文件名称:VC++DigialImagePatternIdentificatioin
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《Visual C++数字图像模式识别技术及工程实践》一书的配套光盘源码,求是科技的张宏林编写。- Visual C++ Digital Image Pattern Recognition Technology and Engineering Practice, a book supporting CD-ROM source, and is prepared张宏林technology.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Visual C++数字图像模式识别技术及工程实践 - 目录.txt
关于光盘上的内容及使用说明.txt
源代码
......\第03章 常用的模型和算法介绍
......\............................\BP神经网络的C语言实现
......\............................\.....................\backprop.cpp
......\............................\.....................\backprop.h
......\............................\BP神经网络解决异或问题
......\............................\......................\BPNet.001
......\............................\......................\BPNet.dsp
......\............................\......................\BPNet.dsw
......\............................\......................\bpnet.h
......\............................\......................\BPNet.ncb
......\............................\......................\BPNet.opt
......\............................\......................\BPNet.plg
......\............................\......................\main.cpp
......\............................\......................\Release
......\............................\......................\.......\BPNet.exe
......\............................\......................\.......\main.obj
......\............................\......................\.......\vc60.idb
......\............................\HMM的C语言实现
......\............................\..............\backward.cpp
......\............................\..............\baum.cpp
......\............................\..............\hmm.h
......\............................\..............\hmmrand.cpp
......\............................\..............\hmmutils.cpp
......\............................\..............\nrutil.cpp
......\............................\..............\nrutil.h
......\............................\..............\viterbi.cpp
......\............................\矢量量化的C语言实现
......\............................\...................\Clustering.cpp
......\............................\...................\Clustering.h
......\第04章 常用搜索算法
......\....................\8数码游戏
......\....................\.........\DialogInput.cpp
......\....................\.........\DialogInput.h
......\....................\.........\DlgDepth.cpp
......\....................\.........\DlgDepth.h
......\....................\.........\DlgWait.cpp
......\....................\.........\DlgWait.h
......\....................\.........\JiuG.cpp
......\....................\.........\JiuG.h
......\....................\.........\Jiugong.aps
......\....................\.........\Jiugong.clw
......\....................\.........\Jiugong.cpp
......\....................\.........\Jiugong.dsp
......\....................\.........\Jiugong.dsw
......\....................\.........\Jiugong.h
......\....................\.........\Jiugong.ncb
......\....................\.........\Jiugong.opt
......\....................\.........\Jiugong.plg
......\....................\.........\Jiugong.rc
......\....................\.........\JiugongDlg.cpp
......\....................\.........\JiugongDlg.h
......\....................\.........\ReadMe.txt
......\....................\.........\Release
......\....................\.........\.......\DialogInput.obj
......\....................\.........\.......\DlgDepth.obj
......\....................\.........\.......\DlgWait.obj
......\....................\.........\.......\JiuG.obj
......\....................\.........\.......\Jiugong.exe
......\....................\.........\.......\Jiugong.obj
......\....................\.........\.......\Jiugong.res
......\....................\.........\.......\JiugongDlg.obj
......\....................\.........\.......\StdAfx.obj
......\....................\.........\.......\vc60.idb
......\....................\.........\res
......\....................\.........\...\bitmap1.bmp
......\....................\.........\...\bitmap2.bmp
......\....................\.........\...\bitmap3.bmp
......\....................\.........\...\bitmap4.bmp
......\....................\.........\...\bitmap5.bmp
......\....................\.........\...\bitmap6.bmp
......\................
关于光盘上的内容及使用说明.txt
源代码
......\第03章 常用的模型和算法介绍
......\............................\BP神经网络的C语言实现
......\............................\.....................\backprop.cpp
......\............................\.....................\backprop.h
......\............................\BP神经网络解决异或问题
......\............................\......................\BPNet.001
......\............................\......................\BPNet.dsp
......\............................\......................\BPNet.dsw
......\............................\......................\bpnet.h
......\............................\......................\BPNet.ncb
......\............................\......................\BPNet.opt
......\............................\......................\BPNet.plg
......\............................\......................\main.cpp
......\............................\......................\Release
......\............................\......................\.......\BPNet.exe
......\............................\......................\.......\main.obj
......\............................\......................\.......\vc60.idb
......\............................\HMM的C语言实现
......\............................\..............\backward.cpp
......\............................\..............\baum.cpp
......\............................\..............\hmm.h
......\............................\..............\hmmrand.cpp
......\............................\..............\hmmutils.cpp
......\............................\..............\nrutil.cpp
......\............................\..............\nrutil.h
......\............................\..............\viterbi.cpp
......\............................\矢量量化的C语言实现
......\............................\...................\Clustering.cpp
......\............................\...................\Clustering.h
......\第04章 常用搜索算法
......\....................\8数码游戏
......\....................\.........\DialogInput.cpp
......\....................\.........\DialogInput.h
......\....................\.........\DlgDepth.cpp
......\....................\.........\DlgDepth.h
......\....................\.........\DlgWait.cpp
......\....................\.........\DlgWait.h
......\....................\.........\JiuG.cpp
......\....................\.........\JiuG.h
......\....................\.........\Jiugong.aps
......\....................\.........\Jiugong.clw
......\....................\.........\Jiugong.cpp
......\....................\.........\Jiugong.dsp
......\....................\.........\Jiugong.dsw
......\....................\.........\Jiugong.h
......\....................\.........\Jiugong.ncb
......\....................\.........\Jiugong.opt
......\....................\.........\Jiugong.plg
......\....................\.........\Jiugong.rc
......\....................\.........\JiugongDlg.cpp
......\....................\.........\JiugongDlg.h
......\....................\.........\ReadMe.txt
......\....................\.........\Release
......\....................\.........\.......\DialogInput.obj
......\....................\.........\.......\DlgDepth.obj
......\....................\.........\.......\DlgWait.obj
......\....................\.........\.......\JiuG.obj
......\....................\.........\.......\Jiugong.exe
......\....................\.........\.......\Jiugong.obj
......\....................\.........\.......\Jiugong.res
......\....................\.........\.......\JiugongDlg.obj
......\....................\.........\.......\StdAfx.obj
......\....................\.........\.......\vc60.idb
......\....................\.........\res
......\....................\.........\...\bitmap1.bmp
......\....................\.........\...\bitmap2.bmp
......\....................\.........\...\bitmap3.bmp
......\....................\.........\...\bitmap4.bmp
......\....................\.........\...\bitmap5.bmp
......\....................\.........\...\bitmap6.bmp
......\................