文件名称:CycloneII_Touch_Panel_MP3_Player
- 所属分类:
- 其他嵌入式/单片机内容
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.61mb
- 下载次数:
- 0次
- 提 供 者:
- l**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
在SOPC平台上,开发得MP3源代码,包括mp3软解码,图形界面!还包括了TFT,PWM的IP!-In SOPC platform, the development of a MP3 source code, including mp3 soft decoding, graphical interface! Also includes a TFT, PWM s IP!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
flash_files
...........\2C35_Touch_Panel_MP3_Player_05_08_2006.flash
project
.......\fmul.bdf
.......\mult.v
.......\NL2432HC22_LCD_Controller
.......\.........................\class.ptf
.......\.........................\HAL
.......\.........................\...\inc
.......\.........................\...\...\lcd_controller.h
.......\.........................\...\src
.......\.........................\...\...\component.mk
.......\.........................\...\...\lcd_controller.c
.......\.........................\lcd_controller.pl
.......\.........................\lcd_controller.pm
.......\.........................\Makefile
.......\PWM_with_FIFO
.......\.............\block_diagram.ppt
.......\.............\class.ptf
.......\.............\Makefile
.......\.............\pwm_with_fifo.pl
.......\.............\pwm_with_fifo.pm
.......\.............\src
.......\.............\...\pwm.c
.......\.............\...\pwm.h
.......\software
.......\........\mp3_lcd
.......\........\.......\.cdtbuild
.......\........\.......\.cdtproject
.......\........\.......\.project
.......\........\.......\application.stf
.......\........\.......\bmp
.......\........\.......\...\bmp.c
.......\........\.......\...\bmp.h
.......\........\.......\fat
.......\........\.......\...\ata.c
.......\........\.......\...\ata.h
.......\........\.......\...\COPYING
.......\........\.......\...\CREDITS
.......\........\.......\...\debug.h
.......\........\.......\...\fat.c
.......\........\.......\...\fat.h
.......\........\.......\...\fat_file.c
.......\........\.......\...\fat_file.h
.......\........\.......\...\README
.......\........\.......\fonts
.......\........\.......\.....\dotmatrixultra_light_22.c
.......\........\.......\.....\tahomabold_12.c
.......\........\.......\graphics
.......\........\.......\........\background2.c
.......\........\.......\........\pause_button_down.c
.......\........\.......\........\pause_button_up.c
.......\........\.......\........\play_button_down.c
.......\........\.......\........\play_button_up.c
.......\........\.......\........\skipbw_button_down.c
.......\........\.......\........\skipbw_button_up.c
.......\........\.......\........\skipfwd_button_down.c
.......\........\.......\........\skipfwd_button_up.c
.......\........\.......\graphics_lib
.......\........\.......\............\pix_map_base_routines.c
.......\........\.......\............\pix_map_base_routines.h
.......\........\.......\............\simple_graphics.c
.......\........\.......\............\simple_graphics.h
.......\........\.......\id3
.......\........\.......\...\COPYING
.......\........\.......\...\CREDITS
.......\........\.......\...\id3.c
.......\........\.......\...\id3.h
.......\........\.......\...\README
.......\........\.......\mad
.......\........\.......\...\bit.c
.......\........\.......\...\bit.h
.......\........\.......\...\CHANGES
.......\........\.......\...\COPYING
.......\........\.......\...\COPYRIGHT
.......\........\.......\...\CREDITS
.......\........\.......\...\D.dat
.......\........\.......\...\decoder.c
.......\........\.......\...\decoder.h
.......\........\.......\...\fixed.c
.......\........\.......\...\fixed.h
.......\........\.......\...\frame.c
.......\........\.......\...\frame.h
.......\........\.......\...\global.h
.......\........\.......\...\huffman.c
.......\........\.......\...\huffman.h
.......\........\.......\...\imdct_s.dat
.......\........\.......\...\layer12.c
.......\........\.......\...\layer12.h
.......\........\.......\...\layer3.c
.......\........\.......\...\layer3.h
.......\........\.......\...\mad.h
.......\........\.......\...\qc_table.dat
.......\........\.......\...\README
