文件名称:Octtree_0_1_2b
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.86mb
- 下载次数:
- 0次
- 提 供 者:
- 肖*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
XNA中的松散八叉树(Loose octree)实现-XNA in loose octree (Loose octree) to achieve
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OcttreeComponentLib
...................\OcttreeComponentLib
...................\...................\bin
...................\...................\...\x86
...................\...................\...\...\Debug
...................\...................\obj
...................\...................\...\x86
...................\...................\...\...\Debug
...................\...................\...\...\.....\Refactor
...................\...................\...\...\.....\TempPE
...................\...................\Octtree.cs
...................\...................\OcttreeComponentLib.csproj
...................\...................\Properties
...................\...................\..........\AssemblyInfo.cs
...................\...................\READ_ME_OCTTREE.txt
...................\OcttreeComponentLib.sln
...................\TestOcttree1
...................\............\bin
...................\............\...\x86
...................\............\...\...\Debug
...................\............\...\...\.....\Content
...................\............\Content
...................\............\.......\AField.3ds
...................\............\.......\AField.fbx
...................\............\.......\AField.ms3d
...................\............\.......\Rock1.fbx
...................\............\.......\S1skin.psp
...................\............\.......\S1skin.tga
...................\............\.......\Station1.3ds
...................\............\.......\Station1.fbx
...................\............\.......\Station1.ms3d
...................\............\.......\station1.psp
...................\............\.......\station1tex.psp
...................\............\.......\station1tex.tga
...................\............\.......\T1skin.tga
...................\............\.......\tank01.fbx
...................\............\Game1.cs
...................\............\obj
...................\............\...\x86
...................\............\...\...\Debug
...................\............\...\...\.....\Content
...................\............\...\...\.....\Refactor
...................\............\...\...\.....\TempPE
...................\............\Program.cs
...................\............\Properties
...................\............\..........\AssemblyInfo.cs
...................\............\READ_ME.txt
...................\............\SpaceCraft1.cs
...................\............\TestOcttree1.csproj
...................\OcttreeComponentLib
...................\...................\bin
...................\...................\...\x86
...................\...................\...\...\Debug
...................\...................\obj
...................\...................\...\x86
...................\...................\...\...\Debug
...................\...................\...\...\.....\Refactor
...................\...................\...\...\.....\TempPE
...................\...................\Octtree.cs
...................\...................\OcttreeComponentLib.csproj
...................\...................\Properties
...................\...................\..........\AssemblyInfo.cs
...................\...................\READ_ME_OCTTREE.txt
...................\OcttreeComponentLib.sln
...................\TestOcttree1
...................\............\bin
...................\............\...\x86
...................\............\...\...\Debug
...................\............\...\...\.....\Content
...................\............\Content
...................\............\.......\AField.3ds
...................\............\.......\AField.fbx
...................\............\.......\AField.ms3d
...................\............\.......\Rock1.fbx
...................\............\.......\S1skin.psp
...................\............\.......\S1skin.tga
...................\............\.......\Station1.3ds
...................\............\.......\Station1.fbx
...................\............\.......\Station1.ms3d
...................\............\.......\station1.psp
...................\............\.......\station1tex.psp
...................\............\.......\station1tex.tga
...................\............\.......\T1skin.tga
...................\............\.......\tank01.fbx
...................\............\Game1.cs
...................\............\obj
...................\............\...\x86
...................\............\...\...\Debug
...................\............\...\...\.....\Content
...................\............\...\...\.....\Refactor
...................\............\...\...\.....\TempPE
...................\............\Program.cs
...................\............\Properties
...................\............\..........\AssemblyInfo.cs
...................\............\READ_ME.txt
...................\............\SpaceCraft1.cs
...................\............\TestOcttree1.csproj