文件名称:Game_Program_with_Mathematics_and_Physics
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 10.51mb
- 下载次数:
- 0次
- 提 供 者:
- a**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
游戏开发中的数学与物理基础一书的随书光盘。很好的说明了物理和数学在游戏开发当中的广泛应用。-Game Development in Mathematics and the physical basis of a book on CD-ROM with the book. Very good descr iption of the physics and mathematics in the game development among a wide range of applications.
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下载文件列表
14641游戏编程数学和物理基础
...........................\1DRacer
...........................\.......\1DRacer.dsp
...........................\.......\1DRacer.dsw
...........................\.......\1DRacer.ncb
...........................\.......\1DRacer.opt
...........................\.......\1DRacer.plg
...........................\.......\1DRacer_code.txt
...........................\.......\BMP_Mngr.cpp
...........................\.......\BMP_Mngr.h
...........................\.......\ddutil.cpp
...........................\.......\ddutil.h
...........................\.......\dxutil.cpp
...........................\.......\dxutil.h
...........................\.......\D_Draw.cpp
...........................\.......\D_Draw.h
...........................\.......\formula1_un.bmp
...........................\.......\formula2.bmp
...........................\.......\formula2_un.bmp
...........................\.......\formula3.bmp
...........................\.......\formula3_un.bmp
...........................\.......\formula4.bmp
...........................\.......\formula4_un.bmp
...........................\.......\Game.cpp
...........................\.......\Game.h
...........................\.......\ReadMe.txt
...........................\.......\road.bmp
...........................\.......\start.exe
...........................\.......\time.bmp
...........................\.......\un_accel.bmp
...........................\.......\un_dist.bmp
...........................\.......\un_time.bmp
...........................\.......\un_Vf.bmp
...........................\.......\un_Vi.bmp
...........................\.......\Vf.bmp
...........................\.......\Vi.bmp
...........................\.......\WinMain.cpp
...........................\BasementBilliards
...........................\.................\3ds.cpp
...........................\.................\3ds.h
...........................\.................\3dwarro.cur
...........................\.................\Ball.cpp
...........................\.................\Ball.h
...........................\.................\ball0.3DS
...........................\.................\ball1.3DS
...........................\.................\ball10.3DS
...........................\.................\ball11.3DS
...........................\.................\ball12.3DS
...........................\.................\ball13.3DS
...........................\.................\ball14.3DS
...........................\.................\ball14_t.bmp
...........................\.................\ball15.3DS
...........................\.................\ball15_t.bmp
...........................\.................\ball1_te.bmp
...........................\.................\ball2.3DS
...........................\.................\ball2_te.bmp
...........................\.................\ball3.3DS
...........................\.................\ball3_te.bmp
...........................\.................\ball4.3DS
...........................\.................\ball4_te.bmp
...........................\.................\ball5.3DS
...........................\.................\ball5_te.bmp
...........................\.................\ball6.3DS
...........................\.................\ball6_te.bmp
...........................\.................\ball7.3DS
...........................\.................\ball7_te.bmp
...........................\.................\ball8.3DS
...........................\.................\ball8_te.bmp
...........................\.................\ball9.3DS
...........................\.................\ball9_te.bmp
...........................\.................\border.tga
...........................\.................\cue_ball.tga
...........................\.................\floor5.tga
...........................\.................\glFrame.h
...........................\.................\glTools.h
...........................\.................\GLTools.lib
...........................\.................\intro.tga
...........................\.................\legs.3DS
...........................\.........
...........................\1DRacer
...........................\.......\1DRacer.dsp
...........................\.......\1DRacer.dsw
...........................\.......\1DRacer.ncb
...........................\.......\1DRacer.opt
...........................\.......\1DRacer.plg
...........................\.......\1DRacer_code.txt
...........................\.......\BMP_Mngr.cpp
...........................\.......\BMP_Mngr.h
...........................\.......\ddutil.cpp
...........................\.......\ddutil.h
...........................\.......\dxutil.cpp
...........................\.......\dxutil.h
...........................\.......\D_Draw.cpp
...........................\.......\D_Draw.h
...........................\.......\formula1_un.bmp
...........................\.......\formula2.bmp
...........................\.......\formula2_un.bmp
...........................\.......\formula3.bmp
...........................\.......\formula3_un.bmp
...........................\.......\formula4.bmp
...........................\.......\formula4_un.bmp
...........................\.......\Game.cpp
...........................\.......\Game.h
...........................\.......\ReadMe.txt
...........................\.......\road.bmp
...........................\.......\start.exe
...........................\.......\time.bmp
...........................\.......\un_accel.bmp
...........................\.......\un_dist.bmp
...........................\.......\un_time.bmp
...........................\.......\un_Vf.bmp
...........................\.......\un_Vi.bmp
...........................\.......\Vf.bmp
...........................\.......\Vi.bmp
...........................\.......\WinMain.cpp
...........................\BasementBilliards
...........................\.................\3ds.cpp
...........................\.................\3ds.h
...........................\.................\3dwarro.cur
...........................\.................\Ball.cpp
...........................\.................\Ball.h
...........................\.................\ball0.3DS
...........................\.................\ball1.3DS
...........................\.................\ball10.3DS
...........................\.................\ball11.3DS
...........................\.................\ball12.3DS
...........................\.................\ball13.3DS
...........................\.................\ball14.3DS
...........................\.................\ball14_t.bmp
...........................\.................\ball15.3DS
...........................\.................\ball15_t.bmp
...........................\.................\ball1_te.bmp
...........................\.................\ball2.3DS
...........................\.................\ball2_te.bmp
...........................\.................\ball3.3DS
...........................\.................\ball3_te.bmp
...........................\.................\ball4.3DS
...........................\.................\ball4_te.bmp
...........................\.................\ball5.3DS
...........................\.................\ball5_te.bmp
...........................\.................\ball6.3DS
...........................\.................\ball6_te.bmp
...........................\.................\ball7.3DS
...........................\.................\ball7_te.bmp
...........................\.................\ball8.3DS
...........................\.................\ball8_te.bmp
...........................\.................\ball9.3DS
...........................\.................\ball9_te.bmp
...........................\.................\border.tga
...........................\.................\cue_ball.tga
...........................\.................\floor5.tga
...........................\.................\glFrame.h
...........................\.................\glTools.h
...........................\.................\GLTools.lib
...........................\.................\intro.tga
...........................\.................\legs.3DS
...........................\.........