文件名称:PuncPirate
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [Basic/ASP] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.62mb
- 下载次数:
- 0次
- 提 供 者:
- yinta*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
将物体抽象为球体,实现球体与球体之间碰撞检测,基于DirectX-Will be for the sphere of abstract objects to achieve between the ball and the ball collision detection, based on DirectX
(系统自动生成,下载前可以参看下载内容)
下载文件列表
PuncPirate
..........\AdvancedPathFinding.cs
..........\Animation.cs
..........\Assets
..........\......\Arrow.X
..........\......\Back.X
..........\......\Background.wav
..........\......\Bomb.X
..........\......\BombDie.wav
..........\......\Caught.wav
..........\......\ControlsPage.JPG
..........\......\Credits.wav
..........\......\Credits.X
..........\......\CreditsPage.JPG
..........\......\EatCookie.wav
..........\......\EH.JPG
..........\......\EndingNeg.wav
..........\......\EndingPos.wav
..........\......\EnemiesBack.wav
..........\......\Enemy.X
..........\......\Enemy2.X
..........\......\Energie.JPG
..........\......\Energy.JPG
..........\......\EnPucman.JPG
..........\......\EnPucman0.JPG
..........\......\Exit.JPG
..........\......\Exit.X
..........\......\ExitDoor.X
..........\......\ExitDoorOpen.wav
..........\......\Facade01.JPG
..........\......\Facade02.JPG
..........\......\Facade03.JPG
..........\......\Facade04.JPG
..........\......\Facade05.JPG
..........\......\Facade07.JPG
..........\......\Floor.JPG
..........\......\GodMode.wav
..........\......\GodMode.X
..........\......\Grid.X
..........\......\Help.wav
..........\......\Help.X
..........\......\Intro.wav
..........\......\Intro3D.JPG
..........\......\Jump.wav
..........\......\Life.JPG
..........\......\Life.wav
..........\......\Life.X
..........\......\LifeHUD.JPG
..........\......\LifeHUD.X
..........\......\Lose.JPG
..........\......\NC.JPG
..........\......\NewGame.X
..........\......\NormalCoin.X
..........\......\Pause.JPG
..........\......\Pause.X
..........\......\PlayerAnimation.X
..........\......\PlayerHUD.X
..........\......\PucHead.X
..........\......\PucLHead.JPG
..........\......\Pucman.JPG
..........\......\Red.JPG
..........\......\Speed.X
..........\......\SpeedUp.wav
..........\......\Vilage.JPG
..........\......\Weapon.JPG
..........\......\Win.JPG
..........\Background.cs
..........\ClosingLevel.cs
..........\Common
..........\......\AssemblyInfo.cs
..........\......\dxmut.cs
..........\......\dxmutdata.cs
..........\......\dxmutenum.cs
..........\......\dxmutexception.cs
..........\......\dxmutgui.cs
..........\......\dxmutmesh.cs
..........\......\dxmutmisc.cs
..........\......\dxmutSettingsDlg.cs
..........\Enemy.cs
..........\Game.cs
..........\Grid.cs
..........\HUD3D.cs
..........\Level.cs
..........\Level1.cs
..........\Main.cs
..........\Main.resx
..........\MainMenu.cs
..........\Media
..........\.....\UI
..........\.....\..\arrow.x
..........\.....\..\dxutcontrols.dds
..........\.....\..\DXUTShared.fx
..........\Mesh.cs
..........\Music.cs
..........\AdvancedPathFinding.cs
..........\Animation.cs
..........\Assets
..........\......\Arrow.X
..........\......\Back.X
..........\......\Background.wav
..........\......\Bomb.X
..........\......\BombDie.wav
..........\......\Caught.wav
..........\......\ControlsPage.JPG
..........\......\Credits.wav
..........\......\Credits.X
..........\......\CreditsPage.JPG
..........\......\EatCookie.wav
..........\......\EH.JPG
..........\......\EndingNeg.wav
..........\......\EndingPos.wav
..........\......\EnemiesBack.wav
..........\......\Enemy.X
..........\......\Enemy2.X
..........\......\Energie.JPG
..........\......\Energy.JPG
..........\......\EnPucman.JPG
..........\......\EnPucman0.JPG
..........\......\Exit.JPG
..........\......\Exit.X
..........\......\ExitDoor.X
..........\......\ExitDoorOpen.wav
..........\......\Facade01.JPG
..........\......\Facade02.JPG
..........\......\Facade03.JPG
..........\......\Facade04.JPG
..........\......\Facade05.JPG
..........\......\Facade07.JPG
..........\......\Floor.JPG
..........\......\GodMode.wav
..........\......\GodMode.X
..........\......\Grid.X
..........\......\Help.wav
..........\......\Help.X
..........\......\Intro.wav
..........\......\Intro3D.JPG
..........\......\Jump.wav
..........\......\Life.JPG
..........\......\Life.wav
..........\......\Life.X
..........\......\LifeHUD.JPG
..........\......\LifeHUD.X
..........\......\Lose.JPG
..........\......\NC.JPG
..........\......\NewGame.X
..........\......\NormalCoin.X
..........\......\Pause.JPG
..........\......\Pause.X
..........\......\PlayerAnimation.X
..........\......\PlayerHUD.X
..........\......\PucHead.X
..........\......\PucLHead.JPG
..........\......\Pucman.JPG
..........\......\Red.JPG
..........\......\Speed.X
..........\......\SpeedUp.wav
..........\......\Vilage.JPG
..........\......\Weapon.JPG
..........\......\Win.JPG
..........\Background.cs
..........\ClosingLevel.cs
..........\Common
..........\......\AssemblyInfo.cs
..........\......\dxmut.cs
..........\......\dxmutdata.cs
..........\......\dxmutenum.cs
..........\......\dxmutexception.cs
..........\......\dxmutgui.cs
..........\......\dxmutmesh.cs
..........\......\dxmutmisc.cs
..........\......\dxmutSettingsDlg.cs
..........\Enemy.cs
..........\Game.cs
..........\Grid.cs
..........\HUD3D.cs
..........\Level.cs
..........\Level1.cs
..........\Main.cs
..........\Main.resx
..........\MainMenu.cs
..........\Media
..........\.....\UI
..........\.....\..\arrow.x
..........\.....\..\dxutcontrols.dds
..........\.....\..\DXUTShared.fx
..........\Mesh.cs
..........\Music.cs