统自动生成,下载前可以参看下载内容)
下载文件列表
VCollide201
...........\demos
...........\.....\bunny
...........\.....\.....\graphics.C
...........\.....\.....\graphics.H
...........\.....\.....\input
...........\.....\.....\.....\bunny1000.dat
...........\.....\.....\.....\bunny2000.dat
...........\.....\.....\.....\bunny500.dat
...........\.....\.....\main.C
...........\.....\.....\Makefile
...........\.....\.....\polyObject.C
...........\.....\.....\polyObject.H
...........\.....\.....\polytope.C
...........\.....\.....\polytope.H
...........\.....\.....\README.txt
...........\.....\.....\triangle.H
...........\.....\.....\vector.H
...........\.....\hello_world
...........\.....\...........\Makefile
...........\.....\...........\README.txt
...........\.....\...........\simple.cpp
...........\.....\...........\simple2.cpp
...........\.....\Makefile
...........\.....\nbody
...........\.....\.....\input
...........\.....\.....\.....\obj20.inp
...........\.....\.....\Makefile
...........\.....\.....\nbody.cpp
...........\.....\.....\nbody2.cpp
...........\.....\.....\README.txt
...........\.....\.....\trans
...........\.....\.....\.....\trans
...........\.....\README.txt
...........\.....\rings
...........\.....\.....\graphics.C
...........\.....\.....\graphics.H
...........\.....\.....\main.C
...........\.....\.....\Makefile
...........\.....\.....\polytope.C
...........\.....\.....\polytope.H
...........\.....\.....\quatlib
...........\.....\.....\.......\cm_macros.h
...........\.....\.....\.......\eul.c
...........\.....\.....\.......\makefile
...........\.....\.....\.......\matrix.c
...........\.....\.....\.......\pdefs.h
...........\.....\.....\.......\qmake.c
...........\.....\.....\.......\qmat.c
...........\.....\.....\.......\qmult.c
...........\.....\.....\.......\qpmult.c
...........\.....\.....\.......\quat.c
...........\.....\.....\.......\quat.h
...........\.....\.....\.......\qxform.c
...........\.....\.....\.......\timer.c
...........\.....\.....\.......\vector.c
...........\.....\.....\.......\xyzquat.c
...........\.....\.....\README.txt
...........\.....\.....\ringz.itri
...........\.....\.....\ten-rings.movie
...........\.....\.....\triangle.H
...........\.....\.....\vector.H
...........\.....\torii
...........\.....\.....\graphics.C
...........\.....\.....\graphics.H
...........\.....\.....\input
...........\.....\.....\.....\falling1
...........\.....\.....\.....\........\model1.path
...........\.....\.....\.....\........\model1.psoup
...........\.....\.....\.....\........\model2.path
...........\.....\.....\.....\........\model2.psoup
...........\.....\.....\.....\falling2
...........\.....\.....\.....\........\model1.path
...........\.....\.....\.....\........\model1.psoup
...........\.....\.....\.....\........\model2.path
...........\.....\.....\.....\........\model2.psoup
...........\.....\.....\.....\falling3
...........\.....\.....\.....\........\model1.path
...........\.....\.....\.....\........\model1.psoup
...........\.....\.....\.....\........\model2.path
...........\.....\.....\.....\........\model2.psoup
...........\.....\.....\.....\hooked1
...........\.....\.....\.....\.......\model1.path
...........\.....\.....\.....\.......\model1.psoup
...........\.....\.....\.....\.......\model2.path
...........\.....\.....\.....\.......\model2.psoup
...........\.....\.....\.....\swinging
...........\.....\.....\.....\........\model1.path
...........\.....\.....\.....\........\model1.psoup
...........\.....\.....\.....\........\model2.path
...........\.....\.....\.....\........\model2.psoup
...........\.....\.....\main.C
...........\.....\.....\Makefile
...........\.....\.....\polytope.C
...........\.....\.....\polytope.H
...........\.....\.....\README.txt
...........\.....\.....\triangle.H
...........\.....\.....\vector.H
...........\doc
