文件名称:D3DQuakeSrc
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下载文件列表
q1source
........\D3DQuake Readme.txt
........\gnu.txt
........\QW
........\..\clean.bat
........\..\client
........\..\......\adivtab.h
........\..\......\anorms.h
........\..\......\anorm_dots.h
........\..\......\asm_draw.h
........\..\......\asm_i386.h
........\..\......\block16.h
........\..\......\block8.h
........\..\......\bothdefs.h
........\..\......\bspfile.h
........\..\......\buildnum.c
........\..\......\cdaudio.h
........\..\......\cd_audio.c
........\..\......\cd_linux.c
........\..\......\cd_null.c
........\..\......\cd_win.c
........\..\......\client.h
........\..\......\cl_cam.c
........\..\......\cl_demo.c
........\..\......\cl_ents.c
........\..\......\cl_input.c
........\..\......\cl_main.c
........\..\......\cl_parse.c
........\..\......\cl_pred.c
........\..\......\cl_tent.c
........\..\......\cmd.c
........\..\......\cmd.h
........\..\......\common.c
........\..\......\common.h
........\..\......\console.c
........\..\......\console.h
........\..\......\crc.c
........\..\......\crc.h
........\..\......\cvar.c
........\..\......\cvar.h
........\..\......\docs.txt
........\..\......\draw.c
........\..\......\draw.h
........\..\......\d_copy.s
........\..\......\d_draw.asm
........\..\......\d_draw.s
........\..\......\d_draw16.asm
........\..\......\d_draw16.s
........\..\......\d_edge.c
........\..\......\d_fill.c
........\..\......\d_iface.h
........\..\......\d_ifacea.h
........\..\......\d_init.c
........\..\......\d_local.h
........\..\......\d_modech.c
........\..\......\d_part.c
........\..\......\d_parta.asm
........\..\......\d_parta.s
........\..\......\d_polysa.asm
........\..\......\d_polysa.s
........\..\......\d_polyse.c
........\..\......\d_scan.c
........\..\......\d_scana.asm
........\..\......\d_scana.s
........\..\......\d_sky.c
........\..\......\d_spr8.asm
........\..\......\d_spr8.s
........\..\......\d_sprite.c
........\..\......\d_surf.c
........\..\......\d_vars.c
........\..\......\d_varsa.asm
........\..\......\d_varsa.s
........\..\......\d_zpoint.c
........\..\......\exitscrn.txt
........\..\......\glquake.h
........\..\......\glquake2.h
........\..\......\gl_draw.c
........\..\......\gl_mesh.c
........\..\......\gl_model.c
........\..\......\gl_model.h
........\..\......\gl_ngraph.c
........\..\......\gl_refrag.c
........\..\......\gl_rlight.c
........\..\......\gl_rmain.c
........\..\......\gl_rmisc.c
........\..\......\gl_rsurf.c
........\..\......\gl_screen.c
........\..\......\gl_test.c
........\..\......\gl_vidlinux.c
........\..\......\gl_vidlinuxglx.c
........\..\......\gl_vidlinux_svga.c
........\..\......\gl_vidlinux_x11.c
........\..\......\gl_vidnt.c
........\..\......\gl_warp.c
........\..\......\gl_warp_sin.h
........\..\......\input.h
........\..\......\in_null.c
........\..\......\in_win.c
........\..\......\keys.c
........\..\......\keys.h
........\D3DQuake Readme.txt
........\gnu.txt
........\QW
........\..\clean.bat
........\..\client
........\..\......\adivtab.h
........\..\......\anorms.h
........\..\......\anorm_dots.h
........\..\......\asm_draw.h
........\..\......\asm_i386.h
........\..\......\block16.h
........\..\......\block8.h
........\..\......\bothdefs.h
........\..\......\bspfile.h
........\..\......\buildnum.c
........\..\......\cdaudio.h
........\..\......\cd_audio.c
........\..\......\cd_linux.c
........\..\......\cd_null.c
........\..\......\cd_win.c
........\..\......\client.h
........\..\......\cl_cam.c
........\..\......\cl_demo.c
........\..\......\cl_ents.c
........\..\......\cl_input.c
........\..\......\cl_main.c
........\..\......\cl_parse.c
........\..\......\cl_pred.c
........\..\......\cl_tent.c
........\..\......\cmd.c
........\..\......\cmd.h
........\..\......\common.c
........\..\......\common.h
........\..\......\console.c
........\..\......\console.h
........\..\......\crc.c
........\..\......\crc.h
........\..\......\cvar.c
........\..\......\cvar.h
........\..\......\docs.txt
........\..\......\draw.c
........\..\......\draw.h
........\..\......\d_copy.s
........\..\......\d_draw.asm
........\..\......\d_draw.s
........\..\......\d_draw16.asm
........\..\......\d_draw16.s
........\..\......\d_edge.c
........\..\......\d_fill.c
........\..\......\d_iface.h
........\..\......\d_ifacea.h
........\..\......\d_init.c
........\..\......\d_local.h
........\..\......\d_modech.c
........\..\......\d_part.c
........\..\......\d_parta.asm
........\..\......\d_parta.s
........\..\......\d_polysa.asm
........\..\......\d_polysa.s
........\..\......\d_polyse.c
........\..\......\d_scan.c
........\..\......\d_scana.asm
........\..\......\d_scana.s
........\..\......\d_sky.c
........\..\......\d_spr8.asm
........\..\......\d_spr8.s
........\..\......\d_sprite.c
........\..\......\d_surf.c
........\..\......\d_vars.c
........\..\......\d_varsa.asm
........\..\......\d_varsa.s
........\..\......\d_zpoint.c
........\..\......\exitscrn.txt
........\..\......\glquake.h
........\..\......\glquake2.h
........\..\......\gl_draw.c
........\..\......\gl_mesh.c
........\..\......\gl_model.c
........\..\......\gl_model.h
........\..\......\gl_ngraph.c
........\..\......\gl_refrag.c
........\..\......\gl_rlight.c
........\..\......\gl_rmain.c
........\..\......\gl_rmisc.c
........\..\......\gl_rsurf.c
........\..\......\gl_screen.c
........\..\......\gl_test.c
........\..\......\gl_vidlinux.c
........\..\......\gl_vidlinuxglx.c
........\..\......\gl_vidlinux_svga.c
........\..\......\gl_vidlinux_x11.c
........\..\......\gl_vidnt.c
........\..\......\gl_warp.c
........\..\......\gl_warp_sin.h
........\..\......\input.h
........\..\......\in_null.c
........\..\......\in_win.c
........\..\......\keys.c
........\..\......\keys.h