文件名称:UCGUI324_FS44B0_G57_uCGUI

介绍说明--下载内容均来自于网络,请自行研究使用

开发环境:ADS 1.2/SDT 2.51

GUI测试,由于没有触摸屏,所以将触摸屏的代码给屏蔽了;

请将FS44B0II开发板连接好交叉网线、直连串口线、电源,

并连接好G57液晶屏,同时还要连接好背光电源;

然后在BIOS的命令窗口里面敲netrun命令;

点击FS44B0_G57_uCGUI\uC-GUI\FS44B0_G57_uCGUI_Data\DebugRel目录下:

批处理文件FS44B0_G57_uCGUI.BAT

下面你就可以看到液晶屏上面显示优龙标志

它会延时一两秒中进入下一个画面,逐步延时GUI的各项功能,请耐心观看;

-Development Environment: ADS 1.2/SDT 2.51GUI test, because there is no touch screen, it will be touch screen to shield the code Please FS44B0II development board to connect a good cross-network lines, direct serial lines, power supply, and connect a good G57 LCD screen, at the same time, good backlight power supply connection and then in the BIOS command window knock netrun order Click FS44B0_G57_uCGUIuC-GUIFS44B0_G57_uCGUI_DataDebugRel directory: batch file FS44B0_G57_uCGUI.BAT below you can see the LCD screen above shows excellent signs that it will delay Liuzhou 1 two seconds to enter the next screen, and gradually delay the GUI features, please be patient watch
相关搜索: 电源
uC/GUI

(系统自动生成,下载前可以参看下载内容)

下载文件列表

FS44B0_G57_uCGUI

................\demo

................\....\2DGL_DrawPolygon.c

................\....\AA_HiResAntialiasing.c

................\....\AA_Lines.c

................\....\COLOR_ShowColorBar.c

................\....\DIALOG_All.c

................\....\DIALOG_MessageBox.c

................\....\DIALOG_Radio.c

................\....\DIALOG_SliderColor.c

................\....\GUIDEMO_Touch.c

................\....\MEMDEV_AutoDev.c

................\....\MEMDEV_Banding.c

................\....\MEMDEV_DrawGraph.c

................\....\WIDGET_ListBox.c

................\....\WIDGET_PhoneButton.c

................\....\WIDGET_Progbar.c

................\FS-GUI.PRJ

................\gui

................\...\AntiAlias

................\...\.........\GUIAAArc.c

................\...\.........\GUIAAChar.c

................\...\.........\GUIAAChar2.c

................\...\.........\GUIAAChar4.c

................\...\.........\GUIAACircle.c

................\...\.........\GUIAALib.c

................\...\.........\GUIAALine.c

................\...\.........\GUIAAPoly.c

................\...\.........\GUIAAPolyOut.c

................\...\Config

................\...\......\GUIConf.bak

................\...\......\GUIConf.h

................\...\......\GUITouchConf.h

................\...\......\LCDConf.h

................\...\ConvertColor

................\...\............\LCDP111.c

................\...\............\LCDP222.c

................\...\............\LCDP233.c

................\...\............\LCDP323.c

................\...\............\LCDP332.c

................\...\............\LCDP444.c

................\...\............\LCDP555.c

................\...\............\LCDP565.c

................\...\............\LCDP8666.c

................\...\............\LCDPM233.c

................\...\............\LCDPM323.c

................\...\............\LCDPM332.c

................\...\............\LCDPM555.c

................\...\............\LCDPM565.c

................\...\ConvertMono

................\...\...........\LCDP0.c

................\...\...........\LCDP1.c

................\...\...........\LCDP2.c

................\...\...........\LCDP4.c

................\...\CORE

................\...\....\GUI.H

................\...\....\GUI2DLIB.C

................\...\....\GUIAlloc.c

................\...\....\GUIARC.C

................\...\....\GUIChar.c

................\...\....\GUIChar0.c

................\...\....\GUICharM.c

................\...\....\GUICharP.c

................\...\....\GUICirc.c

................\...\....\GUIColor2Index.c

................\...\....\GUICore.c

................\...\....\GUICurs.c

................\...\....\GUIDEBUG.H

................\...\....\GUIEncJS.c

................\...\....\GUIIndex2Color.c

................\...\....\GUIPolyE.c

................\...\....\GUIPolyM.c

................\...\....\GUIPolyR.c

................\...\....\GUIStream.c

................\...\....\GUITASK.C

................\...\....\GUITime.c

................\...\....\GUITIMER.C

................\...\....\GUITYPE.H

................\...\....\GUIUC0.C

................\...\....\GUIUC1.C

................\...\....\GUIVal.c

................\...\....\GUIValf.c

................\...\....\GUI_AddBin.c

................\...\....\GUI_AddDec.c

................\...\....\GUI_AddHex.c

................\...\....\GUI_Color2VisColor.c

................\...\....\GUI_DispBin.c

................\...\....\GUI_DispCEOL.c

................\...\....\GUI_DispChar.c

................\...\....\GUI_DispChars.c

................\...\....\GUI_DispHex.c

................\...\....\GUI_DispStringAt.c

................\...\....\GUI_DispStringAtCEOL.c

................\...\....\GUI_DispStringHCenter.c

................\...\....\GUI_DispStringInRect.c

................\...\....\GUI_DispStringLen.c

................\...\....\GUI_DrawBitmap.c

................\...\....\GUI_DrawBitmapExp.c

................\...\....\GUI_DrawBitmapMag.c

................\...\....\GUI_DrawFocusRect.c

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