文件名称:RaceX
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一款小型赛车游戏,使用DX8。0和VC++6。0编写的2D游戏。支持多人模式。内有一个LIB文件。
**********
要正确编译源代码,需要安装DirectX 8.0及其以上版本。-A small racing game, use the DX8. 0 and VC++ 6. 0 prepared 2D games. Support multiplayer. There is a LIB file.********** Is necessary to correctly compile the source code, need to install DirectX 8.0 and above versions.
**********
要正确编译源代码,需要安装DirectX 8.0及其以上版本。-A small racing game, use the DX8. 0 and VC++ 6. 0 prepared 2D games. Support multiplayer. There is a LIB file.********** Is necessary to correctly compile the source code, need to install DirectX 8.0 and above versions.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
RaceX
.....\AppLib
.....\......\AppLib.DEF
.....\......\applib.lib
.....\......\cApplication.cpp
.....\......\cApplication.h
.....\......\cHitChecker.cpp
.....\......\cHitChecker.h
.....\......\cInputDevice.cpp
.....\......\cInputDevice.h
.....\......\cKeyboard.cpp
.....\......\cKeyboard.h
.....\......\cMain.001
.....\......\cMain.dsp
.....\......\cMain.dsw
.....\......\cMain.ncb
.....\......\cMain.opt
.....\......\cMain.plg
.....\......\cMatrix.cpp
.....\......\cMatrix.h
.....\......\cMessageHandler.cpp
.....\......\cMessageHandler.h
.....\......\cMouse.cpp
.....\......\cMouse.h
.....\......\cMultiplayer.cpp
.....\......\cMultiplayer.h
.....\......\cSound.cpp
.....\......\cSound.h
.....\......\cSoundInterface.cpp
.....\......\cSoundInterface.h
.....\......\cSprite.cpp
.....\......\cSprite.h
.....\......\cSurface.cpp
.....\......\cSurface.h
.....\......\cWavFile.cpp
.....\......\cWavFile.h
.....\......\cWindow.cpp
.....\......\cWindow.h
.....\......\stdafx.h
.....\cCompetition.cpp
.....\cCompetition.h
.....\cRaceCar.cpp
.....\cRaceCar.h
.....\cRaceTrack.cpp
.....\cRaceTrack.h
.....\cTextWriter.cpp
.....\cTextWriter.h
.....\dsutil.cpp
.....\dsutil.h
.....\dxutil.cpp
.....\dxutil.h
.....\icon1.ico
.....\log.txt
.....\RaceX.cpp
.....\RaceX.dsp
.....\RaceX.dsw
.....\RaceX.h
.....\RaceX.ncb
.....\RaceX.opt
.....\RaceX.plg
.....\racexres.rc
.....\ReadMe.txt
.....\res
.....\...\bmp_bigcar_blue.bmp
.....\...\bmp_bigcar_green.bmp
.....\...\bmp_bigcar_red.bmp
.....\...\bmp_bigcar_yeallow.bmp
.....\...\bmp_blackptq0.bmp
.....\...\bmp_blackptq1.bmp
.....\...\bmp_blackptq2.bmp
.....\...\bmp_blackptq3.bmp
.....\...\bmp_bluecar.bmp
.....\...\bmp_caret.bmp
.....\...\bmp_currentconnected_title.bmp
.....\...\bmp_cursor.bmp
.....\...\bmp_curveq0.bmp
.....\...\bmp_curveq1.bmp
.....\...\bmp_curveq2.bmp
.....\...\bmp_curveq3.bmp
.....\...\bmp_diagonalq0.bmp
.....\...\bmp_diagonalq1.bmp
.....\...\bmp_diagonalq2.bmp
.....\...\bmp_diagonalq3.bmp
.....\...\bmp_endcurveq0.bmp
.....\...\bmp_endcurveq1.bmp
