文件名称:raymesh
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.12mb
- 下载次数:
- 0次
- 提 供 者:
- 肖*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
XNA 下的射线检测(Ray-Triangle)及简单绘制源代码-XNA-ray inspection under (Ray-Triangle) and a simple mapping source code
(系统自动生成,下载前可以参看下载内容)
下载文件列表
XNA - Ray Mesh Intersection
...........................\Assets
...........................\......\Effects
...........................\......\.......\effectSelectedPoly.fx
...........................\......\.......\LineDrawing.fx
...........................\......\Models
...........................\......\......\bunny.x
...........................\......\......\GRASS2.dds
...........................\......\......\ground.FBX
...........................\......\......\mirror.FBX
...........................\......\......\MtlPlat2.dds
...........................\......\......\scene.FBX
...........................\......\......\scene2.FBX
...........................\......\......\SharpHair.x
...........................\bin
...........................\...\x86
...........................\...\...\Debug
...........................\...\...\.....\Assets
...........................\...\...\.....\......\Effects
...........................\...\...\.....\......\Models
...........................\Camera.cs
...........................\Game1.cs
...........................\ModelUtility.cs
...........................\obj
...........................\...\x86
...........................\...\...\Debug
...........................\...\...\.....\Assets
...........................\...\...\.....\......\Models
...........................\...\...\.....\Refactor
...........................\...\...\.....\TempPE
...........................\Program.cs
...........................\Properties
...........................\..........\AssemblyInfo.cs
...........................\RayTriIntersection.cs
...........................\VectorRenderer.cs
...........................\XNA - Ray Mesh Intersection.csproj
...........................\XNA - Ray Mesh Intersection.csproj.user
...........................\Assets
...........................\......\Effects
...........................\......\.......\effectSelectedPoly.fx
...........................\......\.......\LineDrawing.fx
...........................\......\Models
...........................\......\......\bunny.x
...........................\......\......\GRASS2.dds
...........................\......\......\ground.FBX
...........................\......\......\mirror.FBX
...........................\......\......\MtlPlat2.dds
...........................\......\......\scene.FBX
...........................\......\......\scene2.FBX
...........................\......\......\SharpHair.x
...........................\bin
...........................\...\x86
...........................\...\...\Debug
...........................\...\...\.....\Assets
...........................\...\...\.....\......\Effects
...........................\...\...\.....\......\Models
...........................\Camera.cs
...........................\Game1.cs
...........................\ModelUtility.cs
...........................\obj
...........................\...\x86
...........................\...\...\Debug
...........................\...\...\.....\Assets
...........................\...\...\.....\......\Models
...........................\...\...\.....\Refactor
...........................\...\...\.....\TempPE
...........................\Program.cs
...........................\Properties
...........................\..........\AssemblyInfo.cs
...........................\RayTriIntersection.cs
...........................\VectorRenderer.cs
...........................\XNA - Ray Mesh Intersection.csproj
...........................\XNA - Ray Mesh Intersection.csproj.user