文件名称:3DPlane

  • 所属分类:
  • DirextX编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 5.93mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 沧***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

一个用DX9.0开发的3D射击游戏,实现了3D地形、粒子效果和网格模型加载-one shoot game of 3D with DX9.0,whick has mesh load and particle
(系统自动生成,下载前可以参看下载内容)

下载文件列表

3DPlane

.......\3DPlane.aps

.......\3DPlane.exe

.......\3DPlane.rc

.......\3DPlane.suo

.......\3DPlane.vcproj

.......\3DPlane.vcproj.ACAI.cai.user

.......\3DPlane.vcproj.PC011.Administrator.user

.......\bigship1.x



.......\d3dx9_25.dll

.......\Debug

.......\.....\3DPlane.exe.embed.manifest

.......\.....\3DPlane.exe.embed.manifest.res

.......\.....\3DPlane.exe.intermediate.manifest

.......\.....\3DPlane.res

.......\.....\BuildLog.htm

.......\.....\DebugOutput.obj

.......\.....\Enemy.obj

.......\.....\EnemyMesh.obj

.......\.....\ExhaustGas.obj

.......\.....\Explode.obj

.......\.....\Game.obj

.......\.....\GameEngine_App.obj

.......\.....\GameEngine_Camera.obj

.......\.....\GameEngine_Font.obj

.......\.....\GameEngine_Input.obj

.......\.....\GameEngine_light.obj

.......\.....\GameEngine_Material.obj

.......\.....\GameEngine_Particle.obj

.......\.....\GameEngine_SceneManager.obj

.......\.....\GameEngine_Texture.obj

.......\.....\GameEngine_Timer.obj

.......\.....\GameEngine_VertexBuffer.obj

.......\.....\GameRole.obj

.......\.....\LODTerrain.obj

.......\.....\main.obj

.......\.....\mt.dep

.......\.....\RoleShoot.obj

.......\.....\vc80.idb

.......\.....\vc80.pdb

.......\DebugOutput.cpp

.......\DebugOutput.h

.......\Enemy.cpp

.......\Enemy.cpp.orig

.......\Enemy.h

.......\enemy.x

.......\EnemyMesh.cpp

.......\EnemyMesh.cpp.orig

.......\EnemyMesh.h

.......\ExhaustGas.h

.......\Explode.cpp

.......\Explode.cpp.orig

.......\Explode.h



.......\Game.cpp

.......\Game.cpp.orig

.......\Game.h

.......\Game.h.orig

.......\GameEngine_App.cpp

.......\GameEngine_App.cpp.orig

.......\GameEngine_App.h

.......\GameEngine_Camera.cpp

.......\GameEngine_Camera.cpp.orig

.......\GameEngine_Camera.h

.......\GameEngine_Common.h

.......\GameEngine_Font.cpp

.......\GameEngine_Font.cpp.orig

.......\GameEngine_Font.h

.......\GameEngine_Input.cpp

.......\GameEngine_Input.h

.......\GameEngine_light.cpp

.......\GameEngine_light.h

.......\GameEngine_Material.cpp

.......\GameEngine_Material.h

.......\GameEngine_Particle.cpp

.......\GameEngine_Particle.h

.......\GameEngine_SceneManager.cpp

.......\GameEngine_SceneManager.h

.......\GameEngine_Texture.cpp

.......\GameEngine_Texture.h

.......\GameEngine_Timer.cpp

.......\GameEngine_Timer.h

.......\GameEngine_VertexBuffer.cpp

.......\GameEngine_VertexBuffer.h

.......\GameRole.cpp

.......\GameRole.cpp.orig

.......\GameRole.h

.......\LODTerrain.cpp

.......\LODTerrain.cpp.orig

.......\LODTerrain.h

.......\main.cpp

.......\main.cpp.orig

.......\particle.cpp

.......\particle.h



.......\plane.tga

.......\plane.X

.......\plane1.X

.......\plane2.X

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