文件名称:GeoMorphing
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.02mb
- 下载次数:
- 0次
- 提 供 者:
- chunh******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
用opengl实现的场景设计,并实现了场景漫游的功能-Realize with opengl scene design, and realize the scene roaming function
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GeoMorphing
...........\data
...........\....\normal.tga
...........\....\shaders
...........\....\.......\sky.shader
...........\....\.......\terrain.shader
...........\....\.......\water.shader
...........\....\sky.mesh
...........\....\textures
...........\....\water.mesh
...........\font.cpp
...........\font.h
...........\frustum.cpp
...........\frustum.h
...........\GeoMorphing
...........\GeoMorphing.sln
...........\GeoMorphing.vcproj
...........\GeoMorphing.vcproj.257D0EF957E541F.Administrator.user
...........\GeoMorphing_4xfs
...........\GeoMorphing_4xfs.bat
...........\glapp.cpp
...........\glapp.h
...........\glext.cpp
...........\glext.h
...........\main.cpp
...........\Makefile
...........\mathlib.h
...........\mesh.cpp
...........\mesh.h
...........\pbuffer.cpp
...........\pbuffer.h
...........\shader.cpp
...........\shader.h
...........\terrain.cpp
...........\terrain.h
...........\texture.cpp
...........\texture.h
...........\data
...........\....\normal.tga
...........\....\shaders
...........\....\.......\sky.shader
...........\....\.......\terrain.shader
...........\....\.......\water.shader
...........\....\sky.mesh
...........\....\textures
...........\....\water.mesh
...........\font.cpp
...........\font.h
...........\frustum.cpp
...........\frustum.h
...........\GeoMorphing
...........\GeoMorphing.sln
...........\GeoMorphing.vcproj
...........\GeoMorphing.vcproj.257D0EF957E541F.Administrator.user
...........\GeoMorphing_4xfs
...........\GeoMorphing_4xfs.bat
...........\glapp.cpp
...........\glapp.h
...........\glext.cpp
...........\glext.h
...........\main.cpp
...........\Makefile
...........\mathlib.h
...........\mesh.cpp
...........\mesh.h
...........\pbuffer.cpp
...........\pbuffer.h
...........\shader.cpp
...........\shader.h
...........\terrain.cpp
...........\terrain.h
...........\texture.cpp
...........\texture.h