文件名称:LargeLOD(code)
介绍说明--下载内容均来自于网络,请自行研究使用
基于 LOD 的大规模真实感室外场景实时渲染技术的初步研究,关于LOD相当不错的文章,是入门的好材料.(这个是它的源码,可惜少了点东西,没法编译,不过不影响观看,代码是齐全的)-LOD based on large-scale outdoor scenes in real-time photorealistic rendering a preliminary study on a pretty good article LOD is a good entry materials. (This is its source, but少了点things, can not compile, but does not affect the see, the code is complete)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
SimNature2
..........\BillBoard.cpp
..........\BillBoard.h
..........\BillBoardMgr.cpp
..........\BillBoardMgr.h
..........\Camera.h
..........\CommGLHeader.h
..........\Configure.cpp
..........\Configure.h
..........\Console.cpp
..........\Console.h
..........\Console.log.html
..........\data
..........\....\flare
..........\....\.....\second2.JPG
..........\....\map
..........\....\...\BmpToMap.exe
..........\....\...\map1024-1.ini
..........\....\...\Map1024.ini
..........\....\...\map1024.map
..........\....\...\Map2048-4.ini
..........\....\...\Map2048.ini
..........\....\...\Map4096.ini
..........\....\...\Map512.ini
..........\....\...\Map8192.ini
..........\....\...\SPEMAP.INI
..........\....\...\tex.JPG
..........\....\...\textrue2048.jpg
..........\....\Skybox
..........\....\......\Top.JPG
..........\....\texture
..........\....\.......\Rain.bmp
..........\....\.......\Tree3.jpg
..........\....\.......\Tree4.jpg
..........\....\.......\water01.jpg
..........\....\.......\water02.jpg
..........\Data.cpp
..........\Data.h
..........\Effect.cpp
..........\Effect.h
..........\FreeCamera.cpp
..........\FreeCamera.h
..........\frustum.cpp
..........\frustum.h
..........\GamaControl.cpp
..........\GamaControl.h
..........\GameApp.cpp
..........\GameApp.h
..........\glext.h
..........\GLMain.cpp
..........\glparam.h
..........\GLTexture.dll
..........\GLTexture.exp
..........\gltexture.h
..........\GLTexture.lib
..........\GLTextured.exp
..........\GLTextured.lib
..........\Image.def
..........\Image.dll
..........\Image.exp
..........\Image.h
..........\Image.lib
..........\Imaged.exp
..........\Imaged.lib
..........\InitGLext.cpp
..........\InitSence.cpp
..........\InitSence.h
..........\Input.cpp
..........\Input.h
..........\LensFare.h
..........\LensFlare.cpp
..........\Lod.cpp
..........\Lod.h
..........\Map.dll
..........\Map.exp
..........\Map.h
..........\Map.lib
..........\Mapd.exp
..........\Mapd.lib
..........\BillBoard.cpp
..........\BillBoard.h
..........\BillBoardMgr.cpp
..........\BillBoardMgr.h
..........\Camera.h
..........\CommGLHeader.h
..........\Configure.cpp
..........\Configure.h
..........\Console.cpp
..........\Console.h
..........\Console.log.html
..........\data
..........\....\flare
..........\....\.....\second2.JPG
..........\....\map
..........\....\...\BmpToMap.exe
..........\....\...\map1024-1.ini
..........\....\...\Map1024.ini
..........\....\...\map1024.map
..........\....\...\Map2048-4.ini
..........\....\...\Map2048.ini
..........\....\...\Map4096.ini
..........\....\...\Map512.ini
..........\....\...\Map8192.ini
..........\....\...\SPEMAP.INI
..........\....\...\tex.JPG
..........\....\...\textrue2048.jpg
..........\....\Skybox
..........\....\......\Top.JPG
..........\....\texture
..........\....\.......\Rain.bmp
..........\....\.......\Tree3.jpg
..........\....\.......\Tree4.jpg
..........\....\.......\water01.jpg
..........\....\.......\water02.jpg
..........\Data.cpp
..........\Data.h
..........\Effect.cpp
..........\Effect.h
..........\FreeCamera.cpp
..........\FreeCamera.h
..........\frustum.cpp
..........\frustum.h
..........\GamaControl.cpp
..........\GamaControl.h
..........\GameApp.cpp
..........\GameApp.h
..........\glext.h
..........\GLMain.cpp
..........\glparam.h
..........\GLTexture.dll
..........\GLTexture.exp
..........\gltexture.h
..........\GLTexture.lib
..........\GLTextured.exp
..........\GLTextured.lib
..........\Image.def
..........\Image.dll
..........\Image.exp
..........\Image.h
..........\Image.lib
..........\Imaged.exp
..........\Imaged.lib
..........\InitGLext.cpp
..........\InitSence.cpp
..........\InitSence.h
..........\Input.cpp
..........\Input.h
..........\LensFare.h
..........\LensFlare.cpp
..........\Lod.cpp
..........\Lod.h
..........\Map.dll
..........\Map.exp
..........\Map.h
..........\Map.lib
..........\Mapd.exp
..........\Mapd.lib