文件名称:sa_8001
- 所属分类:
- Internet/网络编程
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.62mb
- 下载次数:
- 1次
- 提 供 者:
- yan****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
在AS4下编译通过,增加了自行CF修改庄园数量(1-10)以及修正宠物初始指太高而造成转生成长降低的问题!-AS4 adopted under the compiler in an increase of the number of their own manor modify CF (1-10), as well as means to amend the initial pet caused by high growth to reduce the problem of reincarnation!
相关搜索: sa_80
(系统自动生成,下载前可以参看下载内容)
下载文件列表
gmsv-c
......\autil.c
......\battle
......\......\battle.c
......\......\battle_ai.c
......\......\battle_command.c
......\......\battle_event.c
......\......\battle_item.c
......\......\battle_magic.c
......\......\makefile
......\......\pet_skill.c
......\......\profession_skill.c
......\......\stoRkxhg
......\buf.c
......\callfromac.c
......\callfromcli.c
......\char
......\....\addressbook.c
......\....\char.c
......\....\char_angel.c
......\....\char_base.c
......\....\char_data.c
......\....\char_event.c
......\....\char_item.c
......\....\char_party.c
......\....\char_talk.c
......\....\char_walk.c
......\....\chatmagic.c
......\....\chatroom.c
......\....\deathcontend.c
......\....\defaultGroundEnemy.h
......\....\defaultPlayer.h
......\....\defend.c
......\....\encount.c
......\....\enemy.c
......\....\event.c
......\....\family.c
......\....\ls2data.h
......\....\makefile
......\....\pet.c
......\....\petmail.c
......\....\pet_event.c
......\....\skill.c
......\....\title.c
......\....\trade.c
......\configfile.c
......\function.c
......\gcc.exe.stackdump
......\genver
......\genver.sh
......\go
......\handletime.c
......\include
......\.......\addressbook.h
......\.......\anim_tbl.h
......\.......\autil.h
......\.......\battle.h
......\.......\battle_ai.h
......\.......\battle_command.h
......\.......\battle_event.h
......\.......\battle_item.h
......\.......\battle_magic.h
......\.......\buf.h
......\.......\char.h
......\.......\char_base.h
......\.......\char_data.h
......\.......\char_event.h
......\.......\char_talk.h
......\.......\chatmagic.h
......\.......\chatroom.h
......\.......\common.h
......\.......\configfile.h
......\.......\correct_bug.h
......\.......\deathcontend.h
......\.......\defend.h
......\.......\encount.h
......\.......\enemy.h
......\.......\enemyexptbl.h
......\.......\event.h
......\.......\family.h
......\.......\function.h
......\.......\handletime.h
......\.......\init.h
......\.......\item.h
......\.......\item_event.h
......\.......\item_gen.h
......\.......\item_trade.h
......\.......\levelup.h
......\.......\link.h
......\.......\log.h
......\.......\lssproto_serv.h
......\.......\lssproto_util.h
......\.......\magic.h
......\.......\magic_base.h
......\.......\magic_field.h
......\.......\map_deal.h
......\.......\map_util.h
......\.......\map_warppoint.h
......\.......\mclient.h
......\.......\msignal.h
......\autil.c
......\battle
......\......\battle.c
......\......\battle_ai.c
......\......\battle_command.c
......\......\battle_event.c
......\......\battle_item.c
......\......\battle_magic.c
......\......\makefile
......\......\pet_skill.c
......\......\profession_skill.c
......\......\stoRkxhg
......\buf.c
......\callfromac.c
......\callfromcli.c
......\char
......\....\addressbook.c
......\....\char.c
......\....\char_angel.c
......\....\char_base.c
......\....\char_data.c
......\....\char_event.c
......\....\char_item.c
......\....\char_party.c
......\....\char_talk.c
......\....\char_walk.c
......\....\chatmagic.c
......\....\chatroom.c
......\....\deathcontend.c
......\....\defaultGroundEnemy.h
......\....\defaultPlayer.h
......\....\defend.c
......\....\encount.c
......\....\enemy.c
......\....\event.c
......\....\family.c
......\....\ls2data.h
......\....\makefile
......\....\pet.c
......\....\petmail.c
......\....\pet_event.c
......\....\skill.c
......\....\title.c
......\....\trade.c
......\configfile.c
......\function.c
......\gcc.exe.stackdump
......\genver
......\genver.sh
......\go
......\handletime.c
......\include
......\.......\addressbook.h
......\.......\anim_tbl.h
......\.......\autil.h
......\.......\battle.h
......\.......\battle_ai.h
......\.......\battle_command.h
......\.......\battle_event.h
......\.......\battle_item.h
......\.......\battle_magic.h
......\.......\buf.h
......\.......\char.h
......\.......\char_base.h
......\.......\char_data.h
......\.......\char_event.h
......\.......\char_talk.h
......\.......\chatmagic.h
......\.......\chatroom.h
......\.......\common.h
......\.......\configfile.h
......\.......\correct_bug.h
......\.......\deathcontend.h
......\.......\defend.h
......\.......\encount.h
......\.......\enemy.h
......\.......\enemyexptbl.h
......\.......\event.h
......\.......\family.h
......\.......\function.h
......\.......\handletime.h
......\.......\init.h
......\.......\item.h
......\.......\item_event.h
......\.......\item_gen.h
......\.......\item_trade.h
......\.......\levelup.h
......\.......\link.h
......\.......\log.h
......\.......\lssproto_serv.h
......\.......\lssproto_util.h
......\.......\magic.h
......\.......\magic_base.h
......\.......\magic_field.h
......\.......\map_deal.h
......\.......\map_util.h
......\.......\map_warppoint.h
......\.......\mclient.h
......\.......\msignal.h