文件名称:3D-Game
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 758kb
- 下载次数:
- 0次
- 提 供 者:
- yang****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是一个用OpenGL开发的太空战三维游戏,包含了如流星体绘制、飞行器绘制、爆炸效果绘制、屏幕文字绘制技术,音响效果编程等三维游戏的主要关键技术。-This is a by OpenGL development of three-dimensional space war games, such as the meteor contains the volume rendering, aircraft drawing, rendering the effect of the explosion, the screen text rendering technology, sound effects, such as three-dimensional game programming major key technologies.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3D-Game
.......\Ast.cpp
.......\Ast.h
.......\Ast3D.cpp
.......\Ast3D.h
.......\Ast3DFract.cpp
.......\Ast3DFract.h
.......\AUDIOW32.DLL
.......\Bullet.cpp
.......\Bullet.h
.......\BulletFireBall.cpp
.......\BulletFireBall.h
.......\DATA
.......\....\AST.RAW
.......\....\EXPLODE.WAV
.......\....\FIRE.WAV
.......\....\INTRO.XM
.......\....\NEWSHIP.RAW
.......\....\SHIP.RAW
.......\....\shipexplode.wav
.......\....\TEST.PNG
.......\....\TETRA.RAW
.......\....\TITLE.RAW
.......\Dll
.......\...\AUDIOW32.DLL
.......\...\GLUT32.DLL
.......\Exp.cpp
.......\Exp.h
.......\Extern.h
.......\Fragment.cpp
.......\Fragment.h
.......\GameIntro.cpp
.......\GameIntro.h
.......\GameObj.cpp
.......\GameObj.h
.......\GameObjTimed.cpp
.......\GameObjTimed.h
.......\GameSection.cpp
.......\GameSection.h
.......\GameSession.cpp
.......\GameSession.h
.......\GLUT32.DLL
.......\Include
.......\.......\AUDIO.H
.......\.......\GL
.......\.......\..\GLPNG.H
.......\.......\..\Glut.h
.......\.......\VCG
.......\.......\...\Point3.h
.......\.......\...\Sphere3.h
.......\.......\...\Utility.h
.......\Lib
.......\...\AUDW32VC.LIB
.......\...\GLPNG.LIB
.......\...\GLUT32.LIB
.......\MainFrm.cpp
.......\MainFrm.h
.......\MyGame.aps
.......\MyGame.clw
.......\MyGame.cpp
.......\MyGame.dsp
.......\MyGame.dsw
.......\MyGame.exe
.......\MyGame.h
.......\MyGame.ncb
.......\MyGame.opt
.......\MyGame.plg
.......\MyGame.rc
.......\MyGameDoc.cpp
.......\MyGameDoc.h
.......\MyGameView.cpp
.......\MyGameView.h
.......\ReadMe.txt
.......\Release
.......\RES
.......\...\MyGame.rc2
.......\Resource.h
.......\Ship.cpp
.......\Ship.h
.......\Ship3D.cpp
.......\Ship3D.h
.......\Stars.cpp
.......\Stars.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\Triangle.cpp
.......\Triangle.h
.......\UTILITY.CPP
.......\Utility.h
.......\Ast.cpp
.......\Ast.h
.......\Ast3D.cpp
.......\Ast3D.h
.......\Ast3DFract.cpp
.......\Ast3DFract.h
.......\AUDIOW32.DLL
.......\Bullet.cpp
.......\Bullet.h
.......\BulletFireBall.cpp
.......\BulletFireBall.h
.......\DATA
.......\....\AST.RAW
.......\....\EXPLODE.WAV
.......\....\FIRE.WAV
.......\....\INTRO.XM
.......\....\NEWSHIP.RAW
.......\....\SHIP.RAW
.......\....\shipexplode.wav
.......\....\TEST.PNG
.......\....\TETRA.RAW
.......\....\TITLE.RAW
.......\Dll
.......\...\AUDIOW32.DLL
.......\...\GLUT32.DLL
.......\Exp.cpp
.......\Exp.h
.......\Extern.h
.......\Fragment.cpp
.......\Fragment.h
.......\GameIntro.cpp
.......\GameIntro.h
.......\GameObj.cpp
.......\GameObj.h
.......\GameObjTimed.cpp
.......\GameObjTimed.h
.......\GameSection.cpp
.......\GameSection.h
.......\GameSession.cpp
.......\GameSession.h
.......\GLUT32.DLL
.......\Include
.......\.......\AUDIO.H
.......\.......\GL
.......\.......\..\GLPNG.H
.......\.......\..\Glut.h
.......\.......\VCG
.......\.......\...\Point3.h
.......\.......\...\Sphere3.h
.......\.......\...\Utility.h
.......\Lib
.......\...\AUDW32VC.LIB
.......\...\GLPNG.LIB
.......\...\GLUT32.LIB
.......\MainFrm.cpp
.......\MainFrm.h
.......\MyGame.aps
.......\MyGame.clw
.......\MyGame.cpp
.......\MyGame.dsp
.......\MyGame.dsw
.......\MyGame.exe
.......\MyGame.h
.......\MyGame.ncb
.......\MyGame.opt
.......\MyGame.plg
.......\MyGame.rc
.......\MyGameDoc.cpp
.......\MyGameDoc.h
.......\MyGameView.cpp
.......\MyGameView.h
.......\ReadMe.txt
.......\Release
.......\RES
.......\...\MyGame.rc2
.......\Resource.h
.......\Ship.cpp
.......\Ship.h
.......\Ship3D.cpp
.......\Ship3D.h
.......\Stars.cpp
.......\Stars.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\Triangle.cpp
.......\Triangle.h
.......\UTILITY.CPP
.......\Utility.h