文件名称:Terrain_Src
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 12.83mb
- 下载次数:
- 1次
- 提 供 者:
- 天*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
使用顶点着色器实现的地形图渲染,是学习shader编程的好材料-The use of vertex shaders to achieve the topographic map rendering, is to learn from the good material shader programming
(系统自动生成,下载前可以参看下载内容)
下载文件列表
bin
...\bin
...\...\fmod.dll
...\...\pgLib.dll
...\...\Terrain.exe
...\config.cfg
...\gamescene.bat
...\gamescene_minimum.bat
...\grandcanyon.bat
...\maps
...\....\gamescene
...\....\.........\baseColor.dds
...\....\.........\baseLight.tga
...\....\.........\clouds.tga
...\....\.........\full.cfg
...\....\.........\heightmap.raw
...\....\.........\minimum.cfg
...\....\.........\pass1Light.tga
...\....\.........\pass2Light.tga
...\....\.........\skybox
...\....\.........\......\skybox_bk.dds
...\....\.........\......\skybox_dn.dds
...\....\.........\......\skybox_ft.dds
...\....\.........\......\skybox_lf.dds
...\....\.........\......\skybox_rt.dds
...\....\.........\......\skybox_up.dds
...\....\grandcanyon
...\....\...........\bench01
...\....\...........\heightmap.raw
...\....\...........\lightmap.tga
...\....\...........\terrain.cfg
...\....\...........\texture.dds
...\....\mountains
...\....\.........\heightmap.pvs
...\....\.........\heightmap.raw
...\....\.........\pass1Light.tga
...\....\.........\pass2Light.tga
...\....\.........\terrain.cfg
...\mountains.bat
...\shader
...\......\TerrainMorph.vsh
...\texture
...\.......\flare5.jpg
...\.......\flare6.jpg
...\.......\texture_not_found.tga
html
readme.html
src
...\Exec
...\....\shader
...\....\......\TerrainMorph.vsh
...\Libs
...\....\FMOD
...\....\....\FMOD.chm
...\....\....\Include
...\....\....\.......\fmod.h
...\....\....\.......\fmod_errors.h
...\....\....\.......\wincompat.h
...\....\....\Lib
...\....\....\...\fmodvc.lib
...\....\MSXML
...\....\.....\include
...\....\.....\.......\msxml2.h
...\....\.....\.......\msxml2.idl
...\....\.....\.......\msxml2did.h
...\....\.....\lib
...\....\.....\...\msxml2.lib
...\....\.....\xmlsdk.chi
...\....\.....\xmlsdk.chm
...\PGE.dsw
...\pgLib
...\.....\Audio
...\.....\.....\pgAudioFMOD.cpp
...\.....\.....\pgAudioFMOD.h
...\.....\.....\pgIAudio.cpp
...\.....\.....\pgIAudio.h
...\.....\.....\pgIAudioDevice.h
...\.....\.....\pgISample.h
...\.....\.....\pgSampleFMOD.cpp
...\.....\.....\pgSampleFMOD.h
...\.....\Base
...\.....\....\pgIDirectX.cpp
...\.....\....\pgIDirectX.h
...\.....\....\pgIFileTool.cpp
...\bin
...\...\fmod.dll
...\...\pgLib.dll
...\...\Terrain.exe
...\config.cfg
...\gamescene.bat
...\gamescene_minimum.bat
...\grandcanyon.bat
...\maps
...\....\gamescene
...\....\.........\baseColor.dds
...\....\.........\baseLight.tga
...\....\.........\clouds.tga
...\....\.........\full.cfg
...\....\.........\heightmap.raw
...\....\.........\minimum.cfg
...\....\.........\pass1Light.tga
...\....\.........\pass2Light.tga
...\....\.........\skybox
...\....\.........\......\skybox_bk.dds
...\....\.........\......\skybox_dn.dds
...\....\.........\......\skybox_ft.dds
...\....\.........\......\skybox_lf.dds
...\....\.........\......\skybox_rt.dds
...\....\.........\......\skybox_up.dds
...\....\grandcanyon
...\....\...........\bench01
...\....\...........\heightmap.raw
...\....\...........\lightmap.tga
...\....\...........\terrain.cfg
...\....\...........\texture.dds
...\....\mountains
...\....\.........\heightmap.pvs
...\....\.........\heightmap.raw
...\....\.........\pass1Light.tga
...\....\.........\pass2Light.tga
...\....\.........\terrain.cfg
...\mountains.bat
...\shader
...\......\TerrainMorph.vsh
...\texture
...\.......\flare5.jpg
...\.......\flare6.jpg
...\.......\texture_not_found.tga
html
readme.html
src
...\Exec
...\....\shader
...\....\......\TerrainMorph.vsh
...\Libs
...\....\FMOD
...\....\....\FMOD.chm
...\....\....\Include
...\....\....\.......\fmod.h
...\....\....\.......\fmod_errors.h
...\....\....\.......\wincompat.h
...\....\....\Lib
...\....\....\...\fmodvc.lib
...\....\MSXML
...\....\.....\include
...\....\.....\.......\msxml2.h
...\....\.....\.......\msxml2.idl
...\....\.....\.......\msxml2did.h
...\....\.....\lib
...\....\.....\...\msxml2.lib
...\....\.....\xmlsdk.chi
...\....\.....\xmlsdk.chm
...\PGE.dsw
...\pgLib
...\.....\Audio
...\.....\.....\pgAudioFMOD.cpp
...\.....\.....\pgAudioFMOD.h
...\.....\.....\pgIAudio.cpp
...\.....\.....\pgIAudio.h
...\.....\.....\pgIAudioDevice.h
...\.....\.....\pgISample.h
...\.....\.....\pgSampleFMOD.cpp
...\.....\.....\pgSampleFMOD.h
...\.....\Base
...\.....\....\pgIDirectX.cpp
...\.....\....\pgIDirectX.h
...\.....\....\pgIFileTool.cpp