文件名称:tankwarsource_r95
介绍说明--下载内容均来自于网络,请自行研究使用
坦克大战游戏完整全套源代码,代码写的很规范可以学习不少东西,如路径,碰撞,AI等。-Tankedaizhan games complete a full set of source code, code written in a very norms can learn many things, such as the path, collision, AI, etc..
(系统自动生成,下载前可以参看下载内容)
下载文件列表
bin
...\bass.dll
...\data
...\....\font.fnt
...\....\item
...\....\....\armor.xml
...\....\....\c1.xml
...\....\....\c2.xml
...\....\....\c3.xml
...\....\....\c4.xml
...\....\....\g1.xml
...\....\....\g2.xml
...\....\....\g3.xml
...\....\....\g4.xml
...\....\....\hp.xml
...\....\map
...\....\...\block.xml
...\....\...\block1x1.xml
...\....\...\block1x2.xml
...\....\...\block1x4.xml
...\....\...\block2x2.xml
...\....\...\block2x3.xml
...\....\...\mapdata.txt
...\....\...\road_26.tga
...\....\...\staticblock1x1.xml
...\....\...\staticblock1x2.xml
...\....\...\staticblock1x4.xml
...\....\...\staticblock2x2.xml
...\....\...\staticblock2x3.xml
...\....\...\wetland1x1.xml
...\....\...\wetland1x2.xml
...\....\radar
...\....\.....\radar.xml
...\....\se
...\....\..\tk_expb.WAV
...\....\..\tk_fire.WAV
...\....\tank
...\....\....\barbetteidle.xml
...\....\....\bullet.xml
...\....\....\bulletexplode.xml
...\....\....\cannonball.xml
...\....\....\cross.xml
...\....\....\explode.xml
...\....\....\idle.xml
...\....\....\indicator.xml
...\....\....\smoke.xml
...\....\ui
...\....\..\cannon.xml
...\....\..\gun.xml
...\....\..\mask.xml
...\hge.dll
...\readme.txt
include
.......\ca
.......\..\caBspline.h
.......\..\caFileStream.h
.......\..\caImage.h
.......\..\caInterpolaters.h
.......\..\caPoint2d.h
.......\..\caPoint3d.h
.......\..\caRect.h
.......\..\curvedani.h
.......\..\hgeCurvedani.h
.......\common
.......\......\aimEntity.h
.......\......\attachEntity.h
.......\......\collisionEntity.h
.......\......\collisionSpace.h
.......\......\controlEntity.h
.......\......\entity.h
.......\......\entityManager.h
.......\......\gameState.h
.......\......\graphicEntity.h
.......\......\menuItem.h
.......\......\profile.h
.......\......\quadSpace.h
.......\......\soundManager.h
.......\......\stateMachine.h
.......\......\utils.h
.......\game
.......\....\dataCurvedani.h
.......\....\mainGameState.h
.......\hge
.......\...\hge.h
.......\...\hgeanim.h
.......\...\hgecolor.h
.......\...\hgedistort.h
.......\...\hgefont.h
.......\...\hgegui.h
...\bass.dll
...\data
...\....\font.fnt
...\....\item
...\....\....\armor.xml
...\....\....\c1.xml
...\....\....\c2.xml
...\....\....\c3.xml
...\....\....\c4.xml
...\....\....\g1.xml
...\....\....\g2.xml
...\....\....\g3.xml
...\....\....\g4.xml
...\....\....\hp.xml
...\....\map
...\....\...\block.xml
...\....\...\block1x1.xml
...\....\...\block1x2.xml
...\....\...\block1x4.xml
...\....\...\block2x2.xml
...\....\...\block2x3.xml
...\....\...\mapdata.txt
...\....\...\road_26.tga
...\....\...\staticblock1x1.xml
...\....\...\staticblock1x2.xml
...\....\...\staticblock1x4.xml
...\....\...\staticblock2x2.xml
...\....\...\staticblock2x3.xml
...\....\...\wetland1x1.xml
...\....\...\wetland1x2.xml
...\....\radar
...\....\.....\radar.xml
...\....\se
...\....\..\tk_expb.WAV
...\....\..\tk_fire.WAV
...\....\tank
...\....\....\barbetteidle.xml
...\....\....\bullet.xml
...\....\....\bulletexplode.xml
...\....\....\cannonball.xml
...\....\....\cross.xml
...\....\....\explode.xml
...\....\....\idle.xml
...\....\....\indicator.xml
...\....\....\smoke.xml
...\....\ui
...\....\..\cannon.xml
...\....\..\gun.xml
...\....\..\mask.xml
...\hge.dll
...\readme.txt
include
.......\ca
.......\..\caBspline.h
.......\..\caFileStream.h
.......\..\caImage.h
.......\..\caInterpolaters.h
.......\..\caPoint2d.h
.......\..\caPoint3d.h
.......\..\caRect.h
.......\..\curvedani.h
.......\..\hgeCurvedani.h
.......\common
.......\......\aimEntity.h
.......\......\attachEntity.h
.......\......\collisionEntity.h
.......\......\collisionSpace.h
.......\......\controlEntity.h
.......\......\entity.h
.......\......\entityManager.h
.......\......\gameState.h
.......\......\graphicEntity.h
.......\......\menuItem.h
.......\......\profile.h
.......\......\quadSpace.h
.......\......\soundManager.h
.......\......\stateMachine.h
.......\......\utils.h
.......\game
.......\....\dataCurvedani.h
.......\....\mainGameState.h
.......\hge
.......\...\hge.h
.......\...\hgeanim.h
.......\...\hgecolor.h
.......\...\hgedistort.h
.......\...\hgefont.h
.......\...\hgegui.h