文件名称:c75277323cd2436c60de16325ccf7fdf
- 所属分类:
- 单片机(51,AVR,MSP430等)
- 资源属性:
- [VHDL] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.28mb
- 下载次数:
- 0次
- 提 供 者:
- wan****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
游戏规则:
led(0 to 3)是按一定规律不断发亮,每次只有一个灯亮,每个灯都和我们BASYS板上的四个按钮中的一个对应着,当Led(0 to 3)中的灯亮时,我们要按对相应的按钮时候,在led(4 to 7)中对应的按钮就会亮起,并且八段码显示的数字也相应的加上一,要是按错了led(4 to 7)灯不亮,且显示数字减1。-The rules of the game: led (0 to 3) is continuously illuminated by a certain law, each time there is only one light, each lights are with us on the board four BASYS a corresponding button, and when Led (0 to 3) in the lights, we according to the corresponding button when led (4 to 7) in the corresponding button will turn on, and eight yards of the figures also show that together with the corresponding one, if by mistake that led (4 to 7) light does not shine, and show the figures by one.
led(0 to 3)是按一定规律不断发亮,每次只有一个灯亮,每个灯都和我们BASYS板上的四个按钮中的一个对应着,当Led(0 to 3)中的灯亮时,我们要按对相应的按钮时候,在led(4 to 7)中对应的按钮就会亮起,并且八段码显示的数字也相应的加上一,要是按错了led(4 to 7)灯不亮,且显示数字减1。-The rules of the game: led (0 to 3) is continuously illuminated by a certain law, each time there is only one light, each lights are with us on the board four BASYS a corresponding button, and when Led (0 to 3) in the lights, we according to the corresponding button when led (4 to 7) in the corresponding button will turn on, and eight yards of the figures also show that together with the corresponding one, if by mistake that led (4 to 7) light does not shine, and show the figures by one.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
c75277323cd2436c60de16325ccf7fdf
................................\game
................................\....\.lso
................................\....\ckMux.vhd
................................\....\clkDllCtrl.vhd
................................\....\device_usage_statistics.html
................................\....\DispCtrl.vhd
................................\....\GAME.ado
................................\....\GAME.ano
................................\....\GAME.ant
................................\....\game.bgn
................................\....\game.bit
................................\....\game.bld
................................\....\game.cel
................................\....\game.cmd_log
................................\....\game.drc
................................\....\game.ise
................................\....\game.ise_ISE_Backup
................................\....\GAME.jhd
................................\....\game.lfp
................................\....\game.lso
................................\....\game.ncd
................................\....\game.ngc
................................\....\game.ngd
................................\....\game.ngr
................................\....\game.ntrc_log
................................\....\game.pad
................................\....\game.par
................................\....\game.pcf
................................\....\game.prj
................................\....\game.stx
................................\....\game.syr
................................\....\GAME.tbw
................................\....\game.twr
................................\....\game.twx
................................\....\game.ucf
................................\....\game.unroutes
................................\....\game.ut
................................\....\game.vhd
................................\....\game.xpi
................................\....\game.xst
................................\....\GAME.xwv
................................\....\GAME.xwv_bak
................................\....\game_beh.prj
................................\....\GAME_bencher.prj
................................\....\GAME_gen.prj
................................\....\game_last_par.ncd
................................\....\game_map.mrp
................................\....\game_map.ncd
................................\....\game_map.ngm
................................\....\game_pad.csv
................................\....\game_pad.txt
................................\....\game_prev_built.ngd
................................\....\game_stx.prj
................................\....\game_summary.html
................................\....\game_usage.xml
................................\....\gnd10.vhd
................................\....\isim
................................\....\....\temp
................................\....\....\....\hdllib.ref
................................\....\....\....\hdpdeps.ref
................................\....\....\....\sub00
................................\....\....\....\.....\vhpl00.vho
................................\....\....\....\.....\vhpl01.vho
................................\....\....\work
................................\....\....\....\hdpdeps.ref
................................\....\lk.ant
................................\....\lk.jhd
................................\....\lk.tbw
................................\....\lk.vhw
................................\....\lk.xwv
................................\....\lk.xwv_bak
................................\....\lk_bencher.prj
................................\....\mmmmm.asy
................................\....\mmmmm.edn
................................\....\mmmmm.ngo
................................\....\mmmmm.sym
................................\....\mmmmm.v
................................\....\mmmmm.veo
................................\....\mmmmm.vhd
................................\....\mmmmm.vho
................................\....\mmmmm.xco
................................\....\mmmmm_c_coun
................................\game
................................\....\.lso
................................\....\ckMux.vhd
................................\....\clkDllCtrl.vhd
................................\....\device_usage_statistics.html
................................\....\DispCtrl.vhd
................................\....\GAME.ado
................................\....\GAME.ano
................................\....\GAME.ant
................................\....\game.bgn
................................\....\game.bit
................................\....\game.bld
................................\....\game.cel
................................\....\game.cmd_log
................................\....\game.drc
................................\....\game.ise
................................\....\game.ise_ISE_Backup
................................\....\GAME.jhd
................................\....\game.lfp
................................\....\game.lso
................................\....\game.ncd
................................\....\game.ngc
................................\....\game.ngd
................................\....\game.ngr
................................\....\game.ntrc_log
................................\....\game.pad
................................\....\game.par
................................\....\game.pcf
................................\....\game.prj
................................\....\game.stx
................................\....\game.syr
................................\....\GAME.tbw
................................\....\game.twr
................................\....\game.twx
................................\....\game.ucf
................................\....\game.unroutes
................................\....\game.ut
................................\....\game.vhd
................................\....\game.xpi
................................\....\game.xst
................................\....\GAME.xwv
................................\....\GAME.xwv_bak
................................\....\game_beh.prj
................................\....\GAME_bencher.prj
................................\....\GAME_gen.prj
................................\....\game_last_par.ncd
................................\....\game_map.mrp
................................\....\game_map.ncd
................................\....\game_map.ngm
................................\....\game_pad.csv
................................\....\game_pad.txt
................................\....\game_prev_built.ngd
................................\....\game_stx.prj
................................\....\game_summary.html
................................\....\game_usage.xml
................................\....\gnd10.vhd
................................\....\isim
................................\....\....\temp
................................\....\....\....\hdllib.ref
................................\....\....\....\hdpdeps.ref
................................\....\....\....\sub00
................................\....\....\....\.....\vhpl00.vho
................................\....\....\....\.....\vhpl01.vho
................................\....\....\work
................................\....\....\....\hdpdeps.ref
................................\....\lk.ant
................................\....\lk.jhd
................................\....\lk.tbw
................................\....\lk.vhw
................................\....\lk.xwv
................................\....\lk.xwv_bak
................................\....\lk_bencher.prj
................................\....\mmmmm.asy
................................\....\mmmmm.edn
................................\....\mmmmm.ngo
................................\....\mmmmm.sym
................................\....\mmmmm.v
................................\....\mmmmm.veo
................................\....\mmmmm.vhd
................................\....\mmmmm.vho
................................\....\mmmmm.xco
................................\....\mmmmm_c_coun