.....\...\bmp_endcurveq2.bmp
.....\...\bmp_endcurveq3.bmp
.....\...\bmp_endmediumcurveq0p1.bmp
.....\...\bmp_endmediumcurveq0p2.bmp
.....\...\bmp_endmediumcurveq0p3.bmp
.....\...\bmp_endmediumcurveq1p1.bmp
.....\...\bmp_endmediumcurveq1p2.bmp
.....\...\bmp_endmediumcurveq1p3.bmp
.....\...\bmp_endmediumcurveq2p1.bmp
.....\...\bmp_endmediumcurveq2p2.bmp
.....\AppLib
.....\......\AppLib.DEF
.....\......\applib.lib
.....\......\cApplication.cpp
.....\......\cApplication.h
.....\......\cHitChecker.cpp
.....\......\cHitChecker.h
.....\......\cInputDevice.cpp
.....\......\cInputDevice.h
.....\......\cKeyboard.cpp
.....\......\cKeyboard.h
.....\......\cMain.001
.....\......\cMain.dsp
.....\......\cMain.dsw
.....\......\cMain.ncb
.....\......\cMain.opt
.....\......\cMain.plg
.....\......\cMatrix.cpp
.....\......\cMatrix.h
.....\......\cMessageHandler.cpp
.....\......\cMessageHandler.h
.....\......\cMouse.cpp
.....\......\cMouse.h
.....\......\cMultiplayer.cpp
.....\......\cMultiplayer.h
.....\......\cSound.cpp
.....\......\cSound.h
.....\......\cSoundInterface.cpp
.....\......\cSoundInterface.h
.....\......\cSprite.cpp
.....\......\cSprite.h
.....\......\cSurface.cpp
.....\......\cSurface.h
.....\......\cWavFile.cpp
.....\......\cWavFile.h
.....\......\cWindow.cpp
.....\......\cWindow.h
.....\......\stdafx.h
.....\cCompetition.cpp
.....\cCompetition.h
.....\cRaceCar.cpp
.....\cRaceCar.h
.....\cRaceTrack.cpp
.....\cRaceTrack.h
.....\cTextWriter.cpp
.....\cTextWriter.h
.....\dsutil.cpp
.....\dsutil.h
.....\dxutil.cpp
.....\dxutil.h
.....\icon1.ico
.....\log.txt
.....\RaceX.cpp
.....\RaceX.dsp
.....\RaceX.dsw
.....\RaceX.h
.....\RaceX.ncb
.....\RaceX.opt
.....\RaceX.plg
.....\racexres.rc
.....\ReadMe.txt
.....\res
.....\...\bmp_bigcar_blue.bmp
.....\...\bmp_bigcar_green.bmp
.....\...\bmp_bigcar_red.bmp
.....\...\bmp_bigcar_yeallow.bmp
.....\...\bmp_blackptq0.bmp
.....\...\bmp_blackptq1.bmp
.....\...\bmp_blackptq2.bmp
.....\...\bmp_blackptq3.bmp
.....\...\bmp_bluecar.bmp
.....\...\bmp_caret.bmp
.....\...\bmp_currentconnected_title.bmp
.....\...\bmp_cursor.bmp
.....\...\bmp_curveq0.bmp
.....\...\bmp_curveq1.bmp
.....\...\bmp_curveq2.bmp
.....\...\bmp_curveq3.bmp
.....\...\bmp_diagonalq0.bmp
.....\...\bmp_diagonalq1.bmp
.....\...\bmp_diagonalq2.bmp
.....\...\bmp_diagonalq3.bmp
.....\...\bmp_endcurveq0.bmp
.....\...\bmp_endcurveq1.bmp
.....\...\bmp_endcurveq2.bmp
.....\...\bmp_endcurveq3.bmp
.....\...\bmp_endmediumcurveq0p1.bmp
.....\...\bmp_endmediumcurveq0p2.bmp
.....\...\bmp_endmediumcurveq0p3.bmp
.....\...\bmp_endmediumcurveq1p1.bmp
.....\...\bmp_endmediumcurveq1p2.bmp
.....\...\bmp_endmediumcurveq1p3.bmp
.....\...\bmp_endmediumcurveq2p1.bmp
.....\...\bmp_endmediumcurveq2p2.bmp