文件名称:grow-src
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 140kb
- 下载次数:
- 0次
- 提 供 者:
- 郭*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
在固定几何体内,由给定的种子开始,模拟植物的生长,使空间充满树叶。几何体的定义由IRIT开发环境定义。纯几何模型。-In a fixed geometry in vivo, from the beginning to set seed, plant growth simulation, so that space is full of leaves. Geometry definition from the definition of development environment irit. Pure geometrical model.
相关搜索: 植物
(系统自动生成,下载前可以参看下载内容)
下载文件列表
plantGrow
.........\irit
.........\....\seed-fns.irt
.........\readme
.........\src
.........\...\dataStructures
.........\...\..............\Array-instantiations.cpp
.........\...\..............\Array.h
.........\...\..............\Array.outline
.........\...\..............\HashMap-instantiations.cpp
.........\...\..............\HashMap.h
.........\...\..............\HashMap.outline
.........\...\..............\List-instantiations.cpp
.........\...\..............\List.h
.........\...\..............\List.outline
.........\...\..............\Makefile
.........\...\..............\Pair-instantiations.cpp
.........\...\..............\Pair.h
.........\...\..............\Stack-instantiations.cpp
.........\...\..............\Stack.h
.........\...\..............\StringHash.cpp
.........\...\..............\StringHash.h
.........\...\geometry
.........\...\........\Makefile
.........\...\........\Point.cpp
.........\...\........\Point.h
.........\...\........\trigonometry.h
.........\...\iritInterface
.........\...\.............\Makefile
.........\...\.............\Point2Irit.cpp
.........\...\.............\Point2Irit.h
.........\...\.............\pointInObject.cpp
.........\...\.............\pointInObject.h
.........\...\.............\SeedObject.cpp
.........\...\.............\SeedObject.h
.........\...\.............\SpatialObject.cpp
.........\...\.............\SpatialObject.h
.........\...\LSystem
.........\...\.......\LSystem.cpp
.........\...\.......\LSystem.h
.........\...\.......\MakeFastBracketAuxiliaryStruct.h
.........\...\.......\Makefile
.........\...\.......\ModuleClass.cpp
.........\...\.......\ModuleClass.h
.........\...\.......\ModuleInstance-instantiations.cpp
.........\...\.......\ModuleInstance.h
.........\...\.......\ModuleInstance.outline
.........\...\.......\RealModuleInstance.h
.........\...\.......\TemplateModule.cpp
.........\...\.......\TemplateModule.h
.........\...\.......\VariableModule.cpp
.........\...\.......\VariableModule.h
.........\...\main
.........\...\....\main.cpp
.........\...\....\Makefile
.........\...\Makefile
.........\...\Makefile.settings
.........\...\Makefile.wnt
.........\...\misc
.........\...\....\compatibility.h
.........\...\....\Makefile
.........\...\....\minmax-instantiations.cpp
.........\...\....\minmax.h
.........\...\....\minmax.outline
.........\...\....\Real.h
.........\...\....\Reference-instantiations.cpp
.........\...\....\Reference.h
.........\...\....\String.h
.........\...\parser
.........\...\......\common.h
.........\...\......\Expression.cpp
.........\...\......\Expression.h
.........\...\......\FileIdentifier.cpp
.........\...\......\FileIdentifier.h
.........\...\......\lex.PlantAttributesParser_.c
.........\...\......\lex.PlantClassParser_.c
.........\...\......\LineCounter.h
.........\...\......\Makefile
.........\...\......\PlantAttributesParser.cpp
.........\...\......\PlantAttributesParser.lex
.........\...\......\PlantAttributesParser.y
.........\...\......\PlantClassParser.cpp
.........\...\......\PlantClassParser.lex
.........\...\......\PlantClassParser.y
.........\...\......\PlantParser.cpp
.........\...\......\PlantParser.h
.........\...\......\unistd.h
.........\...\project.dsp
.........\...\project.dsw
.........\...\topiary
.........\...\.......\insideOutsideObject.cpp
.........\...\.......\insideOutsideObject.h
.........\...\.......\Makefile
