文件名称:GameModle
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 8.96mb
- 下载次数:
- 0次
- 提 供 者:
- 中*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
网络游戏通用架构,
这是基于boost和libevent写的一个程序,用于Client/Server架构的网络通信,当然服务器端可以支持多个客户端。-General structure of online games, which is based on the boost and libevent to write a procedure for the Client/Server architecture of the network communications, of course, server-side can support multiple clients.
这是基于boost和libevent写的一个程序,用于Client/Server架构的网络通信,当然服务器端可以支持多个客户端。-General structure of online games, which is based on the boost and libevent to write a procedure for the Client/Server architecture of the network communications, of course, server-side can support multiple clients.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
2006.8.22 网络游戏通用架构
..........................\src
..........................\...\class.h
..........................\...\common.h
..........................\...\connection.cpp
..........................\...\connection.h
..........................\...\dynamicfactory.cpp
..........................\...\dynamicfactory.h
..........................\...\dynamiclibrary.cpp
..........................\...\dynamiclibrary.h
..........................\...\factory.cpp
..........................\...\factory.h
..........................\...\main.cpp
..........................\...\main.h
..........................\...\message.cpp
..........................\...\message.h
..........................\...\messagerouter.cpp
..........................\...\messagerouter.h
..........................\...\module.cpp
..........................\...\module.h
..........................\...\network.cpp
..........................\...\network.h
..........................\...\remote.cpp
..........................\...\remote.h
..........................\...\scene.cpp
..........................\...\scene.h
..........................\...\socket_api.h
..........................\...\timer.cpp
..........................\...\timer.h
..........................\...\world.cpp
..........................\...\world.h
..........................\TestScene
..........................\.........\TestScene
..........................\.........\.........\client.cpp
..........................\.........\.........\client.h
..........................\.........\.........\clientscene.cpp
..........................\.........\.........\clientscene.h
..........................\.........\.........\Debug
..........................\.........\.........\main.cpp
..........................\.........\.........\main.h
..........................\.........\.........\msgchat.cpp
..........................\.........\.........\msgchat.h
..........................\.........\.........\msglogon.cpp
..........................\.........\.........\msglogon.h
..........................\.........\.........\myconsole.cpp
..........................\.........\.........\myconsole.h
..........................\.........\.........\readme.txt
..........................\.........\.........\Release
..........................\.........\.........\serverscene.cpp
..........................\.........\.........\serverscene.h
..........................\.........\.........\TestScene.vcproj
..........................\.........\.........\typetab.cfg
..........................\.........\TestScene.ncb
..........................\.........\TestScene.sln
..........................\TODO.txt
..........................\VSprj
..........................\.....\mmo
..........................\.....\...\config.cfg
..........................\.....\...\Debug
..........................\.....\...\mmo.layout
..........................\.....\...\mmo.vcproj
..........................\.....\...\Release
..........................\.....\mmolib
..........................\.....\......\Debug
..........................\.....\......\mmolib.layout
..........................\.....\......\mmolib.vcproj
..........................\.....\......\Release
..........................\.....\VSprj.ncb
..........................\.....\VSprj.sln
..........................\总体架构.txt
..........................\src
..........................\...\class.h
..........................\...\common.h
..........................\...\connection.cpp
..........................\...\connection.h
..........................\...\dynamicfactory.cpp
..........................\...\dynamicfactory.h
..........................\...\dynamiclibrary.cpp
..........................\...\dynamiclibrary.h
..........................\...\factory.cpp
..........................\...\factory.h
..........................\...\main.cpp
..........................\...\main.h
..........................\...\message.cpp
..........................\...\message.h
..........................\...\messagerouter.cpp
..........................\...\messagerouter.h
..........................\...\module.cpp
..........................\...\module.h
..........................\...\network.cpp
..........................\...\network.h
..........................\...\remote.cpp
..........................\...\remote.h
..........................\...\scene.cpp
..........................\...\scene.h
..........................\...\socket_api.h
..........................\...\timer.cpp
..........................\...\timer.h
..........................\...\world.cpp
..........................\...\world.h
..........................\TestScene
..........................\.........\TestScene
..........................\.........\.........\client.cpp
..........................\.........\.........\client.h
..........................\.........\.........\clientscene.cpp
..........................\.........\.........\clientscene.h
..........................\.........\.........\Debug
..........................\.........\.........\main.cpp
..........................\.........\.........\main.h
..........................\.........\.........\msgchat.cpp
..........................\.........\.........\msgchat.h
..........................\.........\.........\msglogon.cpp
..........................\.........\.........\msglogon.h
..........................\.........\.........\myconsole.cpp
..........................\.........\.........\myconsole.h
..........................\.........\.........\readme.txt
..........................\.........\.........\Release
..........................\.........\.........\serverscene.cpp
..........................\.........\.........\serverscene.h
..........................\.........\.........\TestScene.vcproj
..........................\.........\.........\typetab.cfg
..........................\.........\TestScene.ncb
..........................\.........\TestScene.sln
..........................\TODO.txt
..........................\VSprj
..........................\.....\mmo
..........................\.....\...\config.cfg
..........................\.....\...\Debug
..........................\.....\...\mmo.layout
..........................\.....\...\mmo.vcproj
..........................\.....\...\Release
..........................\.....\mmolib
..........................\.....\......\Debug
..........................\.....\......\mmolib.layout
..........................\.....\......\mmolib.vcproj
..........................\.....\......\Release
..........................\.....\VSprj.ncb
..........................\.....\VSprj.sln
..........................\总体架构.txt