文件名称:flygame
介绍说明--下载内容均来自于网络,请自行研究使用
C++编写的飞行射击游戏,游戏中有各总各样的敌机和武器,敌机按一定的几率出现,玩家消灭敌机后可得分数奖励,达到一定分数后会升级,游戏难度随着玩家级数的增加而增大。游戏有很多爆炸场面,增加了刺激性-C++ to prepare for flight shooting games, games are all on a wide range of aircraft and weapons, according to a certain degree of probability of enemy planes appeared, the elimination of enemy players can get scores of awards, scores after a certain upgrade, the game difficulty with player the increase of series. There are many game scenes, an increase of irritation
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下载文件列表
源代码
......\Bitmap.cpp
......\Bitmap.h
......\Bullet.cpp
......\Bullet.h
......\BulletSystem.cpp
......\BulletSystem.h
......\CollisionSystem.cpp
......\CollisionSystem.h
......\Debug
......\.....\Bitmap.obj
......\.....\Bullet.obj
......\.....\BulletSystem.obj
......\.....\CollisionSystem.obj
......\.....\Display.obj
......\.....\Enermy.obj
......\.....\EnermySystem.obj
......\.....\FighterPlane.obj
......\.....\Game.obj
......\.....\game.pch
......\.....\game.pdb
......\.....\Game.res
......\.....\GameWorld.obj
......\.....\Player.obj
......\.....\Sprite.obj
......\.....\stdafx.obj
......\.....\vc60.idb
......\.....\vc60.pdb
......\Display.cpp
......\Display.h
......\Enermy.cpp
......\Enermy.h
......\EnermySystem.cpp
......\EnermySystem.h
......\FighterPlane.cpp
......\FighterPlane.h
......\Game.aps
......\Game.cpp
......\game.dsp
......\game.dsw
......\Game.h
......\game.ncb
......\game.opt
......\game.plg
......\Game.rc
......\Game.sln
......\Game.vcproj
......\GameWorld.cpp
......\GameWorld.h
......\picture.bmp.psd
......\Player.cpp
......\Player.h
......\pre_declaretion.h
......\Resource.h
......\Sprite.cpp
......\Sprite.h
......\stdafx.cpp
......\stdafx.h
......\Bitmap.cpp
......\Bitmap.h
......\Bullet.cpp
......\Bullet.h
......\BulletSystem.cpp
......\BulletSystem.h
......\CollisionSystem.cpp
......\CollisionSystem.h
......\Debug
......\.....\Bitmap.obj
......\.....\Bullet.obj
......\.....\BulletSystem.obj
......\.....\CollisionSystem.obj
......\.....\Display.obj
......\.....\Enermy.obj
......\.....\EnermySystem.obj
......\.....\FighterPlane.obj
......\.....\Game.obj
......\.....\game.pch
......\.....\game.pdb
......\.....\Game.res
......\.....\GameWorld.obj
......\.....\Player.obj
......\.....\Sprite.obj
......\.....\stdafx.obj
......\.....\vc60.idb
......\.....\vc60.pdb
......\Display.cpp
......\Display.h
......\Enermy.cpp
......\Enermy.h
......\EnermySystem.cpp
......\EnermySystem.h
......\FighterPlane.cpp
......\FighterPlane.h
......\Game.aps
......\Game.cpp
......\game.dsp
......\game.dsw
......\Game.h
......\game.ncb
......\game.opt
......\game.plg
......\Game.rc
......\Game.sln
......\Game.vcproj
......\GameWorld.cpp
......\GameWorld.h
......\picture.bmp.psd
......\Player.cpp
......\Player.h
......\pre_declaretion.h
......\Resource.h
......\Sprite.cpp
......\Sprite.h
......\stdafx.cpp
......\stdafx.h