文件名称:lfpe_0.2.0

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 7.02mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • z**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

opengl图形引擎和物理引擎结合的原代码-opengl graphics engine and physics engine combined with the original code
(系统自动生成,下载前可以参看下载内容)

下载文件列表

lfpe_0.2.0

..........\AUTHORS

..........\build

..........\.....\codeblocks

..........\.....\..........\linux

..........\.....\..........\.....\lfpe.cbp

..........\.....\..........\.....\lfpe.workspace

..........\.....\..........\.....\tankGame.cbp

..........\.....\..........\.....\test01_Basics.cbp

..........\.....\..........\.....\test02_Joint.cbp

..........\.....\..........\.....\test03_TriMesh.cbp

..........\.....\..........\.....\test04_ForceAffector.cbp

..........\.....\..........\.....\tutorial01_Basics.cbp

..........\.....\..........\windows

..........\.....\..........\.......\lfpe.cbp

..........\.....\..........\.......\lfpe.workspace

..........\.....\..........\.......\tankGame.cbp

..........\.....\..........\.......\test01_Basics.cbp

..........\.....\..........\.......\test02_Joint.cbp

..........\.....\..........\.......\test03_TriMesh.cbp

..........\.....\..........\.......\test04_ForceAffector.cbp

..........\.....\..........\.......\tutorial01_Basics.cbp

..........\.....\DevC++

..........\.....\......\lfpe.dev

..........\.....\......\lfpe.mak

..........\.....\......\tankGame.dev

..........\.....\......\tankGame.mak

..........\.....\......\test01_Basics.dev

..........\.....\......\test01_Basics.mak

..........\.....\......\test02_Joint.dev

..........\.....\......\test02_Joint.mak

..........\.....\......\test03_TriMesh.dev

..........\.....\......\test03_TriMesh.mak

..........\.....\......\test04_ForceAffector.dev

..........\.....\......\test04_ForceAffector.mak

..........\.....\......\tutorial01_Basics.dev

..........\.....\......\tutorial01_Basics.mak

..........\.....\VisualStudio6

..........\.....\.............\lfpe.dsp

..........\.....\.............\lfpe.dsw

..........\.....\.............\tankGame.dsp

..........\.....\.............\test01_Basics.dsp

..........\.....\.............\test02_Joint.dsp

..........\.....\.............\test03_TriMesh.dsp

..........\.....\.............\test04_ForceAffector.dsp

..........\.....\.............\tutorial01_Basics.dsp

..........\.....\VisualStudio8

..........\.....\.............\lfpe.ncb

..........\.....\.............\lfpe.sln

..........\.....\.............\lfpe.vcproj

..........\.....\.............\lfpe.vcproj.DELL-1.Reinhard.user

..........\.....\.............\tankGame.vcproj

..........\.....\.............\tankGame.vcproj.DELL-1.Reinhard.user

..........\.....\.............\test01_Basics.vcproj

..........\.....\.............\test01_Basics.vcproj.DELL-1.Reinhard.user

..........\.....\.............\test02_Joint.vcproj

..........\.....\.............\test02_Joint.vcproj.DELL-1.Reinhard.user

..........\.....\.............\test03_TriMesh.vcproj

..........\.....\.............\test03_TriMesh.vcproj.DELL-1.Reinhard.user

..........\.....\.............\test04_ForceAffector.vcproj

..........\.....\.............\test04_ForceAffector.vcproj.DELL-1.Reinhard.user

..........\.....\.............\tutorial01_Basics.vcproj

..........\.....\.............\tutorial01_Basics.vcproj.DELL-1.Reinhard.user

..........\.....\xcode

..........\ChangeLog

..........\ChangeLog.bak

..........\configure.ac

..........\COPYING

..........\doxygen.conf

..........\doxygen.conf.win

..........\examples

..........\........\base

..........\........\....\CTestAppBase.cpp

..........\........\....\CTestAppBase.h

..........\........\games

..........\........\.....\tankGame

..........\........\.....\........\CControllerJoint.cpp

..........\........\.....\........\CControllerJoint.h

..........\........\.....\........\CGameObject.cpp

..........\........\.....\........\CGameObject.h

..........\........\.....\........\CScene.cpp

..........\........\.....\........\CScene.h

..........\........\.....\........\CSceneObject.cpp

..........\........\.....\........\CSceneObject.h

..........\........\.....\........\CTankGame.cpp

..........\........\.....\........\CTankGame.h

..........\........\.....\........\tankGame.cpp

..........\........\media

..........\........\.....\diamond.lfm

..........\........\.....\diamond.lfmg



..........\........\.....\gui

..........\........\.....\...\efflanti.ttf

..........\........\.....\...\efflanti.txt

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