文件名称:C++flyshutgame
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c++简单的飞行射击游戏源码内含实验报告,运行程序
项目选题为做一个飞行射击游戏。游戏中有各总各样的敌机和武器,敌机按一定的几率出现,玩家消灭敌机后可得分数奖励,达到一定分数后会升级,游戏难度随着玩家级数的增加而增大。游戏有很多爆炸场面,增加了刺激性。
GameWorld类,控制整个游戏过程的类
-c++ simple flight shooting game test report containing the source, run the project selection procedures for a flight shooting game. There are various games on a wide range of aircraft and weapons, according to a certain probability of enemy planes appeared, the elimination of enemy players can get scores of awards, up to a certain fraction will upgrade the difficulty of the game series as the player increases with increasing . Game there are many scenes, an increase of irritation. GameWorld categories, control the entire game process category
项目选题为做一个飞行射击游戏。游戏中有各总各样的敌机和武器,敌机按一定的几率出现,玩家消灭敌机后可得分数奖励,达到一定分数后会升级,游戏难度随着玩家级数的增加而增大。游戏有很多爆炸场面,增加了刺激性。
GameWorld类,控制整个游戏过程的类
-c++ simple flight shooting game test report containing the source, run the project selection procedures for a flight shooting game. There are various games on a wide range of aircraft and weapons, according to a certain probability of enemy planes appeared, the elimination of enemy players can get scores of awards, up to a certain fraction will upgrade the difficulty of the game series as the player increases with increasing . Game there are many scenes, an increase of irritation. GameWorld categories, control the entire game process category
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C++简单的飞行射击游戏源码
.........................\新建文件夹
.........................\..........\开发文档
.........................\..........\........\实验报告.doc
.........................\..........\........\开发日志.doc
.........................\..........\源代码
.........................\..........\......\Bitmap.cpp
.........................\..........\......\Bitmap.h
.........................\..........\......\Bullet.cpp
.........................\..........\......\Bullet.h
.........................\..........\......\BulletSystem.cpp
.........................\..........\......\BulletSystem.h
.........................\..........\......\CollisionSystem.cpp
.........................\..........\......\CollisionSystem.h
.........................\..........\......\Display.cpp
.........................\..........\......\Display.h
.........................\..........\......\Enermy.cpp
.........................\..........\......\Enermy.h
.........................\..........\......\EnermySystem.cpp
.........................\..........\......\EnermySystem.h
.........................\..........\......\FighterPlane.cpp
.........................\..........\......\FighterPlane.h
.........................\..........\......\Game.cpp
.........................\..........\......\game.dsp
.........................\..........\......\game.dsw
.........................\..........\......\Game.h
.........................\..........\......\Game.rc
.........................\..........\......\Game.sln
.........................\..........\......\Game.vcproj
.........................\..........\......\GameWorld.cpp
.........................\..........\......\GameWorld.h
.........................\..........\......\picture.bmp.psd
.........................\..........\......\Player.cpp
.........................\..........\......\Player.h
.........................\..........\......\pre_declaretion.h
.........................\..........\......\Resource.h
.........................\..........\......\Sprite.cpp
.........................\..........\......\Sprite.h
.........................\..........\......\stdafx.cpp
.........................\..........\......\stdafx.h
.........................\..........\程序
.........................\..........\....\Game.exe
.........................\..........\....\使用说明.txt
.........................\新建文件夹
.........................\..........\开发文档
.........................\..........\........\实验报告.doc
.........................\..........\........\开发日志.doc
.........................\..........\源代码
.........................\..........\......\Bitmap.cpp
.........................\..........\......\Bitmap.h
.........................\..........\......\Bullet.cpp
.........................\..........\......\Bullet.h
.........................\..........\......\BulletSystem.cpp
.........................\..........\......\BulletSystem.h
.........................\..........\......\CollisionSystem.cpp
.........................\..........\......\CollisionSystem.h
.........................\..........\......\Display.cpp
.........................\..........\......\Display.h
.........................\..........\......\Enermy.cpp
.........................\..........\......\Enermy.h
.........................\..........\......\EnermySystem.cpp
.........................\..........\......\EnermySystem.h
.........................\..........\......\FighterPlane.cpp
.........................\..........\......\FighterPlane.h
.........................\..........\......\Game.cpp
.........................\..........\......\game.dsp
.........................\..........\......\game.dsw
.........................\..........\......\Game.h
.........................\..........\......\Game.rc
.........................\..........\......\Game.sln
.........................\..........\......\Game.vcproj
.........................\..........\......\GameWorld.cpp
.........................\..........\......\GameWorld.h
.........................\..........\......\picture.bmp.psd
.........................\..........\......\Player.cpp
.........................\..........\......\Player.h
.........................\..........\......\pre_declaretion.h
.........................\..........\......\Resource.h
.........................\..........\......\Sprite.cpp
.........................\..........\......\Sprite.h
.........................\..........\......\stdafx.cpp
.........................\..........\......\stdafx.h
.........................\..........\程序
.........................\..........\....\Game.exe
.........................\..........\....\使用说明.txt