文件名称:AndreasHalm-src
- 所属分类:
- 图形图象
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 878kb
- 下载次数:
- 0次
- 提 供 者:
- 司**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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介绍说明--下载内容均来自于网络,请自行研究使用
硬件的编程实现凸凹纹理映射的功能,选用CG编程语言,一个很号的例子-Programming hardware realize Bump texture mapping function, chosen CG programming language, a number of examples
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OpenGLSLCubizzle
................\ChildView.cpp
................\ChildView.h
................\gale.zip
................\license.txt
................\LoadingProgress.cpp
................\LoadingProgress.h
................\MainFrm.cpp
................\MainFrm.h
................\minimesh.h
................\OpenGLSLCubizzle.cpp
................\OpenGLSLCubizzle.h
................\OpenGLSLCubizzle.rc
................\OpenGLSLCubizzle.sln
................\OpenGLSLCubizzle.vcproj
................\res
................\...\cube.vertexshader
................\...\cube_edges.fragmentshader
................\...\cube_edges_bm8p.fragmentshader
................\...\cube_edges_bm8p.fragmentshader.bak
................\...\cube_edges_bm8p_ati.fragmentshader
................\...\cube_sides_bm2p.fragmentshader
................\...\cube_sides_bm2p_ati.fragmentshader
................\...\cube_sides_bm4p.fragmentshader
................\...\cube_sides_bm4p_ati.fragmentshader
................\...\cube_sides_bm8p.fragmentshader
................\...\cube_sides_bm8p_ati.fragmentshader
................\...\cube_sides_default.fragmentshader
................\...\edges.minimesh
................\...\edges_bm.png
................\...\OpenGLSLCubizzle.manifest
................\...\OpenGLSLCubizzle.rc2
................\...\sides.minimesh
................\...\ypos.jpg
................\...\zneg.jpg
................\...\zpos.jpg
................\resource.h
................\shader.txt
................\SoftwareShaderWarning.cpp
................\SoftwareShaderWarning.h
................\stdafx.cpp
................\stdafx.h
................\texture.cpp
................\texture.h
................\ChildView.cpp
................\ChildView.h
................\gale.zip
................\license.txt
................\LoadingProgress.cpp
................\LoadingProgress.h
................\MainFrm.cpp
................\MainFrm.h
................\minimesh.h
................\OpenGLSLCubizzle.cpp
................\OpenGLSLCubizzle.h
................\OpenGLSLCubizzle.rc
................\OpenGLSLCubizzle.sln
................\OpenGLSLCubizzle.vcproj
................\res
................\...\cube.vertexshader
................\...\cube_edges.fragmentshader
................\...\cube_edges_bm8p.fragmentshader
................\...\cube_edges_bm8p.fragmentshader.bak
................\...\cube_edges_bm8p_ati.fragmentshader
................\...\cube_sides_bm2p.fragmentshader
................\...\cube_sides_bm2p_ati.fragmentshader
................\...\cube_sides_bm4p.fragmentshader
................\...\cube_sides_bm4p_ati.fragmentshader
................\...\cube_sides_bm8p.fragmentshader
................\...\cube_sides_bm8p_ati.fragmentshader
................\...\cube_sides_default.fragmentshader
................\...\edges.minimesh
................\...\edges_bm.png
................\...\OpenGLSLCubizzle.manifest
................\...\OpenGLSLCubizzle.rc2
................\...\sides.minimesh
................\...\ypos.jpg
................\...\zneg.jpg
................\...\zpos.jpg
................\resource.h
................\shader.txt
................\SoftwareShaderWarning.cpp
................\SoftwareShaderWarning.h
................\stdafx.cpp
................\stdafx.h
................\texture.cpp
................\texture.h