文件名称:AI-game-program
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 12.89mb
- 下载次数:
- 0次
- 提 供 者:
- 叶*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
《人工智能游戏编程》配书光盘源码,国外人工智能在游戏的经典之作,盘中含有多个详细源码例子- AI Game Programming book with CD-ROM source, artificial intelligence in games abroad classic, after more than a detailed source code examples containing
(系统自动生成,下载前可以参看下载内容)
下载文件列表
人工智能游戏编程
................\ColorImages
................\...........\Color Plates.doc
................\...........\Figure 01.tif
................\...........\Figure 02.tif
................\...........\Figure 03.tif
................\...........\Figure 04.tif
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................\...........\Figure 10.tif
................\...........\Figure 11.tif
................\SourceCode
................\..........\02 Useful Techniques
................\..........\....................\02 Orkin
................\..........\....................\........\Agent.cpp
................\..........\....................\........\Agent.h
................\..........\....................\........\main.cpp
................\..........\....................\........\TriggerSystem.cpp
................\..........\....................\........\TriggerSystem.dsp
................\..........\....................\........\TriggerSystem.dsw
................\..........\....................\........\TriggerSystem.h
................\..........\....................\........\TriggerSystem.ncb
................\..........\....................\........\TriggerSystem.opt
................\..........\....................\........\TriggerSystem.plg
................\..........\....................\........\Vector.h
................\..........\....................\03 Orkin
................\..........\....................\........\ActionTable.cpp
................\..........\....................\........\ActionTable.h
................\..........\....................\........\ActionTable2.dsp
................\..........\....................\........\ActionTable2.dsw
................\..........\....................\........\ActionTable2.ncb
................\..........\....................\........\ActionTable2.opt
................\..........\....................\........\ActionTable2.plg
................\..........\....................\........\main.cpp
................\..........\....................\04 Orkin
................\..........\....................\........\AnimController.cpp
................\..........\....................\........\AnimController.dsp
................\..........\....................\........\AnimController.dsw
................\..........\....................\........\AnimController.h
................\..........\....................\........\AnimController.ncb
................\..........\....................\........\AnimController.opt
................\..........\....................\........\AnimController.plg
................\..........\....................\........\main.cpp
................\..........\....................\05 Carlisle
................\..........\....................\...........\Listing1.cpp
................\..........\....................\07 Vykruta
................\..........\....................\..........\ChildView.cpp
................\..........\....................\..........\ChildView.h
................\..........\....................\..........\LOSGridDemo.aps
................\..........\....................\..........\LOSGridDemo.cpp
................\..........\....................\..........\LOSGridDemo.dsp
................\..........\....................\..........\LOSGridDemo.dsw
................\..........\....................\..........\LOSGridDemo.exe
................\..........\....................\..........\LOSGridDemo.h
................\..........\....................\..........\LOSGridDemo.ncb
................\..........\....................\..........\LOSGridDemo.opt
................\..........\....................\..........\LOSGridDemo.plg
................\..........\....................\..........\LOSGridDemo.rc
................\..........\....................\..........\MainFrm.cpp
................\..........\....................\..........\MainFrm.h
................\..........\....................\.
................\ColorImages
................\...........\Color Plates.doc
................\...........\Figure 01.tif
................\...........\Figure 02.tif
................\...........\Figure 03.tif
................\...........\Figure 04.tif
................\...........\Figure 05.tif
................\...........\Figure 06.tif
................\...........\Figure 07.tif
................\...........\Figure 08.tif
................\...........\Figure 09.tif
................\...........\Figure 10.tif
................\...........\Figure 11.tif
................\SourceCode
................\..........\02 Useful Techniques
................\..........\....................\02 Orkin
................\..........\....................\........\Agent.cpp
................\..........\....................\........\Agent.h
................\..........\....................\........\main.cpp
................\..........\....................\........\TriggerSystem.cpp
................\..........\....................\........\TriggerSystem.dsp
................\..........\....................\........\TriggerSystem.dsw
................\..........\....................\........\TriggerSystem.h
................\..........\....................\........\TriggerSystem.ncb
................\..........\....................\........\TriggerSystem.opt
................\..........\....................\........\TriggerSystem.plg
................\..........\....................\........\Vector.h
................\..........\....................\03 Orkin
................\..........\....................\........\ActionTable.cpp
................\..........\....................\........\ActionTable.h
................\..........\....................\........\ActionTable2.dsp
................\..........\....................\........\ActionTable2.dsw
................\..........\....................\........\ActionTable2.ncb
................\..........\....................\........\ActionTable2.opt
................\..........\....................\........\ActionTable2.plg
................\..........\....................\........\main.cpp
................\..........\....................\04 Orkin
................\..........\....................\........\AnimController.cpp
................\..........\....................\........\AnimController.dsp
................\..........\....................\........\AnimController.dsw
................\..........\....................\........\AnimController.h
................\..........\....................\........\AnimController.ncb
................\..........\....................\........\AnimController.opt
................\..........\....................\........\AnimController.plg
................\..........\....................\........\main.cpp
................\..........\....................\05 Carlisle
................\..........\....................\...........\Listing1.cpp
................\..........\....................\07 Vykruta
................\..........\....................\..........\ChildView.cpp
................\..........\....................\..........\ChildView.h
................\..........\....................\..........\LOSGridDemo.aps
................\..........\....................\..........\LOSGridDemo.cpp
................\..........\....................\..........\LOSGridDemo.dsp
................\..........\....................\..........\LOSGridDemo.dsw
................\..........\....................\..........\LOSGridDemo.exe
................\..........\....................\..........\LOSGridDemo.h
................\..........\....................\..........\LOSGridDemo.ncb
................\..........\....................\..........\LOSGridDemo.opt
................\..........\....................\..........\LOSGridDemo.plg
................\..........\....................\..........\LOSGridDemo.rc
................\..........\....................\..........\MainFrm.cpp
................\..........\....................\..........\MainFrm.h
................\..........\....................\.