文件名称:Chapter_21
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 870kb
- 下载次数:
- 0次
- 提 供 者:
- clou****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Games programming all in one code chapter 21(final chapter)
相关搜索: 21
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Chapter_21
..........\01 BreakThrough
..........\...............\01 BreakThrough.dsp
..........\...............\01 BreakThrough.dsw
..........\...............\01 BreakThrough.ncb
..........\...............\01 BreakThrough.opt
..........\...............\01 BreakThrough.plg
..........\...............\BreakThrough.cpp
..........\...............\BreakThrough.exe
..........\...............\btBall.cpp
..........\...............\btBall.h
..........\...............\btBlock.cpp
..........\...............\btBlock.h
..........\...............\btGame.cpp
..........\...............\btGame.h
..........\...............\btPaddle.cpp
..........\...............\btPaddle.h
..........\...............\Data
..........\...............\....\ball.txt
..........\...............\....\block1.txt
..........\...............\....\level1.txt
..........\...............\....\level2.txt
..........\...............\....\level3.txt
..........\...............\....\level4.txt
..........\...............\....\levels.txt
..........\...............\....\menu.txt
..........\...............\....\numbers.txt
..........\...............\....\paddle.txt
..........\...............\....\paddleside.txt
..........\...............\....\readygo.txt
..........\...............\game.sav
..........\...............\Graphics
..........\...............\........\flare.BMP
..........\...............\........\flare1.bmp
..........\...............\........\gradientcircle.BMP
..........\...............\........\menu.bmp
..........\...............\........\numbers.BMP
..........\...............\........\paddle.bmp
..........\...............\........\paddleside.bmp
..........\...............\........\readygo.BMP
..........\...............\........\splash.BMP
..........\...............\........\white.BMP
..........\...............\Mirus
..........\...............\.....\Mirus.h
..........\...............\.....\mrABO.cpp
..........\...............\.....\mrABO.h
..........\...............\.....\mrAnimation.cpp
..........\...............\.....\mrAnimation.h
..........\...............\.....\mrCDPlayer.cpp
..........\...............\.....\mrCDPlayer.h
..........\...............\.....\mrDataTypes.h
..........\...............\.....\mrEntity.cpp
..........\...............\.....\mrEntity.h
..........\...............\.....\mrError.h
..........\...............\.....\mrInputManager.cpp
..........\...............\.....\mrInputManager.h
..........\...............\.....\mrJoystick.cpp
..........\...............\.....\mrJoystick.h
..........\...............\.....\mrKeyboard.cpp
..........\...............\.....\mrKeyboard.h
..........\...............\.....\mrMatrix22.cpp
..........\...............\.....\mrMatrix22.h
..........\...............\.....\mrMouse.cpp
..........\...............\.....\mrMouse.h
..........\...............\.....\mrParticle.cpp
..........\...............\.....\mrParticle.h
..........\...............\.....\mrParticleSystem.cpp
..........\...............\.....\mrParticleSystem.h
..........\...............\.....\mrRGBAImage.cpp
..........\...............\.....\mrRGBAImage.h
..........\...............\.....\mrScreen.cpp
..........\...............\.....\mrScreen.h
..........\...............\.....\mrSound.cpp
..........\...............\.....\mrSound.h
..........\...............\.....\mrSoundPlayer.cpp
..........\...............\.....\mrSoundPlayer.h
..........\...............\.....\mrSurface.cpp
..........\...............\.....\mrSurface.h
..........\...............\.....\mrTemplateSet.cpp
..........\...............\.....\mrTemplateSet.h
..........\...............\.....\mrTexture.cpp
..........\...............\.....\mrTexture.h
..........\...............\.....\mrTimer.cpp
..........\...............\.....\mrTimer.h
..........\...............\.....\mrVector2D.cpp
..........\...............\.....\mrVector2D.h
..........\...............\.....\mrWindow.cpp
..........\...............\.....\mrWindow.h
..........\...............\Sounds
..........\...............\......\Blink.wav
..........\...............\......\Blink1.wav
..........\...............\......\Die.wav
..........\...............\....