...........\...\UserManual.txt
...........\demos
...........\.....\bunny
...........\.....\.....\graphics.C
...........\.....\.....\graphics.H
...........\.....\.....\input
...........\.....\.....\.....\bunny1000.dat
...........\.....\.....\.....\bunny2000.dat
...........\.....\.....\.....\bunny500.dat
...........\.....\.....\main.C
...........\.....\.....\Makefile
...........\.....\.....\polyObject.C
...........\.....\.....\polyObject.H
...........\.....\.....\polytope.C
...........\.....\.....\polytope.H
...........\.....\.....\README.txt
...........\.....\.....\triangle.H
...........\.....\.....\vector.H
...........\.....\hello_world
...........\.....\...........\Makefile
...........\.....\...........\README.txt
...........\.....\...........\simple.cpp
...........\.....\...........\simple2.cpp
...........\.....\Makefile
...........\.....\nbody
...........\.....\.....\input
...........\.....\.....\.....\obj20.inp
...........\.....\.....\Makefile
...........\.....\.....\nbody.cpp
...........\.....\.....\nbody2.cpp
...........\.....\.....\README.txt
...........\.....\.....\trans
...........\.....\.....\.....\trans
...........\.....\README.txt
...........\.....\rings
...........\.....\.....\graphics.C
...........\.....\.....\graphics.H
...........\.....\.....\main.C
...........\.....\.....\Makefile
...........\.....\.....\polytope.C
...........\.....\.....\polytope.H
...........\.....\.....\quatlib
...........\.....\.....\.......\cm_macros.h
...........\.....\.....\.......\eul.c
...........\.....\.....\.......\makefile
...........\.....\.....\.......\matrix.c
...........\.....\.....\.......\pdefs.h
...........\.....\.....\.......\qmake.c
...........\.....\.....\.......\qmat.c
...........\.....\.....\.......\qmult.c
...........\.....\.....\.......\qpmult.c
...........\.....\.....\.......\quat.c
...........\.....\.....\.......\quat.h
...........\.....\.....\.......\qxform.c
...........\.....\.....\.......\timer.c
...........\.....\.....\.......\vector.c
...........\.....\.....\.......\xyzquat.c
...........\.....\.....\README.txt
...........\.....\.....\ringz.itri
...........\.....\.....\ten-rings.movie
...........\.....\.....\triangle.H
...........\.....\.....\vector.H
...........\.....\torii
...........\.....\.....\graphics.C
...........\.....\.....\graphics.H
...........\.....\.....\input
...........\.....\.....\.....\falling1
...........\.....\.....\.....\........\model1.path
...........\.....\.....\.....\........\model1.psoup
...........\.....\.....\.....\........\model2.path
...........\.....\.....\.....\........\model2.psoup
...........\.....\.....\.....\falling2
...........\.....\.....\.....\........\model1.path
...........\.....\.....\.....\........\model1.psoup
...........\.....\.....\.....\........\model2.path
...........\.....\.....\.....\........\model2.psoup
...........\.....\.....\.....\falling3
...........\.....\.....\.....\........\model1.path
...........\.....\.....\.....\........\model1.psoup
...........\.....\.....\.....\........\model2.path
...........\.....\.....\.....\........\model2.psoup
...........\.....\.....\.....\hooked1
...........\.....\.....\.....\.......\model1.path
...........\.....\.....\.....\.......\model1.psoup
...........\.....\.....\.....\.......\model2.path
...........\.....\.....\.....\.......\model2.psoup
...........\.....\.....\.....\swinging
...........\.....\.....\.....\........\model1.path
...........\.....\.....\.....\........\model1.psoup
...........\.....\.....\.....\........\model2.path
...........\.....\.....\.....\........\model2.psoup
...........\.....\.....\main.C
...........\.....\.....\Makefile
...........\.....\.....\polytope.C
...........\.....\.....\polytope.H
...........\.....\.....\README.txt
...........\.....\.....\triangle.H
...........\.....\.....\vector.H
...........\doc
...........\...\UserManual.txt