文件名称:1111
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 7.91mb
- 下载次数:
- 0次
- 提 供 者:
- ji***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
本软件是一个简单的可视化系统,可以进行3
DS外部文件的输入和输出,对对象的细节层次编辑、材质编辑、纹理映射编辑等。-This software is a simple visualization system can be carried out 3DS external file input and output, the level of detail object editing, texture editing, texture mapping editing.
DS外部文件的输入和输出,对对象的细节层次编辑、材质编辑、纹理映射编辑等。-This software is a simple visualization system can be carried out 3DS external file input and output, the level of detail object editing, texture editing, texture mapping editing.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
CHAPTER01
.........\3DEDITOR
.........\........\3DEDITOR.APS
.........\........\3DEDITOR.CLW
.........\........\3DEDITOR.CPP
.........\........\3DEDITOR.DSP
.........\........\3DEDITOR.DSW
.........\........\3DEDITOR.H
.........\........\3DEDITOR.NCB
.........\........\3DEDITOR.OPT
.........\........\3DEDITOR.PLG
.........\........\3DEDITOR.RC
.........\........\3DEDITORDOC.CPP
.........\........\3DEDITORDOC.H
.........\........\3DEDITORVIEW.CPP
.........\........\3DEDITORVIEW.H
.........\........\AVICAPTURE.CPP
.........\........\AVICAPTURE.H
.........\........\CHILDFRM.CPP
.........\........\CHILDFRM.H
.........\........\CHUNKFILE.CPP
.........\........\CHUNKFILE.H
.........\........\CLASSLIB.CPP
.........\........\CLASSLIB.H
.........\........\DEBUG
.........\........\DEFS.H
.........\........\DLGCAPTUREMOVIE.CPP
.........\........\DLGCAPTUREMOVIE.H
.........\........\DLGIMPORT.CPP
.........\........\DLGIMPORT.H
.........\........\DLGMAPPING.CPP
.........\........\DLGMAPPING.H
.........\........\DLGMATERIAL.CPP
.........\........\DLGMATERIAL.H
.........\........\DLGPROPERTIES.CPP
.........\........\DLGPROPERTIES.H
.........\........\DLGRAYTRACE.CPP
.........\........\DLGRAYTRACE.H
.........\........\EXPORT3DS.CPP
.........\........\GLMEMORYDC.CPP
.........\........\GLMEMORYDC.H
.........\........\IMAGECAPTURE.CPP
.........\........\IMAGECAPTURE.H
.........\........\IMPEXP3DS.H
.........\........\IMPORT3DS.CPP
.........\........\IMPORT3DS_PM.CPP
.........\........\IMPORT3DS_PM.H
.........\........\IMPORTPROGRESS.CPP
.........\........\IMPORTPROGRESS.H
.........\........\JCONFIG.H
.........\........\JMORECFG.H
.........\........\JPEG.H
.........\........\JPEG.LIB
.........\........\JPEGLIB.H
.........\........\MAINFRM.CPP
.........\........\MAINFRM.H
.........\........\OBJECT.CPP
.........\........\OBJECT.H
.........\........\PICTURE.CPP
.........\........\PICTURE.H
.........\........\PNG.H
.........\........\PNGCONF.H
.........\........\RAYTRACE.CPP
.........\........\README.TXT
.........\........\RELEASE
.........\........\RENDERVIEW.CPP
.........\........\RENDERVIEW.H
.........\........\RES
.........\........\...\3DEDITOR.RC2
.........\........\...\BMP00001.BMP
.........\........\...\BMP00002.BMP
.........\........\...\CURSOR1.CUR
.........\........\...\CURSOR2.CUR
.........\........\...\CURSOR3.CUR
.........\........\...\CURSOR4.CUR
.........\........\...\TOOLBAR1.BMP
.........\........\...\TOOLBAR2.BMP
.........\........\...\TOOLBAR3.BMP
.........\........\...\TOOLBAR_.BMP
.........\........\RESOURCE.H
.........\........\SAMPLES
.........\........\.......\111.3DS
.........\........\.......\A3DPLNT1.3DS
