文件名称:RedAlert
- 所属分类:
- 界面编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 618kb
- 下载次数:
- 0次
- 提 供 者:
- c***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
玩过红警的人不少,但是想自己编写他的人不多,我这个程序实现了基本的一个功能,用C#写的,花了半年时间.-红警played a lot of people, but he would like to have written not many people, I realized this process as a basic function, using C# to write, and spent half a year.
相关搜索: RedAlert
(系统自动生成,下载前可以参看下载内容)
下载文件列表
使用说明.doc
模拟红警中的坦克行走
....................\Ammunication.cs
....................\AnalizeRoutes.cs
....................\AssemblyInfo.cs
....................\bin
....................\...\Debug
....................\...\.....\2.5必读文件.txt
....................\...\.....\ExistingMaps
....................\...\.....\............\MapNames.txt
....................\...\.....\GameInfo.txt
....................\...\.....\MyWorldGame2.0.exe
....................\...\.....\MyWorldGame2.0.pdb
....................\...\.....\MyWorldGame2.2.pdb
....................\...\.....\MyWorldGame2.5.exe
....................\...\.....\MyWorldGame2.5.pdb
....................\...\.....\MyWorldGame2.5.vshost.exe
....................\...\.....\NecessaryData
....................\...\.....\.............\bullet.bmp
....................\...\.....\.............\Form2_Tank.bmp
....................\...\.....\.............\GameInfo.txt
....................\...\.....\.............\statusbar.bmp
....................\...\.....\.............\tanks.bmp
....................\...\.....\.............\tank_guns.bmp
....................\...\.....\.............\Thumbs.db
....................\...\.....\.............\Trees1.bmp
....................\...\.....\.............\trees2.bmp
....................\...\.....\.............\wall.bmp
....................\Form1.cs
....................\Form1.resx
....................\Form2.cs
....................\Form2.resx
....................\GameInfo.cs
....................\MapResources
....................\............\bullet.bmp
....................\............\Form2_Tank.bmp
....................\............\GameInfo.txt
....................\............\statusbar.bmp
....................\............\tank_guns.bmp
....................\............\Thumbs.db
....................\............\Trees1.bmp
....................\............\trees2.bmp
....................\............\wall.bmp
....................\............\wall.bmp.jpg
....................\MovingObject.cs
....................\MyGameObject.cs
....................\MyWorldGame2.0.csproj
....................\MyWorldGame2.0.csproj.user
....................\MyWorldGame2.0.sln
....................\obj
....................\...\Debug
....................\...\.....\MyWorldGame2.0.csproj.GenerateResource.Cache
....................\...\.....\MyWorldGame2.5.exe
....................\...\.....\MyWorldGame2.5.pdb
....................\...\.....\MyWorldGame2._0.Form1.resources
....................\...\.....\MyWorldGame2._0.Form2.resources
....................\...\.....\TempPE
....................\...\MyWorldGame2.0.csproj.FileList.txt
....................\...\MyWorldGame2.0.csproj.FileListAbsolute.txt
....................\shot.cs
....................\StaticObject.cs
....................\Tank.cs
....................\Trees.cs
....................\UpgradeLog.XML
....................\...............\Ammunication.cs
....................\...............\AnalizeRoutes.cs
....................\...............\AssemblyInfo.cs
....................\...............\Form1.cs
....................\...............\Form1.resx
....................\...............\Form2.cs
....................\...............\Form2.resx
....................\...............\GameInfo.cs
....................\...............\MovingObject.cs
....................\...............\MyGameObject.cs
....................\...............\MyWorldGame2.0.csproj
....................\...............\MyWorldGame2.0.csproj.user
....................\...............\MyWorldGame2.0.sln
....................\...............\MyWorldGame2.0.suo
....................\...............\shot.cs
....................\...............\StaticObject.cs
....................\...............\Tank.cs
....................\...............\Trees.cs
....................\...............\Wall.cs
....................\Wall.cs
....................\_UpgradeReport_Files
....................\....................\Thumbs.db
模拟红警中的坦克行走
....................\Ammunication.cs
....................\AnalizeRoutes.cs
....................\AssemblyInfo.cs
....................\bin
....................\...\Debug
....................\...\.....\2.5必读文件.txt
....................\...\.....\ExistingMaps
....................\...\.....\............\MapNames.txt
....................\...\.....\GameInfo.txt
....................\...\.....\MyWorldGame2.0.exe
....................\...\.....\MyWorldGame2.0.pdb
....................\...\.....\MyWorldGame2.2.pdb
....................\...\.....\MyWorldGame2.5.exe
....................\...\.....\MyWorldGame2.5.pdb
....................\...\.....\MyWorldGame2.5.vshost.exe
....................\...\.....\NecessaryData
....................\...\.....\.............\bullet.bmp
....................\...\.....\.............\Form2_Tank.bmp
....................\...\.....\.............\GameInfo.txt
....................\...\.....\.............\statusbar.bmp
....................\...\.....\.............\tanks.bmp
....................\...\.....\.............\tank_guns.bmp
....................\...\.....\.............\Thumbs.db
....................\...\.....\.............\Trees1.bmp
....................\...\.....\.............\trees2.bmp
....................\...\.....\.............\wall.bmp
....................\Form1.cs
....................\Form1.resx
....................\Form2.cs
....................\Form2.resx
....................\GameInfo.cs
....................\MapResources
....................\............\bullet.bmp
....................\............\Form2_Tank.bmp
....................\............\GameInfo.txt
....................\............\statusbar.bmp
....................\............\tank_guns.bmp
....................\............\Thumbs.db
....................\............\Trees1.bmp
....................\............\trees2.bmp
....................\............\wall.bmp
....................\............\wall.bmp.jpg
....................\MovingObject.cs
....................\MyGameObject.cs
....................\MyWorldGame2.0.csproj
....................\MyWorldGame2.0.csproj.user
....................\MyWorldGame2.0.sln
....................\obj
....................\...\Debug
....................\...\.....\MyWorldGame2.0.csproj.GenerateResource.Cache
....................\...\.....\MyWorldGame2.5.exe
....................\...\.....\MyWorldGame2.5.pdb
....................\...\.....\MyWorldGame2._0.Form1.resources
....................\...\.....\MyWorldGame2._0.Form2.resources
....................\...\.....\TempPE
....................\...\MyWorldGame2.0.csproj.FileList.txt
....................\...\MyWorldGame2.0.csproj.FileListAbsolute.txt
....................\shot.cs
....................\StaticObject.cs
....................\Tank.cs
....................\Trees.cs
....................\UpgradeLog.XML
....................\...............\Ammunication.cs
....................\...............\AnalizeRoutes.cs
....................\...............\AssemblyInfo.cs
....................\...............\Form1.cs
....................\...............\Form1.resx
....................\...............\Form2.cs
....................\...............\Form2.resx
....................\...............\GameInfo.cs
....................\...............\MovingObject.cs
....................\...............\MyGameObject.cs
....................\...............\MyWorldGame2.0.csproj
....................\...............\MyWorldGame2.0.csproj.user
....................\...............\MyWorldGame2.0.sln
....................\...............\MyWorldGame2.0.suo
....................\...............\shot.cs
....................\...............\StaticObject.cs
....................\...............\Tank.cs
....................\...............\Trees.cs
....................\...............\Wall.cs
....................\Wall.cs
....................\_UpgradeReport_Files
....................\....................\Thumbs.db