文件名称:Magic
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function MagMakeSkillFire_60(PlayObject: TBaseObject UserMagic: pTUserMagic nPower: Integer): Boolean
function MagMakeSkillFire_61(PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer var TargeTBaseObject: TBaseObject): Boolean
function MagMakeSkillFire_62(PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer var TargeTBaseObject: TBaseObject): Boolean
function MagMakeSkillFire_63(PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer TargeTBaseObject: TBaseObject): Boolean
function MagMakeSkillFire_64(PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer TargeTBaseObject: TBaseObject): Boolean
function MagMakeSkillFire_65(BaseObject: TBaseObject nPower: Integer): Boolean
end -function MagMakeSkillFire_60 (PlayObject: TBaseObject UserMagic: pTUserMagic nPower: Integer): Boolean function MagMakeSkillFire_61 (PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer var TargeTBaseObject: TBaseObject): Boolean function MagMakeSkillFire_62 (PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer var TargeTBaseObject: TBaseObject): Boolean function MagMakeSkillFire_63 (PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer TargeTBaseObject: TBaseObject): Boolean function MagMakeSkillFire_64 (PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer TargeTBaseObject: TBaseObject): Boolean function MagMakeSkillFire_65 ( BaseObject: TBaseObject nPower: Integer): Boolean end
function MagMakeSkillFire_61(PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer var TargeTBaseObject: TBaseObject): Boolean
function MagMakeSkillFire_62(PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer var TargeTBaseObject: TBaseObject): Boolean
function MagMakeSkillFire_63(PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer TargeTBaseObject: TBaseObject): Boolean
function MagMakeSkillFire_64(PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer TargeTBaseObject: TBaseObject): Boolean
function MagMakeSkillFire_65(BaseObject: TBaseObject nPower: Integer): Boolean
end -function MagMakeSkillFire_60 (PlayObject: TBaseObject UserMagic: pTUserMagic nPower: Integer): Boolean function MagMakeSkillFire_61 (PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer var TargeTBaseObject: TBaseObject): Boolean function MagMakeSkillFire_62 (PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer var TargeTBaseObject: TBaseObject): Boolean function MagMakeSkillFire_63 (PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer TargeTBaseObject: TBaseObject): Boolean function MagMakeSkillFire_64 (PlayObject: TBaseObject UserMagic: pTUserMagic nTargetX, nTargetY: Integer TargeTBaseObject: TBaseObject): Boolean function MagMakeSkillFire_65 ( BaseObject: TBaseObject nPower: Integer): Boolean end
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Magic.pas