.........\........\.......\AMALTHEA.3DS
.........\........\.......\ANT.3DE
.........\........\.......\ANT.3DP
.........\........\.......\BACCHUS.3DS
.........\........\.......\BGMC.JPG
.........\........\.......\BGVISA.JPG
.........\........\.......\BOWLING.3DP
.........\........\.......\BRICK.TGA
.........\........\.......\BUNNY.3DP
.........\3DEDITOR
.........\........\3DEDITOR.APS
.........\........\3DEDITOR.CLW
.........\........\3DEDITOR.CPP
.........\........\3DEDITOR.DSP
.........\........\3DEDITOR.DSW
.........\........\3DEDITOR.H
.........\........\3DEDITOR.NCB
.........\........\3DEDITOR.OPT
.........\........\3DEDITOR.PLG
.........\........\3DEDITOR.RC
.........\........\3DEDITORDOC.CPP
.........\........\3DEDITORDOC.H
.........\........\3DEDITORVIEW.CPP
.........\........\3DEDITORVIEW.H
.........\........\AVICAPTURE.CPP
.........\........\AVICAPTURE.H
.........\........\CHILDFRM.CPP
.........\........\CHILDFRM.H
.........\........\CHUNKFILE.CPP
.........\........\CHUNKFILE.H
.........\........\CLASSLIB.CPP
.........\........\CLASSLIB.H
.........\........\DEBUG
.........\........\DEFS.H
.........\........\DLGCAPTUREMOVIE.CPP
.........\........\DLGCAPTUREMOVIE.H
.........\........\DLGIMPORT.CPP
.........\........\DLGIMPORT.H
.........\........\DLGMAPPING.CPP
.........\........\DLGMAPPING.H
.........\........\DLGMATERIAL.CPP
.........\........\DLGMATERIAL.H
.........\........\DLGPROPERTIES.CPP
.........\........\DLGPROPERTIES.H
.........\........\DLGRAYTRACE.CPP
.........\........\DLGRAYTRACE.H
.........\........\EXPORT3DS.CPP
.........\........\GLMEMORYDC.CPP
.........\........\GLMEMORYDC.H
.........\........\IMAGECAPTURE.CPP
.........\........\IMAGECAPTURE.H
.........\........\IMPEXP3DS.H
.........\........\IMPORT3DS.CPP
.........\........\IMPORT3DS_PM.CPP
.........\........\IMPORT3DS_PM.H
.........\........\IMPORTPROGRESS.CPP
.........\........\IMPORTPROGRESS.H
.........\........\JCONFIG.H
.........\........\JMORECFG.H
.........\........\JPEG.H
.........\........\JPEG.LIB
.........\........\JPEGLIB.H
.........\........\MAINFRM.CPP
.........\........\MAINFRM.H
.........\........\OBJECT.CPP
.........\........\OBJECT.H
.........\........\PICTURE.CPP
.........\........\PICTURE.H
.........\........\PNG.H
.........\........\PNGCONF.H
.........\........\RAYTRACE.CPP
.........\........\README.TXT
.........\........\RELEASE
.........\........\RENDERVIEW.CPP
.........\........\RENDERVIEW.H
.........\........\RES
.........\........\...\3DEDITOR.RC2
.........\........\...\BMP00001.BMP
.........\........\...\BMP00002.BMP
.........\........\...\CURSOR1.CUR
.........\........\...\CURSOR2.CUR
.........\........\...\CURSOR3.CUR
.........\........\...\CURSOR4.CUR
.........\........\...\TOOLBAR1.BMP
.........\........\...\TOOLBAR2.BMP
.........\........\...\TOOLBAR3.BMP
.........\........\...\TOOLBAR_.BMP
.........\........\RESOURCE.H
.........\........\SAMPLES
.........\........\.......\111.3DS
.........\........\.......\A3DPLNT1.3DS
.........\........\.......\AMALTHEA.3DS
.........\........\.......\ANT.3DE
.........\........\.......\ANT.3DP
.........\........\.......\BACCHUS.3DS
.........\........\.......\BGMC.JPG
.........\........\.......\BGVISA.JPG
.........\........\.......\BOWLING.3DP
.........\........\.......\BRICK.TGA
.........\........\.......\BUNNY.3DP