文件名称:MyBomber
- 所属分类:
- JSP源码/Java
- 资源属性:
- [Java] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 342kb
- 下载次数:
- 0次
- 提 供 者:
- Geo****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这个游戏的关卡使用mapwin制作的,然后由一个java脚本自动生成的。
一些精灵的动作是使用自己编写的动画编辑器做成的。
这个炸弹人与传统的炸弹人相比,BOSS的能力得到提升,2种大BOSS一个是蜈蚣另一个是蝙蝠,主角就没有创新了就是放置炸弹…… -The use of the points of the game mapwin produced, and then by an auto-generated java scr ipt. Some of the action wizard is prepared to use their own editor made animation. The bomb and the bomb compared to the traditional, BOSS' s ability to be upgraded, two kinds of big BOSS a centipede and a bat, the protagonist would be no innovation is to place a bomb ... ...
一些精灵的动作是使用自己编写的动画编辑器做成的。
这个炸弹人与传统的炸弹人相比,BOSS的能力得到提升,2种大BOSS一个是蜈蚣另一个是蝙蝠,主角就没有创新了就是放置炸弹…… -The use of the points of the game mapwin produced, and then by an auto-generated java scr ipt. Some of the action wizard is prepared to use their own editor made animation. The bomb and the bomb compared to the traditional, BOSS' s ability to be upgraded, two kinds of big BOSS a centipede and a bat, the protagonist would be no innovation is to place a bomb ... ...
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MyBomber
........\.classpath
........\.eclipseme
........\.project
........\bin
........\...\Anim.class
........\...\Consts.class
........\...\CPC.class
........\...\Main.class
........\...\MyCanvas.class
........\...\MyGameCanvas$LoadingGameRes.class
........\...\MyGameCanvas.class
........\...\MyImage.class
........\...\MySprite.class
........\...\NPC.class
........\...\res
........\...\...\3rd_logo.png
........\...\...\ball.png
........\...\...\bbox.png
........\...\...\bf.png
........\...\...\bomb.png
........\...\...\boss.v
........\...\...\box.png
........\...\...\ci.png
........\...\...\door.png
........\...\...\down.png
........\...\...\f.a
........\...\...\f.png
........\...\...\fail.png
........\...\...\left.png
........\...\...\mouse.png
........\...\...\m_1.v
........\...\...\m_2.v
........\...\...\m_4.v
........\...\...\m_5.v
........\...\...\m_7.v
........\...\...\m_8.v
........\...\...\right.png
........\...\...\sps
........\...\...\...\ball.a
........\...\...\...\bbox.a
........\...\...\...\bf.a
........\...\...\...\body.a
........\...\...\...\bomb.a
........\...\...\...\end.a
........\...\...\...\head.a
........\...\...\...\lisa.a
........\...\...\...\mouse.a
........\...\...\...\zz.a
........\...\...\suc.png
........\...\...\tiles.png
........\...\...\up.png
........\...\...\wugong.png
........\...\...\x.png
........\...\...\zz.png
........\...\RMSSystem.class
........\...\Sinecosine.class
........\deployed
........\........\MyBomber.jad
........\........\MyBomber.jar
........\........\MyBomber_base.jar
........\........\MyBomber_base_obf.jar
........\........\proguard.cfg
........\........\pro_map.txt
........\........\pro_seeds.txt
........\MyBomber.jad
........\res
........\...\res
........\...\...\3rd_logo.png
........\...\...\ball.png
........\...\...\bbox.png
........\...\...\bf.png
........\...\...\bomb.png
........\...\...\boss.v
........\...\...\box.png
........\...\...\ci.png
........\...\...\door.png
........\...\...\down.png
........\...\...\f.a
........\...\...\f.png
........\...\...\fail.png
........\...\...\left.png
........\...\...\mouse.png
........\...\...\m_1.v
........\...\...\m_2.v
........\...\...\m_4.v
........\...\...\m_5.v
........\...\...\m_7.v
........\...\...\m_8.v
........\...\...\right.png
........\...\...\sps
........\...\...\...\ball.a
........\...\...\...\bbox.a
........\...\...\...\bf.a
........\...\...\...\body.a
........\...\...\...\bomb.a
........\...\...\...\end.a
........\...\...\...\head.a
........\.classpath
........\.eclipseme
........\.project
........\bin
........\...\Anim.class
........\...\Consts.class
........\...\CPC.class
........\...\Main.class
........\...\MyCanvas.class
........\...\MyGameCanvas$LoadingGameRes.class
........\...\MyGameCanvas.class
........\...\MyImage.class
........\...\MySprite.class
........\...\NPC.class
........\...\res
........\...\...\3rd_logo.png
........\...\...\ball.png
........\...\...\bbox.png
........\...\...\bf.png
........\...\...\bomb.png
........\...\...\boss.v
........\...\...\box.png
........\...\...\ci.png
........\...\...\door.png
........\...\...\down.png
........\...\...\f.a
........\...\...\f.png
........\...\...\fail.png
........\...\...\left.png
........\...\...\mouse.png
........\...\...\m_1.v
........\...\...\m_2.v
........\...\...\m_4.v
........\...\...\m_5.v
........\...\...\m_7.v
........\...\...\m_8.v
........\...\...\right.png
........\...\...\sps
........\...\...\...\ball.a
........\...\...\...\bbox.a
........\...\...\...\bf.a
........\...\...\...\body.a
........\...\...\...\bomb.a
........\...\...\...\end.a
........\...\...\...\head.a
........\...\...\...\lisa.a
........\...\...\...\mouse.a
........\...\...\...\zz.a
........\...\...\suc.png
........\...\...\tiles.png
........\...\...\up.png
........\...\...\wugong.png
........\...\...\x.png
........\...\...\zz.png
........\...\RMSSystem.class
........\...\Sinecosine.class
........\deployed
........\........\MyBomber.jad
........\........\MyBomber.jar
........\........\MyBomber_base.jar
........\........\MyBomber_base_obf.jar
........\........\proguard.cfg
........\........\pro_map.txt
........\........\pro_seeds.txt
........\MyBomber.jad
........\res
........\...\res
........\...\...\3rd_logo.png
........\...\...\ball.png
........\...\...\bbox.png
........\...\...\bf.png
........\...\...\bomb.png
........\...\...\boss.v
........\...\...\box.png
........\...\...\ci.png
........\...\...\door.png
........\...\...\down.png
........\...\...\f.a
........\...\...\f.png
........\...\...\fail.png
........\...\...\left.png
........\...\...\mouse.png
........\...\...\m_1.v
........\...\...\m_2.v
........\...\...\m_4.v
........\...\...\m_5.v
........\...\...\m_7.v
........\...\...\m_8.v
........\...\...\right.png
........\...\...\sps
........\...\...\...\ball.a
........\...\...\...\bbox.a
........\...\...\...\bf.a
........\...\...\...\body.a
........\...\...\...\bomb.a
........\...\...\...\end.a
........\...\...\...\head.a