.......\........\.......\...\rq_table.dat
.......\........\.......\...\sf_table.dat
.......\........\.......\...\stream.c
.......\........\.......\...\stream.h
.......\........\.......\...\synth.c
.......\........\.......\...\synth.h
...........\2C35_Touch_Panel_MP3_Player_05_08_2006.flash
project
.......\fmul.bdf
.......\mult.v
.......\NL2432HC22_LCD_Controller
.......\.........................\class.ptf
.......\.........................\HAL
.......\.........................\...\inc
.......\.........................\...\...\lcd_controller.h
.......\.........................\...\src
.......\.........................\...\...\component.mk
.......\.........................\...\...\lcd_controller.c
.......\.........................\lcd_controller.pl
.......\.........................\lcd_controller.pm
.......\.........................\Makefile
.......\PWM_with_FIFO
.......\.............\block_diagram.ppt
.......\.............\class.ptf
.......\.............\Makefile
.......\.............\pwm_with_fifo.pl
.......\.............\pwm_with_fifo.pm
.......\.............\src
.......\.............\...\pwm.c
.......\.............\...\pwm.h
.......\software
.......\........\mp3_lcd
.......\........\.......\.cdtbuild
.......\........\.......\.cdtproject
.......\........\.......\.project
.......\........\.......\application.stf
.......\........\.......\bmp
.......\........\.......\...\bmp.c
.......\........\.......\...\bmp.h
.......\........\.......\fat
.......\........\.......\...\ata.c
.......\........\.......\...\ata.h
.......\........\.......\...\COPYING
.......\........\.......\...\CREDITS
.......\........\.......\...\debug.h
.......\........\.......\...\fat.c
.......\........\.......\...\fat.h
.......\........\.......\...\fat_file.c
.......\........\.......\...\fat_file.h
.......\........\.......\...\README
.......\........\.......\fonts
.......\........\.......\.....\dotmatrixultra_light_22.c
.......\........\.......\.....\tahomabold_12.c
.......\........\.......\graphics
.......\........\.......\........\background2.c
.......\........\.......\........\pause_button_down.c
.......\........\.......\........\pause_button_up.c
.......\........\.......\........\play_button_down.c
.......\........\.......\........\play_button_up.c
.......\........\.......\........\skipbw_button_down.c
.......\........\.......\........\skipbw_button_up.c
.......\........\.......\........\skipfwd_button_down.c
.......\........\.......\........\skipfwd_button_up.c
.......\........\.......\graphics_lib
.......\........\.......\............\pix_map_base_routines.c
.......\........\.......\............\pix_map_base_routines.h
.......\........\.......\............\simple_graphics.c
.......\........\.......\............\simple_graphics.h
.......\........\.......\id3
.......\........\.......\...\COPYING
.......\........\.......\...\CREDITS
.......\........\.......\...\id3.c
.......\........\.......\...\id3.h
.......\........\.......\...\README
.......\........\.......\mad
.......\........\.......\...\bit.c
.......\........\.......\...\bit.h
.......\........\.......\...\CHANGES
.......\........\.......\...\COPYING
.......\........\.......\...\COPYRIGHT
.......\........\.......\...\CREDITS
.......\........\.......\...\D.dat
.......\........\.......\...\decoder.c
.......\........\.......\...\decoder.h
.......\........\.......\...\fixed.c
.......\........\.......\...\fixed.h
.......\........\.......\...\frame.c
.......\........\.......\...\frame.h
.......\........\.......\...\global.h
.......\........\.......\...\huffman.c
.......\........\.......\...\huffman.h
.......\........\.......\...\imdct_s.dat
.......\........\.......\...\layer12.c
.......\........\.......\...\layer12.h
.......\........\.......\...\layer3.c
.......\........\.......\...\layer3.h
.......\........\.......\...\mad.h
.......\........\.......\...\qc_table.dat
.......\........\.......\...\README
.......\........\.......\...\rq_table.dat
.......\........\.......\...\sf_table.dat
.......\........\.......\...\stream.c
.......\........\.......\...\stream.h
.......\........\.......\...\synth.c
.......\........\.......\...\synth.h