.........\...\.......\Plant.cpp
.........\...\.......\Plant.h
.........\...\turtle
.........\...\......\Makefile
.........\...\......\NonVirtualTurtle.cpp
.........\...\......\NonVirtualTurtle.h
.........\...\......\Turtle.cpp
.........\irit
.........\....\seed-fns.irt
.........\readme
.........\src
.........\...\dataStructures
.........\...\..............\Array-instantiations.cpp
.........\...\..............\Array.h
.........\...\..............\Array.outline
.........\...\..............\HashMap-instantiations.cpp
.........\...\..............\HashMap.h
.........\...\..............\HashMap.outline
.........\...\..............\List-instantiations.cpp
.........\...\..............\List.h
.........\...\..............\List.outline
.........\...\..............\Makefile
.........\...\..............\Pair-instantiations.cpp
.........\...\..............\Pair.h
.........\...\..............\Stack-instantiations.cpp
.........\...\..............\Stack.h
.........\...\..............\StringHash.cpp
.........\...\..............\StringHash.h
.........\...\geometry
.........\...\........\Makefile
.........\...\........\Point.cpp
.........\...\........\Point.h
.........\...\........\trigonometry.h
.........\...\iritInterface
.........\...\.............\Makefile
.........\...\.............\Point2Irit.cpp
.........\...\.............\Point2Irit.h
.........\...\.............\pointInObject.cpp
.........\...\.............\pointInObject.h
.........\...\.............\SeedObject.cpp
.........\...\.............\SeedObject.h
.........\...\.............\SpatialObject.cpp
.........\...\.............\SpatialObject.h
.........\...\LSystem
.........\...\.......\LSystem.cpp
.........\...\.......\LSystem.h
.........\...\.......\MakeFastBracketAuxiliaryStruct.h
.........\...\.......\Makefile
.........\...\.......\ModuleClass.cpp
.........\...\.......\ModuleClass.h
.........\...\.......\ModuleInstance-instantiations.cpp
.........\...\.......\ModuleInstance.h
.........\...\.......\ModuleInstance.outline
.........\...\.......\RealModuleInstance.h
.........\...\.......\TemplateModule.cpp
.........\...\.......\TemplateModule.h
.........\...\.......\VariableModule.cpp
.........\...\.......\VariableModule.h
.........\...\main
.........\...\....\main.cpp
.........\...\....\Makefile
.........\...\Makefile
.........\...\Makefile.settings
.........\...\Makefile.wnt
.........\...\misc
.........\...\....\compatibility.h
.........\...\....\Makefile
.........\...\....\minmax-instantiations.cpp
.........\...\....\minmax.h
.........\...\....\minmax.outline
.........\...\....\Real.h
.........\...\....\Reference-instantiations.cpp
.........\...\....\Reference.h
.........\...\....\String.h
.........\...\parser
.........\...\......\common.h
.........\...\......\Expression.cpp
.........\...\......\Expression.h
.........\...\......\FileIdentifier.cpp
.........\...\......\FileIdentifier.h
.........\...\......\lex.PlantAttributesParser_.c
.........\...\......\lex.PlantClassParser_.c
.........\...\......\LineCounter.h
.........\...\......\Makefile
.........\...\......\PlantAttributesParser.cpp
.........\...\......\PlantAttributesParser.lex
.........\...\......\PlantAttributesParser.y
.........\...\......\PlantClassParser.cpp
.........\...\......\PlantClassParser.lex
.........\...\......\PlantClassParser.y
.........\...\......\PlantParser.cpp
.........\...\......\PlantParser.h
.........\...\......\unistd.h
.........\...\project.dsp
.........\...\project.dsw
.........\...\topiary
.........\...\.......\insideOutsideObject.cpp
.........\...\.......\insideOutsideObject.h
.........\...\.......\Makefile
.........\...\.......\Plant.cpp
.........\...\.......\Plant.h
.........\...\turtle
.........\...\......\Makefile
.........\...\......\NonVirtualTurtle.cpp
.........\...\......\NonVirtualTurtle.h
.........\...\......\Turtle.cpp