..........\01 BreakThrough
..........\...............\01 BreakThrough.dsp
..........\...............\01 BreakThrough.dsw
..........\...............\01 BreakThrough.ncb
..........\...............\01 BreakThrough.opt
..........\...............\01 BreakThrough.plg
..........\...............\BreakThrough.cpp
..........\...............\BreakThrough.exe
..........\...............\btBall.cpp
..........\...............\btBall.h
..........\...............\btBlock.cpp
..........\...............\btBlock.h
..........\...............\btGame.cpp
..........\...............\btGame.h
..........\...............\btPaddle.cpp
..........\...............\btPaddle.h
..........\...............\Data
..........\...............\....\ball.txt
..........\...............\....\block1.txt
..........\...............\....\level1.txt
..........\...............\....\level2.txt
..........\...............\....\level3.txt
..........\...............\....\level4.txt
..........\...............\....\levels.txt
..........\...............\....\menu.txt
..........\...............\....\numbers.txt
..........\...............\....\paddle.txt
..........\...............\....\paddleside.txt
..........\...............\....\readygo.txt
..........\...............\game.sav
..........\...............\Graphics
..........\...............\........\flare.BMP
..........\...............\........\flare1.bmp
..........\...............\........\gradientcircle.BMP
..........\...............\........\menu.bmp
..........\...............\........\numbers.BMP
..........\...............\........\paddle.bmp
..........\...............\........\paddleside.bmp
..........\...............\........\readygo.BMP
..........\...............\........\splash.BMP
..........\...............\........\white.BMP
..........\...............\Mirus
..........\...............\.....\Mirus.h
..........\...............\.....\mrABO.cpp
..........\...............\.....\mrABO.h
..........\...............\.....\mrAnimation.cpp
..........\...............\.....\mrAnimation.h
..........\...............\.....\mrCDPlayer.cpp
..........\...............\.....\mrCDPlayer.h
..........\...............\.....\mrDataTypes.h
..........\...............\.....\mrEntity.cpp
..........\...............\.....\mrEntity.h
..........\...............\.....\mrError.h
..........\...............\.....\mrInputManager.cpp
..........\...............\.....\mrInputManager.h
..........\...............\.....\mrJoystick.cpp
..........\...............\.....\mrJoystick.h
..........\...............\.....\mrKeyboard.cpp
..........\...............\.....\mrKeyboard.h
..........\...............\.....\mrMatrix22.cpp
..........\...............\.....\mrMatrix22.h
..........\...............\.....\mrMouse.cpp
..........\...............\.....\mrMouse.h
..........\...............\.....\mrParticle.cpp
..........\...............\.....\mrParticle.h
..........\...............\.....\mrParticleSystem.cpp
..........\...............\.....\mrParticleSystem.h
..........\...............\.....\mrRGBAImage.cpp
..........\...............\.....\mrRGBAImage.h
..........\...............\.....\mrScreen.cpp
..........\...............\.....\mrScreen.h
..........\...............\.....\mrSound.cpp
..........\...............\.....\mrSound.h
..........\...............\.....\mrSoundPlayer.cpp
..........\...............\.....\mrSoundPlayer.h
..........\...............\.....\mrSurface.cpp
..........\...............\.....\mrSurface.h
..........\...............\.....\mrTemplateSet.cpp
..........\...............\.....\mrTemplateSet.h
..........\...............\.....\mrTexture.cpp
..........\...............\.....\mrTexture.h
..........\...............\.....\mrTimer.cpp
..........\...............\.....\mrTimer.h
..........\...............\.....\mrVector2D.cpp
..........\...............\.....\mrVector2D.h
..........\...............\.....\mrWindow.cpp
..........\...............\.....\mrWindow.h
..........\...............\Sounds
..........\...............\......\Blink.wav
..........\...............\......\Blink1.wav
..........\...............\......\Die.wav
..........\...............\....