文件名称:HKSEdit

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 5.65mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 星**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

虚拟地形建模

-Virtual Terrain Modeling
(系统自动生成,下载前可以参看下载内容)

下载文件列表

地图编辑器(含完整代码)

......................\GameRes Readme.txt

......................\代码部分

......................\........\2DLib

......................\........\.....\Control.cpp

......................\........\.....\Control.h

......................\........\.....\CpuUse.h

......................\........\.....\DrawRes.cpp

......................\........\.....\DrawRes.h

......................\........\.....\Effect.cpp

......................\........\.....\Effect.h

......................\........\.....\Function.cpp

......................\........\.....\Function.h

......................\........\.....\Game.cpp

......................\........\.....\Game.h

......................\........\.....\GameRes.cpp

......................\........\.....\GameRes.h

......................\........\.....\Global.cpp

......................\........\.....\Global.h

......................\........\.....\GlobalData.h

......................\........\.....\Input.cpp

......................\........\.....\Input.h

......................\........\G2std2D_EditMap.sln

......................\........\G2std2D_EditMap.vcproj

......................\........\G2std2D_EditMap.vcproj.12335298C1BD437.Administrator.user

......................\........\Icon



......................\........\Icon.aps

......................\........\Icon.rc

......................\........\Main.cpp

......................\........\MyGame.cpp

......................\........\MyGame.h

......................\........\resource.h

......................\........\ReUn.h

......................\作品说明.doc



......................\程序部分

......................\........\EditMap.exe

......................\........\res

......................\........\...\mapinfo

......................\........\...\.......\Game.ADJ

......................\........\...\.......\Game.PASS

......................\........\...\.......\中等复杂.MAP

......................\........\...\.......\简单场景.MAP

......................\........\...\pic

......................\........\...\...\build

......................\........\...\...\.....\fence











......................\........\...\...\.....\.....\fence_06.bmp

......................\........\...\...\.....\.....\fence_07.bmp

......................\........\...\...\.....\.....\fence_08.bmp

......................\........\...\...\.....\.....\fence_09.bmp

......................\........\...\...\.....\.....\fence_10.bmp

......................\........\...\...\.....\.....\fence_11.bmp

......................\........\...\...\.....\.....\fence_12.bmp

......................\........\...\...\.....\.....\fence_13.bmp

......................\........\...\...\.....\.....\fence_14.bmp

......................\........\...\...\.....\.....\fence_15.bmp

......................\........\...\...\.....\.....\fence_16.bmp

......................\........\...\...\.....\.....\fence_17.bmp

......................\........\...\...\.....\.....\fence_18.bmp

......................\........\...\...\.....\.....\fence_19.bmp

......................\........\...\...\.....\.....\fence_20.bmp

......................\........\...\...\.....\.....\fence_21.bmp

......................\........\...\...\.....\.....\fence_22.bmp

......................\........\...\...\.....\.....\fence_23.bmp

......................\........\...\...\.....\.....\fence_24.bmp

......................\........\...\...\.....\.....\fence_25.bmp

......................\........\...\...\.....\.....\fence_26.bmp

......................\........\...\...\.....\.....\fence_27.bmp

......................\........\...\...\.....\iron











......................\........\...\...\.....\....\iron_barrier_06.bmp

......................\........\...\...\.....\....\iron_barrier_07.bmp

......................\........\...\...\.....\....\iron_barrier_08.bmp

......................\........\...\...\.....\....\iron_barrier_09.bmp

......................\........\...\...\.....\....\iron_barrier_10.bmp

......................\........\...\...\.....\....\iron_barrier_11.bmp

......................\........\...\...\.....\....\iron_barrier_12.bmp

......................\.....

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