文件名称:earth
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.17mb
- 下载次数:
- 0次
- 提 供 者:
- c**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
利用opengl,对大规模地形进行描述,需要在VC6.0的开发换进下运行-Use opengl, large-scale descr iption of terrain, the need for the development of VC6.0 run into
相关搜索: earth
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下载文件列表
Chapter04
.........\MyTerrain1
.........\..........\MainFrm.cpp
.........\..........\MainFrm.h
.........\..........\MyGrid.cpp
.........\..........\MyGrid.h
.........\..........\MyTerrain1.aps
.........\..........\MyTerrain1.clw
.........\..........\MyTerrain1.cpp
.........\..........\MyTerrain1.dsp
.........\..........\MyTerrain1.dsw
.........\..........\MyTerrain1.h
.........\..........\MyTerrain1.opt
.........\..........\MyTerrain1.plg
.........\..........\MyTerrain1.rc
.........\..........\MyTerrain1Doc.cpp
.........\..........\MyTerrain1Doc.h
.........\..........\MyTerrain1View.cpp
.........\..........\MyTerrain1View.h
.........\..........\MyTexture.cpp
.........\..........\MyTexture.h
.........\..........\ReadMe.txt
.........\..........\Release
.........\..........\.......\MainFrm.obj
.........\..........\.......\MyGrid.obj
.........\..........\.......\MyTerrain1.exe
.........\..........\.......\MyTerrain1.obj
.........\..........\.......\MyTerrain1.pch
.........\..........\.......\MyTerrain1.res
.........\..........\.......\MyTerrain1Doc.obj
.........\..........\.......\MyTerrain1View.obj
.........\..........\.......\MyTexture.obj
.........\..........\.......\StdAfx.obj
.........\..........\.......\TR.RGB
.........\..........\.......\vc60.idb
.........\..........\RES
.........\..........\...\MyTerrain1.rc2
.........\..........\Resource.h
.........\..........\StdAfx.cpp
.........\..........\StdAfx.h
.........\..........\TR.RGB
.........\MyTerrain2
.........\..........\MainFrm.cpp
.........\..........\MainFrm.h
.........\..........\MyTerrain2.clw
.........\..........\MyTerrain2.cpp
.........\..........\MyTerrain2.dsp
.........\..........\MyTerrain2.dsw
.........\..........\MyTerrain2.h
.........\..........\MyTerrain2.opt
.........\..........\MyTerrain2.plg
.........\..........\MyTerrain2.rc
.........\..........\MyTerrain2Doc.cpp
.........\..........\MyTerrain2Doc.h
.........\..........\MyTerrain2View.cpp
.........\..........\MyTerrain2View.h
.........\..........\ReadMe.txt
.........\..........\Release
.........\..........\.......\MainFrm.obj
.........\..........\.......\MyTerrain2.exe
.........\..........\.......\MyTerrain2.obj
.........\..........\.......\MyTerrain2.pch
.........\..........\.......\MyTerrain2.res
.........\..........\.......\MyTerrain2Doc.obj
.........\..........\.......\MyTerrain2View.obj
.........\..........\.......\StdAfx.obj
.........\..........\.......\vc60.idb
.........\..........\RES
.........\..........\...\MyTerrain2.rc2
.........\..........\Resource.h
.........\..........\StdAfx.cpp
.........\..........\StdAfx.h
.........\MyTerrain1
.........\..........\MainFrm.cpp
.........\..........\MainFrm.h
.........\..........\MyGrid.cpp
.........\..........\MyGrid.h
.........\..........\MyTerrain1.aps
.........\..........\MyTerrain1.clw
.........\..........\MyTerrain1.cpp
.........\..........\MyTerrain1.dsp
.........\..........\MyTerrain1.dsw
.........\..........\MyTerrain1.h
.........\..........\MyTerrain1.opt
.........\..........\MyTerrain1.plg
.........\..........\MyTerrain1.rc
.........\..........\MyTerrain1Doc.cpp
.........\..........\MyTerrain1Doc.h
.........\..........\MyTerrain1View.cpp
.........\..........\MyTerrain1View.h
.........\..........\MyTexture.cpp
.........\..........\MyTexture.h
.........\..........\ReadMe.txt
.........\..........\Release
.........\..........\.......\MainFrm.obj
.........\..........\.......\MyGrid.obj
.........\..........\.......\MyTerrain1.exe
.........\..........\.......\MyTerrain1.obj
.........\..........\.......\MyTerrain1.pch
.........\..........\.......\MyTerrain1.res
.........\..........\.......\MyTerrain1Doc.obj
.........\..........\.......\MyTerrain1View.obj
.........\..........\.......\MyTexture.obj
.........\..........\.......\StdAfx.obj
.........\..........\.......\TR.RGB
.........\..........\.......\vc60.idb
.........\..........\RES
.........\..........\...\MyTerrain1.rc2
.........\..........\Resource.h
.........\..........\StdAfx.cpp
.........\..........\StdAfx.h
.........\..........\TR.RGB
.........\MyTerrain2
.........\..........\MainFrm.cpp
.........\..........\MainFrm.h
.........\..........\MyTerrain2.clw
.........\..........\MyTerrain2.cpp
.........\..........\MyTerrain2.dsp
.........\..........\MyTerrain2.dsw
.........\..........\MyTerrain2.h
.........\..........\MyTerrain2.opt
.........\..........\MyTerrain2.plg
.........\..........\MyTerrain2.rc
.........\..........\MyTerrain2Doc.cpp
.........\..........\MyTerrain2Doc.h
.........\..........\MyTerrain2View.cpp
.........\..........\MyTerrain2View.h
.........\..........\ReadMe.txt
.........\..........\Release
.........\..........\.......\MainFrm.obj
.........\..........\.......\MyTerrain2.exe
.........\..........\.......\MyTerrain2.obj
.........\..........\.......\MyTerrain2.pch
.........\..........\.......\MyTerrain2.res
.........\..........\.......\MyTerrain2Doc.obj
.........\..........\.......\MyTerrain2View.obj
.........\..........\.......\StdAfx.obj
.........\..........\.......\vc60.idb
.........\..........\RES
.........\..........\...\MyTerrain2.rc2
.........\..........\Resource.h
.........\..........\StdAfx.cpp
.........\..........\StdAfx.h