文件名称:nature
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.68mb
- 下载次数:
- 0次
- 提 供 者:
- 刘**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这个程序使用了大量OpenGL高级特效技术以产生出室外自然景观的真实感效果。
场景中有轻风吹拂绿草、在水面上产生涟漪、倒影、天空云动、地形等等。-This program uses a lot of OpenGL high-level special effects technology to produce outdoor-photorealistic effects of the natural landscape. Scene has the wind blowing grass, produce ripples in the water, reflection, sky clouds moving, terrain and so on.
场景中有轻风吹拂绿草、在水面上产生涟漪、倒影、天空云动、地形等等。-This program uses a lot of OpenGL high-level special effects technology to produce outdoor-photorealistic effects of the natural landscape. Scene has the wind blowing grass, produce ripples in the water, reflection, sky clouds moving, terrain and so on.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Appearance
..........\AlphaAttributes.cpp
..........\AlphaAttributes.h
..........\Appearance.cpp
..........\Appearance.h
..........\AppUtils.h
..........\BlendAttributes.cpp
..........\BlendAttributes.h
..........\Light.cpp
..........\Light.h
..........\Material.cpp
..........\Material.h
..........\MatLight.cpp
..........\MatLight.h
..........\Texture.cpp
..........\Texture.h
..........\TextureCoordGenerator.cpp
..........\TextureCoordGenerator.h
..........\TextureLoader.cpp
Application Nature
..................\Data
..................\....\Grass
..................\....\.....\grassPack.dds
..................\....\.....\GrassShader.xml
..................\....\.....\randommap.tga
..................\....\GUI
..................\....\...\ArialSmall.tga
..................\....\...\GUILayout.xml
..................\....\...\gui_desc.xml
..................\....\IniFile.xml
..................\....\Sky
..................\....\...\skydome.xml
..................\....\...\SkyGroup.xml
..................\....\...\SkyShader.xml
..................\....\Terrain
..................\....\.......\dirt.dds
..................\....\.......\fungus.dds
..................\....\.......\grasslayer.dds
..................\....\.......\TerrainShader.xml
..................\....\Water
..................\....\.....\WaterGroup.xml
..................\....\.....\watermesh.3ds
..................\....\.....\WaterShader.xml
..................\Log.txt
..................\Main.cpp
..................\SceneFrame.cpp
..................\SceneFrame.h
..................\SceneGraph.exe
..................\SceneGraph.ncb
..................\SceneGraph.sln
..................\SceneGraph.vcproj
..................\Terrain
..................\.......\GrassCell.cpp
..................\.......\GrassCell.h
..................\.......\HeightMap.cpp
..................\.......\HeightMap.h
..................\.......\Portal.cpp
..................\.......\Portal.h
..................\.......\Terrain.cpp
..................\.......\Terrain.h
..................\.......\TerrainCell.cpp
..................\.......\TerrainCell.h
..................\.......\TerrainUtils.cpp
..................\.......\TerrainUtils.h
Events
......\GUIEventListener.h
......\InputEventListener.h
......\KeyEvent.cpp
......\KeyEvent.h
......\MouseEvent.cpp
......\MouseEvent.h
......\WindowEvent.cpp
......\WindowEvent.h
Extensions
..........\GLee.cpp
..........\GLee.h
Geometry
........\BoundsDescriptor.cpp
........\BoundsDescriptor.h
........\DistanceObject.h
........\Geometry.cpp
........\Geometry.h
........\Plane.h
........\ShadowInfo.cpp
........\ShadowInfo.h
........\Triangle.cpp
........\Triangle.h
GUI
...\GUIAlphaElement.cpp
...\GUIAlphaElement.h
...\GUIButton.cpp
...\GUIButton.h
...\GUICheckBox.cpp
...\GUICheckBox.h
..........\AlphaAttributes.cpp
..........\AlphaAttributes.h
..........\Appearance.cpp
..........\Appearance.h
..........\AppUtils.h
..........\BlendAttributes.cpp
..........\BlendAttributes.h
..........\Light.cpp
..........\Light.h
..........\Material.cpp
..........\Material.h
..........\MatLight.cpp
..........\MatLight.h
..........\Texture.cpp
..........\Texture.h
..........\TextureCoordGenerator.cpp
..........\TextureCoordGenerator.h
..........\TextureLoader.cpp
Application Nature
..................\Data
..................\....\Grass
..................\....\.....\grassPack.dds
..................\....\.....\GrassShader.xml
..................\....\.....\randommap.tga
..................\....\GUI
..................\....\...\ArialSmall.tga
..................\....\...\GUILayout.xml
..................\....\...\gui_desc.xml
..................\....\IniFile.xml
..................\....\Sky
..................\....\...\skydome.xml
..................\....\...\SkyGroup.xml
..................\....\...\SkyShader.xml
..................\....\Terrain
..................\....\.......\dirt.dds
..................\....\.......\fungus.dds
..................\....\.......\grasslayer.dds
..................\....\.......\TerrainShader.xml
..................\....\Water
..................\....\.....\WaterGroup.xml
..................\....\.....\watermesh.3ds
..................\....\.....\WaterShader.xml
..................\Log.txt
..................\Main.cpp
..................\SceneFrame.cpp
..................\SceneFrame.h
..................\SceneGraph.exe
..................\SceneGraph.ncb
..................\SceneGraph.sln
..................\SceneGraph.vcproj
..................\Terrain
..................\.......\GrassCell.cpp
..................\.......\GrassCell.h
..................\.......\HeightMap.cpp
..................\.......\HeightMap.h
..................\.......\Portal.cpp
..................\.......\Portal.h
..................\.......\Terrain.cpp
..................\.......\Terrain.h
..................\.......\TerrainCell.cpp
..................\.......\TerrainCell.h
..................\.......\TerrainUtils.cpp
..................\.......\TerrainUtils.h
Events
......\GUIEventListener.h
......\InputEventListener.h
......\KeyEvent.cpp
......\KeyEvent.h
......\MouseEvent.cpp
......\MouseEvent.h
......\WindowEvent.cpp
......\WindowEvent.h
Extensions
..........\GLee.cpp
..........\GLee.h
Geometry
........\BoundsDescriptor.cpp
........\BoundsDescriptor.h
........\DistanceObject.h
........\Geometry.cpp
........\Geometry.h
........\Plane.h
........\ShadowInfo.cpp
........\ShadowInfo.h
........\Triangle.cpp
........\Triangle.h
GUI
...\GUIAlphaElement.cpp
...\GUIAlphaElement.h
...\GUIButton.cpp
...\GUIButton.h
...\GUICheckBox.cpp
...\GUICheckBox.h